In this entry, we finally beat Lex Luthor, but now ghosts are running amok in Metropolis. It's not going to be long before we reach the end of the game!
From the Metro Police Station, you'll need to the CBD area. Thankfully, we can fly there from Teaboro. From there, head to the left of the building you land near and use Super Spin to go down the funny look tiles.
Once you're underground, head all the way to the right and go down the ladder. From here, head right and go down another ladder. At this point, you'll have no choice but to head left and go down the ladder. Then, you'll need to head right and go up until you reach the end, where you'll find Lex Luthor. Hit him with the Heat Vision and stay away from him and his club while also taking out the gangster. When you beat Lex Luthor, he will be arrested, but a gang of monsters will soon be on the loose.
Interestingly, enemies do not move until you're completely off the ladder onto the ground. Weird.
When you beat Lex Luthor, monster gangs will be on the loose. Welcome to the last chapter, where your attack, defense and health will be as high as they can go.
Level 5
Back at the Daily Planet, Lois Lane will you that The B.G. Bros are waiting for you at Battery Park in Senneville. The B.G. Bros (B.G. being short for bubble gum) are actually the F.B.I. agents that you've been seeing throughout the second half of the game.
When you leave the Daily Planet, turn to Superman and use your X-Ray screen on every screen you enter so you don't get your butt handed to you by ghosts. The ghosts will be every single place you go from this point on.
Take the subway near the Daily Planet, then head east towards Senneville. Move to the left past the Metropolis Bank area, and you'll find the park and The B.G. Bros. They will tell you that the monsters' boss may be hiding beneath Metropolis Park. You'll also find out that this is the last time you will see them, as their work here is done.
Once you reach the park, keep heading right until you find the blocks you can go through with Super Spin.
When you go down the dig point at Metropolis Park with Super Spin, use your X-Ray Vision to see the enemies before going down the first ladder you see. Keep using X-Ray Vision at every screen. Go left and go down the ladder, then head right and head down the first ladder you see. Go left, then go down the next ladder. Head right, then go up the next ladder you see. From here, head left (right is a dead end), jump over the water, then go up the ladder. Head right from the ladder and go up the next ladder you see, then head right again and go up the next ladder. When you beat up the purple ghost in this room, it will tell you that their boss is waiting for them at Freedom Island.
Go back down the ladder, then head left and go down the next ladder. Head all the way to the left and go up the ladder, then go right and go up the ladder. Finally, head left and jump up the opening to end up back in the park.
Of course, that's if you want to do things that way. I take the quick and dirty route, and that's taking damage on the ladder from an invisible ghost and continuing to end up back at the Daily Planet.
If you die while climbing a ladder and return to the Daily Planet, you'll be in the ladder climbing animation when you come back. If you punch, you'll be standing in mid-air. You can also press and hold Down to get back on the ground.