In this episode, we head to Stonefield, then open up some side doors to make backtracking to the start of the game easier.
From here, head back to the fork in the road with the house that was near Cherry Tower. From here, take the path on the right to the north. From here, take out the enemy generators, the purple spiders and the dwarves who throw axes and the barbarians as you head east. You will eventually find a path to the north; don't take it yet. Instead, continue east. The man in the house you find here will tell you that the nearby stairway will take you to Karma Castle; from here, you can head to Stonefield.
The purple pillbugs are even faster than the silver ones. The green guys in the armor are also fairly fast.
The oval shaped balls that bounce off the walls come out of generators that cannot be destroyed.
You'll eventually face a boss here. The boss here will chase after you and will only fire diagonally. Get a good distance away, hit him a few times, wait for him to teleport, then keep away from him and repeat the process. The Black magic makes this even easier.
You'll end up back outside, and you'll be able to head to the nearby Karma Castle. Go into the castle. You'll meet Judas, who tells you to go underground through Rallymaze.
The glowing white balls that shoot out damaging white orbs of light cannot be destroyed, and neither can the white orbs. At this point, you should have enough agility to run through rooms very quickly; it may just save you in case you lose a lot of health.
You'll soon face the Reaper of Death. He will split into four and have himself and his clones go after you; use a Black magic charge, keep your distance and take them out one at a time. They'll all fall before you know it, and you'll soon be back at Axis Castle. From here, you can go to other areas and also go to the castle proper. The side door areas are now open, so you can skip a good amount of the game in case you have a password that takes you this far.
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