The second half of the game has fewer challenges than the first half. It's not going to get any easier, though. For instance, you'll be facing both of the General Tsao battles again.
Episode 4: A Cold Alliance
Big Air In China
For the first challenge, you'll be back in ball form as Murray. You only have three waypoints to bounce your way to, but you don't have that much time. Remember to press X right when you hit the ground to maintain altitude, and remember that pressing L3 constantly to look for the waypoints is essential. As long as you can remember these two things, you'll do fine.
Sharpshooter
Remember the job where Murray had to pull the van and you had to shoot all those goons that tried to kill him as he dragged the van back to the safehouse? Well, it's back, and Murray has half health now, making this one much harder. Pay attention to the two roads leading to the van where enemies can come from: the one to the side, and the one that's dead ahead of Murray. Most of the enemies will be coming out from the south where Murray is going, but the side path will start giving you enemies about halfway through. It takes two shots to completely kill an enemy unless you manage to knock one into a pit with your lasers, so pay attention to where the enemies land on knockback. Also, watch your gun temperature gauge so you don't overheat, and whatever you do...don't hit Murray!
Treetop Tangle
The third challenge is the first half of the General Tsao duel midway through the episode. Once again, you have to use your double jump to go from one bamboo pole to another. As you do this, you'll have to avoid the fireballs while also floating towards General Tsao whenever he floats and hit him without getting hit yourself. It's easy enough before you bringing him down to half health, but after that, you really have to watch him closely, as he can jump from one bamboo pole to another before finally doing that long-range float that you need. Speaking of half health, you have it, and that makes this one especially tough because just two hits can do you in. And before you ask, just like in the main game, you have to hear that line about how the Tsao legacy is superior every time you die AND YOU CAN'T SKIP IT.
Tsao Showdown
Oh, look, it's the second half of the General Tsao duel. What, you thought you weren't going to escape it? And guess what? You have half health on this one, too. Handle this one just like you did in the main game: stay close but not too close, and keep hitting General Tsao with the shove attack. Watch where he goes when you push him back, and if you can get him to a wall, do your best to keep him there and hit him with a push attack when he gets back up and before he can do anything. That way, you don't have to keep hearing about black magic over and over. That's assuming you don't luck out and accidentally hit him with Silent Obliteration, which I didn't know you could do.
China Treasure Hunt
At the start, go to Murray's van, which is near the safehouse and is to the southeast. From here, go southwest for 13 paces down the road that Murray carried the van during that one job. From here, look for the towering pagoda. It will be to the west, where you will need to move 18 paces. From here, move 14 paces to the north towards the statue of General Tsao. Now you'll need to move away from the safehouse again. Move 14 paces west. To find the arch the next clue mentions, you'll need to face northwest and go 9 paces in that direction. After that, move 7 paces to the north to where Jing King was held. Finally, face the path to the west and go 24 paces.
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