Showing posts with label PS2. Show all posts
Showing posts with label PS2. Show all posts

Tuesday, July 16, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 54 of 54


After so many videos, this is how it all ends.

First | Previous | End

8:50 - Bringing the bridge down.

9:30 - The female robot gets blasted as she warns us as Angela Cross shows up, and we find out that Captain Quark is not only still around, but he also fabricated this entire mess in order to become the Bogon's Galaxy new hero, restore his reputation and frame Ratchet, Clank and Angela for the whole thing. Unfortunately, when Quark uses the Helix-o-Morph to take down all of the Protopets, he only makes the original Protopet bigger and more dangerous.

From here, you'll have to Swingshot over to the evil Protopet, then you'll have to bust out the R.Y.N.O. II and stay away from it as it moves around while blasting it with the Lock On Mod. Easiest final boss ever.

You can also go between the ship and the final battle with the teleporters here once you reach this point. Fun.

Once you beat the evil Protopet, you'll be thanked by the real Mr. Ambercrombie Fizzwidget, and you'll also find out that the battery in the Helix-o-Morph is in backwards, hence the nasty transformation. As Angela and Fizzwidget head off to cure the rest of the Protopets, Ratchet holds the blasted female robot in his arms.

During the credits, the female robot will be repaired, then you'll find out that Captain Quark is working at Megacorp and testing things that nobody else will test. 

From here, you can play Challenge Mode. In this mode, not only do you have a harder version of the game, but you have a bolt multiplier that goes up to 20x which easily raises the amount of bolts you get from fighting enemies the longer you don't get hit, you'll be able to buy the Mega version of Weapons in the Megacorp vendors and evolve them again to the Ultra versions to do even more damage, and you'll also be able to bring a lot of your collectibles over to Challenge mode so you don't have to collect them again. All weapons not directly tied to the story, armor upgrades, collected Platinum Bolts, collected Crystals and collected Moonstones are carried over. Slim Cognito's Ship Shack is available at the start, the Charge Boots are retained, and the Barlow Gadgetron Weapons are available anywhere. Some levels' enemy setups, like the Coral City Promenade, have reduced numbers. All special menu tabs are retained, some optional objectives stay done, and all special non-story items such as the Box Breaker and the Armor Magnetizer, are retained. (Gadgets and Wrench Upgrades must be re-earned, however.)

But I've played this game for more than nine months, and I've been writing this guide for around four, and I think I've covered everything that I wanted to cover...at least...I thought I did. There's one more thing that I want to show off...but I'll need to make the video first and I'll need to make the guide for it as well...

Controls:


As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Monday, July 15, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 53 of 54


We have two more Platinum Bolts to grab, and once we do...we truly get everything.

First | Previous | Next | End

We're finally heading to Yeedil. Here we go.

3:02 - There is a Platinum Bolt above the bridge at the start. Cross the bridge, then grind down the left side to get it.

4:21 - The Hypnomatic will get you from one robot to another in this makeshift maze. Making it to the end brings up some Swingshot targets, which leads to another maze-like area. Thankfully, you can get through this area on foot. Just ready yourself for the tanks.

8:00 - You'll have to switch from one robot to another with the Hypnomatic here in order to survive and eventually open the path to the teleporter to Megacorp HQ. 

9:30 - Let's check our stuff, lock and load, and...uh...

10:41 - Good thing the game saved our progress before the lock-up, because now we can return to where we left off.

13:08 - It was at this moment that I feared the game would break again.

16:01 - Not again.

17:24 - Bust out the Dynamo and watch your shadow as you jump and glide. Make sure you have the Kilonoids at your sides.

19:31 - For this final Infiltrator puzzle, you'll want to go up, down-left, down-left, down, down-left, up, up, down-left, left, down-left, down-left. Afterwards, use the Thermanator to take out all of the Protopets on the icy floor all at once. Afterwards, use the Tetrabomb Gun to wipe out the two tanks.

At this point, we're near the end. Use the Electrolyzer to get the platform up and running after one more mini-game involving those sparks on the circuit paths.

24:23 - Pulling this bridge down with the Swingshot leads to the end. We're not heading there yet.

Instead, there is a column you can move with the Tractor Beam. Grind on the rails and jump over the flashing rings to get the 40th and final Platinum Bolt of the game.

27:05 - With all 40 Platinum Bolts in hand, we play through the grinding section at Clank's apartment in Endako to get to the third and final weapons mod station. Thankfully, this grinding section is surprisingly easy and doesn't have a Skill Point attached. 

Here are all of the mods, what they do, and where you can get them. Thankfully, you can buy all of the mods with all 40 Platinum Bolts.

Acid Mods have acid rounds attached to the weapons they are for, and they will do poison damage when shots connect. The poison does eventually fade away, but it does damage until it does.

Lock On Mods allow you to lock on with the weapons that have them by holding L2 and R2 simultaneously. With lock-on, all shots will be directed at that enemy, and Ratchet will also be able to strafe while holding the button. You'll also be able to see how much health an enemy has left.

Shock Mods allow weapons that have them to shock enemies that are nearby the enemies that has been shot at, much like the Plasma Coil and Plasma Storm.

Tabora Vendor

  • Chopper/Multi-Star Acid Mod (2 Platinum Bolts)
  • Pulse Rifle/Vaporizer Shock Mod (2 Platinum Bolts)
  • Blitz Gun/Blitz Cannon Acid Mod (2 Platinum Bolts)
  • Minircket Tube/Megarocket Cannon Acid Mod (2 Platinum Bolts)
  • Lancer/Heavy Lancer Lock On Mod (3 Platinum Bolts)
  • Bouncer/Heavy Bouncer Lock On Mod (1 Platinum Bolt)
  • Miniturret Glove/Megaturret Glove Shock Mod (2 Platinum Bolts)

Endako Vendor

  • Chopper/Multi-Star Lock On Mod (1 Platinum Bolt)
  • Seeker Gun/HK22 Gun Shock Mod (2 Platinum Bolts)
  • Seeker Gun/HK22 Gun Lock On Mod (1 Platinum Bolt)
  • Blitz Gun/Blitz Cannon Lock On Mod (1 Platinum Bolt)
  • Lancer/Heavy Lancer Shock Mod (2 Platinum Bolts)
  • Gravity Bomb/Mini-Nuke Acid Mod (2 Platinum Bolts)
  • Gravity Bomb/Mini-Nuke Lock On Mod (1 Platinum Bolt)

Boldan Vendor

  • Hoverbomb Gun/Tetrabomb Gun Acid Mod (3 Platinum Bolts)
  • Hoverbomb Gun/Tetrabomb Gun Lock On Mod (1 Platinum Bolt)
  • Minirocket Tube/Megarocket Cannon Lock On Mod (2 Platinum Bolts)
  • Plasma Coil/Plasma Storm Acid Mod (2 Platinum Bolts)
  • Plasma Coil/Plasma Storm Lock On Mod (1 Platinum Bolt)
  • Lava Gun/Meteor Gun Acid Mod (2 Platinum Bolts)
  • Lava Gun/Meteor Gun Lock On Mod (1 Platinum Bolt)
  • Bouncer/Heavy Bouncer Acid Mod (3 Platinum Bolts)
  • Spiderbot Glove/Tankbot Glove Acid Mod (2 Platinum Bolts)

There is also a Lock On Mod for the R.Y.N.O II, which you can buy at the Gadgetron Store in Barlow. You can buy this at any of the three weapon mod vendors.

Also, for some reason, you can buy all of the mods from the Endako vendor on Tabora, and vice versa, which threw me for a loop.

Controls:


As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Sunday, July 14, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 52 of 54


This video took MONTHS to make.

First | Previous | Next | End

So here's everything I did in this video:

  • Getting four million bolts by replaying Challenge 2 in Gorn repeatedly by shooting a nuke and destroying all the enemies with the Nuke as soon as I start the challenge. In case of any stragglers, I go after them while collecting Raritanium. This allows me to buy everything else that I have yet to buy at Slim Cognito's and earn the "Nice Ride" Skill Point from doing so.
  • Buy the remaining weapons not yet in my inventory and evolve all remaining unevolved weapons in the Protopet area in Planet Grelbin, while also getting max health and max experience. I also show off the remote control capabilities of the Hoverbomb Gun.
  • Buy the Carbonox Armor, which cuts all damage by 90%.
  • Got a few Skill Points from the aforementioned things as well as the Skill Point for the grinding section in Boldan, which I forgot all about until this point.

13:59 - The Plasma Coil hits and shocks one enemy, but will also shock nearby enemies when possible.

The Shield Charger zaps enemies who get to close to you.

The Hoverbomb Gun will shoot bombs that you can also control by holding Circle and moving the left stick around. Pressing Circle again will make the bomb explode in its current location.

The Minirocket Tube shoots rockets at enemies.

24:00 - The Tesla Barrier is the evolved version of the Shield Barrier, and it shocks enemies from a little further away.

24:49 - The Plasma Storm is the evolved version of the Plasma Coil, and it shoots out a ball of lightning that zaps nearby enemies as it flies forward.

26:28 - The Megarocket Cannon is the evolved version of the Minirocket Tube, which shoots more powerful rockets.

27:18 - The Tetrabomb Gun is the evolved version of the Hoverbomb Gun, but it shoots five bombs instead of one for more widespread destruction.

For buying and evolving all the weapons, you'll get the "Weapon Envy" Skill Points.

29:26 - You'll get the "Nano to the Max" Skill Point when you reach maximum health and experience. This also unlocks more stuff to buy at Slim Cognito's. It's just more paint jobs, though.

36:55 - The power lines in Boldan. If you can grind through this whole section without getting hit once, you'll get a Skill Point. I end up making two winning runs, since the game doesn't register me getting the Skill Point the first time. That ended up being really frustrating, and it is amazing that it took one more try after that to make it work.

At the end of the grinding section is another button you can press to buy weapon mods. Keep this in mind, since we'll be utilizing it soon.

Skill Points:


Nice Ride: Buy all weapons for the ship at Slim Cognito's.

Weapon Envy: Buy all weapons and upgrades, and evolve all evolvable weapons.

Nano to the Max: Achieve max health and experience.

No Shocking Developments: Complete the grinding section on Boldan without getting hit once.

Controls:


As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Saturday, July 13, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 51 of 54


In this entry, we take on all of the ship challenges that are left.

First | Previous | Next | End

1:13 - In Challenge 2 of Hrugis Cloud, you'll need to shoot down the ships that are flying around. Stay near the power receptors so you can make it easier to find the ships you need to shoot down, then give chase and fire away when they show up.

4:37 - In Challenge 3 of Hrugis Cloud, you'll have to destroy the virus-infected repair drones. This challenge goes much like the other dogfights in the game - the enemies get in front of you, you move around to avoid getting shot, then blast away once they get in front.

7:01 - In Challenge 4 of Hrugis Cloud, you'll be racing another spaceship and going through the rings. Once again, if you make it to the end without missing a ring, you'll get a Platinum Bolt.

If you start missing rings at the beginning of the race without even going through the first ring, crash your ship. That will stop the game glitching out.

Of the three races to get the Platinum Bolt in, this is the hardest one.

9:05 - In Challenge 2 of Gorn, you'll need to shoot down all of the ships in the area without getting destroyed yourself. Some of the ships drop Raritanium in addition to bolts, and I'll be using this battle later to get more of both.

11:48 - Before starting Challenge 3 on Gorn, we get a bunch of weapons and upgrades for the ship.

13:23 - In Challenge 3 of Gorn, you'll need to destroy the various parts of the big ship that is flying around. If you star running out of shiled and weapons, take out some of the smaller ships. Be sure to use your missiles to find out what parts of the large ship you have yet to shoot down. 

16:10 - In Challenge 4 of Gorn, you're racing Ace Bunyon again. Once again, you have to get to the finish line without missing a single ring for another Platinum. Thankfully, this is the last time you have to do this.

Controls:


As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Friday, July 12, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 50 of 54


We finally get the Quark figurine to that guy in Todano, then get the one Skill Point in Dobbo that we have yet to achieve.

First | Previous | Next | End

5:45 - Giving the Quark figurine to the Armory Employee in Todano will net you the Armor Magnetizer, which increases the range you can pick up bolts from. Compared to the first game, we got this one relatively late.

8:39 - The hunt begins. By destroying all of the enemies on Dobbo with only the weapons from the first game - the Tesla Glove, Bomb Glove, Walloper, Visibomb, Decoy Glove and the wrench - you can get a Skill Point and more additions to Slim Cognito's shop. It's better to do this later in the game when you have a fully powered-up wrench, good armor and a ton of health and bolts.

Skill Points:


Old School: Defeat all the enemies on Dobbo with only the weapons from the first game: the Tesla Glove, Bomb Glove, Walloper, Visibomb, Decoy Glove and the wrench.

Controls:


As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
  • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Thursday, July 11, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 49 of 54


It's now time to go through the hoverboard races in Joba!

First | Previous | Next | End

In this entry, we're playing the remainder of the hoverboard races in Joba.

Challenge 2 is the Intermediate Circuit. This one is similar to the Amateur Circuit/Challenge 1, but the racers are a little smarter...if you're forced to deal with them.

Challenge 3 is the Joba Circuit. This time, all of the routes are open, and this is where you can take some alternate paths to get away from the other racers. This is also the first course where you can take the shortcut, which is here. Take a left after the first turbo boost on the shortcut to get the Nanotech Boost here.

Challenge 4 is the Assault Circuit. In this and Challenge 5, the enemies will finally start firing at you. For this challenge, you'll want to take advantage of every turbo boost, be it a pick-up or a ring, that you come across. If you get shot down, it will take a bit of effort to get back into first place, so you'll want to get first place as quickly as possible and use the turbo boosts to stay there.

Challenge 5 is the Expert Circuit, and you'll want to reach through this like you did Challenge 4. To be safe, I used the shortcut on all three laps, which really helped with keeping enemy racers at bay.

Controls:


As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Wednesday, July 10, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 48 of 54


In this entry, we go back to some previous planets to get some upgrades, pick-ups and another Skill Point.

First | Previous | Next | End

2:40 - In order to re-spawn the Protopets near where you met Angela in Grelbin, you'll need to save and load (unless your last checkpoint is near those Protopets). Getting the Protopets to create all of their clones will give you the biggest trove of experience that you can get. This will come into play a little later when I need to reach maximum health.

10:48 - The Spiderbot will evolve into the Tankbot, which is much like the Spiderbot except that it has a turret that can fire at enemies with the Square button.

13:32 - You can use the Hypnomatic here to open up another area. Take out the yetis for experience, then go up the ladder for a Platinum Bolt to complete the item collection for this planet.

18:18 - You'll have to use the Hypnomatic at this pyramid on Damosel in order to blow up the robot and blow a hole in the wall to get a hidden Platinum Bolt.

23:02 - Using the Wrench to take out all the enemies on Joba will net you another Skill Point. You'll also unlock more stuff for Slim Cognito's Ship Shack.

Skill Points:

Wrench Ninja II: Massacre: Defeat all the enemies on Joba using only the wrench.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
  • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Tuesday, July 9, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 47 of 54


Not much to this one. Just going for some Raritanium just to see how it goes on Grelbin, that's all.

First | Previous | Next | End

I do another video of mining Raritanium in Planet Grelbin for the sole purpose of learning things about doing it at this point in this game.

Unlike in Tabora - where once it's collected, it's collected - the Raritanium here actually re-spawns whenever you die, just like the enemies scattered all over Grelbin. The drilling machine works the same exact way as it does in Tabora, and you get the same on-screen displays for where the nearest piece of Raritanium is, how far out of the ground you've gotten it, and all that. Other than that, getting Raritanium here is just like it is in Tabora.

However, there is a far better way to get Raritanium, and I show it off a little later.

Controls:


As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
  • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Monday, July 8, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 46 of 54


It's time to take care of the last bit of business in Grelbin before getting some Raritanium. We might as well.

First | Previous | Next | End

1:50 - We can now use the other path that we could not take in Grelbin earlier now that we have the Hypnomatic. With the Hypnomatic, we can take control of a Receiver Bot and transfer control from one Receiver Bot to another to summon some platforms and open the way through this path.

After avoiding the lasers in the underwater path that we create and ultimately getting to the other side, we'll get a Platinum Bolt.

5:00 - After getting the Platinum Bolt, you can then turn around to find another transporter. This will take you to an area of Grelbin we haven't seen yet, and not only does this lead to a bunch of Protopets we can defeat for a ton of experience, we also find Angela Cross.

Evolving the Lava Gun gives you the Meteor Gun, which fires meteors at enemies that pack a punch.

5:51 - When you meet with Angela Cross, you'll get a video that talks about how the Protopet is created and tamed that also unlocks Yeedil, the final planet of the game. At this rate, we're at endgame. Also, Angela has a history of clumsiness and forgetfulness, as seen here.

8:06 - There is also a drilling ship near where you find Angela Cross. Just like on Tabora, you can mine for Raritanium on Grelbin...if you're ready to deal with all the enemies who want to go for your throat here.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Sunday, July 7, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 45 of 54


After the time spent on Grelbin, we go back to previous planets for Skill Points...and the Hypnomatic!

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2:21 - Back on Damosel, we can access a pad at the beginning that allows us to play as Giant Clank again. On the planetoid, you'll need to destroy the mothership. Use your missiles against it whenever possible, and tear through multiple enemies at once to get health. When the mothership starts spreading electricity all around the planetoid, get to the top of it and keep jumping on it to destroy it. For beating the mothership, you'll get the Mapper, which reveals secret areas in green on the map.

7:44 - The grinding section for Damosel. Be ready to jump over monorail cars, Protopets and flashing rings from Point A to Point B. Near the end, you'll have to grind on top of the monorail cars in order to get to the end. If you can get through this whole section without getting hit, you'll get a Skill Point. You'll also get the last Hypnomatic part as well as a Jak & Daxter reference.

11:06 - With all three parts and 10,000 bolts, you now have the Hypnomatic. You can use it on the nearby robot who is blocked by the vents to get the car leading to the start to come back.

13:42 - By using the Box Breaker to destroy everything breakable in Endako, you'll get another Skill Point.

Skill Points:

Midtown Insanity: Grind the train rails without taking any damage in Damosel.

Destroy All Breakables: Break things on Endako with the Box Breaker until you get this one (this is similar to the Skill Point on Oozla).

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Saturday, July 6, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 44 of 54


That's the last of the Moon Stones, but we're not done with this planet...yet.

First | Previous | Next | End

In this entry, we finally get all of the Moonstones on Grelbin. If you do that, you'll get a Skill Point: "Be A Moon Child."

And with that, it's time to do other things.

Skill Points:

Be A Moon Child: Get all 101 Moonstones on planet Grelbin.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Friday, July 5, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 43 of 54


Just getting some more Moonstones. Not much to see here.

First | Previous | Next | End

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Thursday, July 4, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 42 of 54


Before looking for more Moonstones, we take care of some business on Grelbin.

First | Previous | Next | End

1:27 - The cave behind the hippie leads to a glider section, and you'll have to avoid a lot of things such as the rock formations and the falling stalactites to get to the other side. Once you do that, however, you'll have to deal with...

2:42 - ...an Infiltrator puzzle. For this one, go left, down-left, down-right, right, down, down, down-right, up, down-right, up.

Once you open the door, be ready to bust our your heavy weapons to take out all the enemies that you see, as there will be quite a few of them. You'll also need to find switches to open a few doors.

5:21 - At the other side, you'll find an armor vendor as well as the Carbonox Armor, which cuts all damage taken by 90%. I get the previous armor from a couple of planets ago just to be on the safe side, especially when I know I'm soon going to get the money back.

For the Infiltrator puzzle, go up, up-right, right, up-right, right, up, down-right, right, down-right, down-right, up, up-right. This will open the door. This opens up a ramp behind the hippie and the cave leading further into the wilderness. From here, it's Moonstone huntin' time.

23:48 - After finding enough Moonstones for the Hypnomatic part, the old hippie stays true to his word. From here on out, we can give him the rest of the Moonstones on the planet for 3,000 bolts apiece. I spend the rest of the video collecting a few more Moonstones and fighting around the wilderness.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Wednesday, July 3, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 41 of 54


We'll be spending a lot of time in Grelbin near the end of the game...well, I did when I played it.

First | Previous | Next | End

2:10 - You won't be able to go where this teleporter leads...yet. Down the ramp it is.

2:59 - Oh, hey, somebody is strangely vacationing out here in this frigid planet...oh, it's that hippie from Tabora who wants his hands greased again, this time with 10 Moonstones. Great.

4:10 - You'll see all of the Moonstones out in the open, much like the Crystals in Tabora, and just like with the Crystals there are 100 in all and any excess you collect past the tenth one will get you bolts. Once again, using the map will really come in handy here. Also, just like on that planet, you'll have to deal with a lot of enemies, such as these snow beasts that can spawn out of the ground from out of nowhere. Hit them hard with the most powerful stuff you have and keep your distance. Unlike in Tabora, the enemies re-spawn in case you die, which makes experience farming easier.

6:30 - See monsters will pop right out of the covered pools of water and shoot lasers at you from a really good distance. Just like with the snow beasts, you'll want to hit them hard and heavy. Thankfully, when one is defeated, you don't have to fight it again even when you die, as defeating one will net you a Moonstone.

19:38 - Say what you want about this guy; at least he keeps his word. He also has a piece of the Hypnomatic, but you'll need more Moonstones before you can get it.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Tuesday, July 2, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 40 of 54


Not much for this video, amazingly, but at least we're able to get a little more ready for what's to come.

First | Previous | Next | End

2:01 - Now that we have the Box Breaker, we can head back to Maktar Nebula and destroy everything until we get a Skill Point for it.

11:38 - Back on Joba, we complete the Timed Limited Weapon Challenge with the Lancer. Once again, tap the button instead of holding it to preserve ammo.

Skill Points:

Vandalize: Destroy everything with the Box Breaker in the Maktar Nebula.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Monday, July 1, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 39 of 54


In this entry, we head to Damosel. We take care of some things here, but we'll eventually return to this place.

First | Previous | Next | End

3:17 - As soon as we head into town, not only are we busting up Protopets, we'll also be fighting some robot bodyguards. The robot bodyguards not only shoot at you, but they can also shoot poison gas bombs that leave lingering poison gas clouds. Besides the lamp posts, you can also destroy the mailboxes for bolts.

5:33 - Be ready to destroy not just the enemies here, but also the spawners that keep spitting out Protopets. As good as the Protopets are for experience, they can be annoying.

8:17 - You can smash the cereal boxes off the shelves. The cereal boxes also look really weird.

9:27 - Destroying all the enemies in the bank without destroying any of the four robot citizens inside will net you a Skill Point. Amazingly, I thought I did not get it here. As it turns out, I accidentally missed an enemy, but the enemy didn't cost me my chance at get it. This also unlocks another outfit for Ratchet.

11:48 - Freezing the water in the fountain leads to a Platinum Bolt.

14:30 - Enemies get dropped off here. Use the Vaporizer on the guys above.

16:58 - Protopets will come out of the cereal boxes here, but the Kilonoids make quick work of them.

23:59 - Use the Thermonator on this pond to reach the end of this route, where you'll meet some guy with a hand puppet who is willing to build a Hypnomatic for you for a fee if you have the parts.

Skill Points:

Safety Deposit: On Damosel, destroy all the enemies in the bank area without any of the tourists in the bank getting killed.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Sunday, June 30, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 38 of 54


We don't do much in this entry, but what we do accomplish here lets us get that little bit closer to 100% completion.

First | Previous | Next | End

5:23 - There's an Infiltrator puzzle on the route to the left of where we start that we didn't solve. For this one, go up, up-right, right, up, down-right, right, up, up, right, down, right, down, right, and up-right. Your reward: a Nanotech Boost.

9:50 - At the Megacorp store in Oozla, go to where the curved wall is and climb up it with the Magneboots. The tube inside leads to a boss battle. Leap from lily pad to lily pad as this enemy approaches you. You don't want to be close enough for this thing to eat you, and you also don't want to go way too far, either, as that leads to this enemy submerging and re-appearing much closer to you. This enemy can also hit you with its arm and shoot down lily pads with its fireballs.

The Heavy Bouncer is a good weapon to use against this thing if you don't have any ultra-powerful weapons. If you run out of ammo on that, use the HK22. Beating this thing will net you the Box Breaker, which allows you to smash boxes close to you when you jump and strike with the wrench.

Once you get it, move around the Megacorp Store and use your newly earned ability all over every room. If you destroy everything, you'll get the message telling you that you got a Skill Point.

Skill Points:

Smash and Grab: In Oozla, break everything in the Megacorp Store. You'll need to get the Box Breaker from the boss battle inside the store that can be accessed with the Magneboots before you attempt this.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Saturday, June 29, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 37 of 54


We've taken one route on Smolg. Time to take the other.

First | Previous | Next | End

1:23 - Once you take the other route on Smog, you'll be going through one big maze. Use the Sheepinator on the crab enemies that show up, and if a large number of enemies come at you, use another weapon like the Heavy Bouncer.

4:31 - Well, that's one way to get bolts.

5:56 - Stand on the box while using the Dynamo to continue with this maze, then wall jump up the boxes. One side will have a Platinum Bolt you can float to.

7:40 - Once we drop down to this much wider area, the Sheepinator really comes in handy. It comes in so handy that is evolves into the Black Sheepinator, which produces black sheep that also explode when you hit them.

9:39 - Another Electrolyzer puzzle.

10:16 - We get a message from Angela Cross, who tells you to met her on her homeworld of Grelbin, as she still has her old ID badge, which can be of some use. You can now head to planet Grelbin.

11:51 - Bust out the Kilonoids, because after a grinding rail, you'll deal with your first of several flying robot enemies. Take care of them ASAP, as they can tear you apart.

13:58 - For the Infiltrator puzzle, go left, down-left, down-right, right, down, right, down-left, down-right, right, and up-right.

16:21 - This is one of three parts of the Hypnomatic, which we'll need to put together to get everything in the game.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

Friday, June 28, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 36 of 54


In this entry, we head to Smolg and take a path leading to something other than our main objective. Somehow, the Protopet has already been unleashed.

First | Previous | Next | End

4:30 - The platforms here fall when you land on them, so be ready to use the Swingshot. Also, the Sheepinator will help with the crab enemies on the other side, as well as a lot of the small enemies on the planet.

6:41 - Believe it or not, there is a Platinum Bot above this Levitator pad. It will take multiple tries to get this one, though, as it can be hard to gauge where you are in position to the platform.

16:10 - Approaching this Levitator pad will show you where to go next.

18:15 - You'll need to go back here to find the Levitator pad and get over these boxes. You may also need what's on the boxes, too.

20:56 - Unlike the other enemies, this one particular individual is more intelligent and refined. If you can give him 40,000 bolts for food, you'll get the coordinates for planet Damosel, where the Protopets are running amok.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)