In this video, we blast through the second world of the game with Kahuna Bay, then get started on the Forbidden Temple.
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Kahuna Bay
Fountain Follies
The swimmers jump in and out of the water, and can easily be attacked. The faucets will drop bombs, but you can actually destroy the bombs with your physical attack.
Speaking of the water, the water slowly pushes you in specific directions, and it's not hard to tell which way the streams of water will take you if you stand still long enough.
Along the way, you'll find a pogo stick in the wall. You'll need to go back to the left, go down the water running off the platform, and keep holding Right until you go through the wall. From there, you can get the pogo stick. You don't need to jump on the way to the pogo stick, but I do it anyway. Once you get the pogo stick, you can head back to the left.
The green platform with the sad face will drop down if you land on it, so get to the other side quickly!
You'll also find a candle enemy standing around doing nothing but dancing. Go up the waterfall after it to get to the ceiling, then head left and attack it to play a Captain Flag mini-game. Just like with all the mini-games from the first world, doing well enough will net you red crystals and health extensions. There is a big upside to entering the mini-games multiple times, which you can do, and that is playing them well enough every single time and getting a ton of extra lives out of it. However, there is also a downside to entering a mini-game: once it's over, you get kicked back to the beginning of the section you're in, and in some cases, back to the beginning of the level. It's not that bad here, since this level is pretty short due to still being early in the game, but it is still a pain, especially in later levels.
Rainforest Rally
It's time for another skating level, and this time, things get a little more interesting. There will be a mouse with a slingshot shooting shots that explode when they hit the ground. You won't be able to defeat him, and you won't be able to get on his track either. Thankfully, you can tell which platforms you can land on, as the platforms you can interact with are more brown and less gray. You'll also want to watch out for the guys on the bungee cords that drop down. They have a limited range, but they can still get you in mid-air if you're not careful.
Pathgrinder II
It's time to dig with the claws again. Watch out with the rocks, as they will drop down if you create a path underneath. Interestingly, you can use the rocks to get past some spike pits and collect some items, including stars.
The enemies become a little more daring at this point. You have the little black dots with eyes that bounce around where there isn't dirt, and you have the BB Brigade's tank generators that spawn infinite mice in drill tanks. If you destroy the generators with the claws, the enemies will stop showing up.
This is the first level with more than one section. If you walk into the bubble with the word "In" inside of it, you'll be teleported. Above the start of the second section is a candle leading to the cycling mini-game. As always, I complete this one for another red crystal. At least I don't get kicked back to the very beginning of the level after completing it; just the beginning of the second section.
Drill Sergeant
This is your first boss battle with Commander Chew, who will sic the Driller XL on you. Kelly will show up and tell you to attack the holes that Commander Chew's face pops out of, as the ones with the fire will explode into debris that can hurt you if you attack them. This is not a hard boss battle by any means, but you will risk hitting the flaming drills just to get to Commander Chew, and near the end, you'll have as many as five drills popping out, with only one of them being Commander Chew. Once Commander Chew falls down, however, you'll complete the second island.
Forbidden Temple
Jetstream Jinx
This is the first level where the paraglider and the jet streams that push you around everywhere take center stage. Grab the paraglider, then get ready to glide and get pushed around by the air currents. Along the way, you'll see plenty of flying enemies - some that fly in circles, others in straight lines, all of whom will slowly fly towards you - but you can always hit them from above to get rid of them and get some stars in addition to a boost forward through the level. There are also enemies that pump up balloons and fly straight towards you, but they're not much more dangerous than the other flying enemies that you'll see here. Thankfully, you don't have to look for a bonus area here, so just focus on heading towards the goal.