Thursday, January 28, 2021

PrinceWatercress plays Sly 2: Band of Thieves - Part 25 of 49


It's time to get the band back together and chase after The Contessa!

Operation: Trojan Tank


You'll need to play as Bentley to start this one.

Get to the tank and hijack it. Once Bentley is in, you'll play as Sly, who is nearby. Crawl underneath the tank and keep moving along with it to ensure you're underneath at all times so that you're there when Bentley shoots down the door to Cell Block D.

Once you're in the prison, you'll need to make it to the guard's control center by making your way up the prison to the tower. Watch out searchlights, spike traps and enemies that are hiding out, and vandalize the prison cells to get as many coins as you can. If you don't know where to go, look for a hook to swing on. Once you're at the top, get to the of the control tower, take out the guard and activate the code decryptor.

From here, make your way down. A door will be open near the start that wasn't before. Unfortunately, Murray is under the influence of spice, and you'll need to turn on the three hypno boxes to get Murray aggressive enough to break out.

Get up above where Murray is being held and get to where the hypno box switches are. You'll get a hacking mini-game, and you'll have to do three in all in order to get rid of the lasers and turn on the hypno boxes. Like before, the hacking mini-games are start out simple, but get slightly more complex as time goes on. Just shoot down all the barriers, deal with the enemies, enter the two green alcoves on the side, then enter the center one to hack the lasers and activate a hypno box.

Once all three boxes are on, Murray will be free, but he will then try to destroy Sly in a drug-induced rage. You'll have to lure Murray into destroying the hypno boxes in order to bring Murray back to his senses. For best results, hold R1 at all times, and hide behind a hypno box to ensure Murray destroys it.

After you get Murray back, The Contessa will try to escape. Murray will reveal that he kept his half of the Clockwerk Heart safe, then The Cooper Gang will chase after The Contessa. Take out the spiders, and if you need to, let Sly and Bentley deal with them while you run away before they explode should the red blinking lights get fast. The Contessa will eventually get away on her blimp, but at least Episode 4 has a happy end where the Cooper Gang carries on with a new, stronger resolve.

Controls

D-Pad/Left Analog Stick: move
Right Analog Stick: move camera
X: jump and double jump
Square: Horizontal Attack
  • horizontal attack (as Sly)
  • slam enemies launched into the air from behind (as Sly)
  • hook punches (as Murray)
  • Thunderflop (as Murray; in mid-air only)
  • crossbow swipe (as Bentley)
Triangle: Vertical Attack
  • vertical attack (as Sly; used to knock enemies into the air)
  • downward dive (as Sly; in mid-air only)
  • uppercut (as Murray)
  • drop bomb (as Bentley)
Circle: Action button (near blue/green/purple sparkles and character icons)
  • pickpocket (as Sly)
  • stomp (as Murray; use Square to throw object/enemy)
R1: hold to run

Select: Gadget Grid
  • Control Pad: highlight gadget
  • X button: confirm gadget
  • L1, L2, R2: assign gadget to button pressed

L1, L2, R2: use gadgets assigned to button pressed

Start: pause menu
  • Control Pad: select menu choice
  • X button: confirm choice
  • Start: un-pause game

L3 (press the left analog stick): locate beacons for mission objectives

R3 (press the right analog stick): Enter and exit Binocucom for first-person view
  • Left analog stick: look around
  • Right analog stick: zoom in and out (with up and down on right stick)
R1: 
    • take pictures with spy camera (as Sly; when applicable)
    • shoot sleep dart (as Bentley)

Hacking mini-game controls:
  • Left analog stick: move
  • Right analog stick: aim and fire gun

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