Saturday, July 5, 2025

PrinceWatercress plays Cool Spot (SMS) - Part 1 of 4


After seeing this version of the game on and off, I decided to try it for myself. Not bad.


Just like in the 16-bit versions of the game, you'll need to collect the red dots that act as Cool Points, get beakers of red liquid to replenish health, collect 1-ups and shoot down the locks on the cages when you get enough Cool Points to free your fellow Spot and move on to the next stage.

Unlike the 16-bit versions, however, there are fewer stages due to the amount of space to work with, and some of the level types from the more powerful hardware don't even get an 8-bit rendition, with the music from one of the removed types being used only at the ending.

Left and Right let you move left and right, Button 1 shoots projectiles and Button 2 jumps. Holding Up and Down lets you look up and down if you're standing still. You can use the D-Pad to aim while attacking. At the bottom of the screen, you have your score, your current time left (which causes you to lose a life if you run out of it), your current health and lives and your current percentage on the cool meter. The health meter is Spot's face, which vanishes more and more the more damage you take. Drinking the beakers of red liquid will increase your health.

Shell Shock


Just like on Genesis and Mega Drive, there's a cool point behind the bottle at the start. You'll need to pick up those red spots to bring up your cool meter. The big ones with the V on them will be worth more. You'll need at least 60% to break the lock on the cage containing your fellow Spot so you can free them and move on to the next level. If you get even more cool points, you can get the bonus level.

For this area, be sure to check the nook and crannies of this level, especially around the big beach chair, 

The enemies here are just like when I played it a while back: the hermit crabs that move back and forth and lose their shells when you hit them once, the dragonflies that hover around in the air, and the crabs that come out of the holes to snip at you with their claws.

The hands with the clocks give you extra time. These things are few and far between, and the game barely gives you enough time to explore, find everything and finish the level without losing a life due to time running out.

The flags are checkpoints. Hit them so you don't return to the start when you die.

The hands that are pointing in a certain direction will tell you where to go. When you reach the far right end of the stage, you'll be pointed towards balloons you can grab and jump from as well as bubbles you can bounce off of. Hold the jump button to bounce higher This will make for a good amount of the cool points that you'll get in this level, so explore the top of the level before breaking the cage.

When moving left or right, you'll start out slow, then move at a quicker pace like in the Sonic games, just like in the 16-bit counterparts. Keep this in mind.

Bonus Level 1


You'll need to be 80% cool at the end of a level to access the bonus game.

You'll have a limited amount of time to bounce off all the bubbles - which do come back after a few seconds - to get all the cool points before you run out of time. This is easy now, but it will get harder. You can find some bonus time, but you'll only be able to do it once in all of these bonus levels.

The "V" is in the top center of the bonus level. Spell "VIRGIN" to get more continues.

Pier Pressure


Ah, the dock level. I remember this.

You'll have worms crawling all over the ropes, crabs walking back and forth, bees flying around and oysters ready to spit at you.

You can climb on the ropes with Up and Down on the D-Pad while in front of a rope. You can also change the direction you can fire by tapping Left or Right, which makes it easier to shoot to the side.

The jacks are sharp objects and will hurt you.

If you don't know where to go, see if there is a wall you can see through, and go through it. That will usually help you out. Be sure to jump around in the walls that you can pass through; it 

There are fish in some of the pools of water on the floor, and they will take multiple hits to defeat. Take them down before they do the same to you.

Spot will faceplant if you drop from too far down, and while it does not hurt you, it does stun you for a second.

Some enemies will drop health if you defeat them...if you can grab the health without accidentally scrolling it off-screen, that is!

If you lose a life, enemies stay dead, and your time will instantly be refilled.

Bonus Level 2


The mines blow up when you run into them, and they will do damage.

Make your way up on the left side to get the first "I". 

The smaller bubbles will carry Spot upwards briefly if you jump into them. Be ready to hold Button 2 to jump higher when the bubbles blow up and Spot launches upwards.

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