Plaque Attack, I wanna play big like that...wait...hold up. Wrong reference.
Longplay
Plaque Attack is a shooter for the Atari 2600, and the premise is nothing you and I haven't seen before: protect good things from bad things by shooting bad things until you inevitably lose all good things. In this case, you're a tube of toothpaste protecting teeth from hamburgers, hot dogs, fries, strawberries, cherries, donuts, candy canes and ice cream cones...in that order. While you have unlimited shots, you do not have unlimited time, as the tube of toothpaste that you play as shrinks as each wave goes on. When it rolls all the way up, it's gone, and your teeth are at the mercy of food until the end of the wave. If you have at least one tooth left standing, the game continues. If you're out of teeth, the game ends.
You can move in eight directions, but if you press Up on the joystick, you'll face upwards if you aren't already. If you press Down on the joystick, you'll face downwards. If you're moving diagonally, you'll stay facing the direction you're already facing. Once you figure this out, playing this game gets slightly easier. It is slightly possible to accidentally switch directions, but only slightly, since you can't accidentally do it while moving diagonally. The fire button, of course, fires the toothpaste forwards.
You'll score a new tooth every 2,000 points, which is pretty easy to do early on in the game, especially when you're playing through the first loop. While this can replace teeth you've lose from foods attacking the teeth until they decay and disappear, you can also get new ones past the eight that you start with.
The game select switch lets you choose between two modes, even though there are four modes in all. Game Mode 1, which is the default, is the normal difficulty, and the further you go, the more points you get from shooting down enemies as well as the amount of teeth you have remaining. Game Mode 2 is the child mode, where the amount of points you get from everything remains small and constant, and thankfully, this mode is not as chaotic as Mode 1 if you're learning how to play the game. Game Modes 3 and 4 are the same as 1 and 2, but they are the two-player alternating variants, so you can compete for the high score with a friend. As for the difficulty switches, B/Novice allows for fast shots, while A/Expert allows for slow shots.
Once you go through the eight aforementioned foods (hamburgers, hot dogs, fries, strawberries, cherries, donuts, candy canes, ice cream cones), you will have completed one loop of the game, and it will be on to a faster, more difficult loop. Compared to the first loop, the second loop is a lot more frantic. Good luck!
Once again, Activision produced a banger game here. The game gets pretty hectic pretty quickly, and while it takes a little time to get used to how to switch between facing upwards and facing downwards, once you get used to it, the game becomes a little more fun. Definitely one to get for the Atari 2600 for sure.


