We'll need to do some things in the Village of Civilization in order to come and go in the Deep Jungle. Once we do that, there's a lot more things to do.
At the Iron Tower, you'll find out from the guy outside that the Machine Room is beyond the door, which is impossible to open and has been left untouched for a long time that even the generator inside has come to a stop. This will trigger the "Break the Rusty Door!" objective. Meanwhile, you can enter the room to the left for a gem worth 10,000 AP and the room to the right for some fruit.
Leaving the Iron Tower area and going left takes you a cage with one of those Bonsugee from the Mushroom Forest in it, except purple. If you talk to the guy in the hard hat, he will tell you that you won't be able to open up the door to the Iron Tower unless you blew it up with a bomb. This triggers the "I Need A Bomb" objective. If you talk to the guy again, he will tell you that he made a bomb a long time ago, but that it is dangerous and he didn't have any use for it; therefore, he hid it in the jungle in the highest tree. He will also tell you that it looks like a coconut, but it is actually a really powerful bomb that even the iron door of the Iron Tower wouldn't be able to stand up to.
If you talk to the guy next to the Bonsugee, he will tell you it took a lot of work to find it and that he has studied the Mushroom Forest for a while and found out that the Flower Tears need a special bottle from the yellow Bonsugee in order to collect them. He will tell you that the yellow Bonsugee used to live in the forest a long time ago, and now that the Evil Pigs have cast a spell on the forest, you'll have to break the spell on the forest in order to get the bottle. This triggers the "I Need a Tear Bottle" objective. The man will also tell you that there is only one flower in the Mushroom Forest that sheds tears, and it is the one that hasn't bloomed. You'll need the Rise and Shine Powder that the other Bonsugees carry in order to make that flower bloom. The opening to the right contains Charity Wings, but nothing else.
The bomb that you just learned about is just next to the entrance to the Village of Civilization. Just go to the tree to the left of the door, climb all the way up, and you'll find the Bomb and clear the "I Need a Bomb" objective. Go back to the door of the Iron Tower and use the Bomb as an item to blow up the door. You'll clear the "Break The Rusty Door" objective. You'll then be able to go through the door, find the generator and get it started again. This will trigger something in the Watch Tower area east of the Dwarf Village and clear the "We Need Power..." objective. You will then be thanked for getting the generator back up and running, and you'll be told that a 10,000-Year-Old Man who lives near the large pool at the top of the waterfall knows all about the Evil Pigs, and to find him, you'll need to go through the Village of All Beginnings to get to the top of the waterfall. This triggers the "The 10,000 Year Old Man" objective. You'll also get the key to the door at the Ol' Pond. From there, you'll need to ride the raft from the hill with the old tree to return to the (now no longer) Haunted Mansion. The raft will be on the table at the factory, and you can go ahead and take it. This triggers the "Let's Ride the Raft!" objective.
From here, leave the generator room and leave the Iron Tower area. There will be a guard. Talk to him and he will tell you that he just came back from the Village of All Beginnings and that he saw "the Witch." Turns out, her name is Mizuno, and he thinks she is cute and wants to see her again. This triggers the "The Cute Witch" objective.
Go back to where the purple Bonsugee and talk to the guy near the go-kart. He will try to fuel it up with normal water, but he will soon find out he will need to make a Fuel Bar. This triggers the "Food for Fuel?" objective. He will tell you that he will need a Fuel Bar to make the go-kart, which is actually called a "GoGoCar," to move. Unfortunately, he can find the ingredient needed to make the Fuel Bar, and that all he needs is a little bit of wine. He will tell you that a bucketful should be enough to finish the Motocross Course.
If you talk to the guy who told you about the bomb, he will tell you that his grandpa told him that there is an elevator near some kind of Watch Tower in the Dwarf Forest that is supposed to go underground. This triggers the "What's Under the Forest?" objective, and reveales that what you triggered near the Watch Tower was that elevator. Also, you can now get the raft in this area. Just touch it and it's yours.
Go back to the river in the jungle, head to the right and use the Raft at the wooden dock. This will clear the "Let's Ride the Raft!" objective. You'll return to the mansion near Baccus Village.
If you go to the chimney of the mansion, you'll find out that the thief from the Lava Caves is hiding from his boss inside the chimney. Unfortunately, he has lost something, and he does not want his boss to catch him without what he forgot. This triggers the "What The Thief Forgot" objective.
Head back to Baccus Village. Now that the villagers are in human form again, they will thank you if you talk to them. Head back to the house to the left and talk to the guy on the left to learn more about the Phoenix. You'll find out that the Phoenix was a majestic bird in the past, but that this was a long time ago, and that the Phoenix has not left the mountain since the storms started. In order to get the Phoenix moving again, you will have to feed him five Bunk Flowers. (This is how you're supposed to trigger the "Master of the Skies" objective, but this got done a long time ago here.)
If you enter the town square and talk to the guy to the right of the house, he will give you Wine to make the Fuel Bar with. You can then take this back to the guy who wants to make the Fuel Bar to clear the "Food for Fuel?" objective.
Now that we have the Funga Drum, we can talk to the tribesman in Phoenix Mountain and use the drum as a item near him to enter the doorway he is standing in front of and clear the "What's a Funga?" objective. Inside the doorway is Molasses. Just go in and you'll get them.
Back at the Dwarf Village, talk to the woman taking care of Baron in the hut at the top center and use the Fruit of Knowledge. You'll give the Fruit of Knowledge to the woman, who will in turn give it to Baron. This will clear the "Delicious Knowledge Fruit" objective. The woman will then be impressed with what you went through to get this far in taking care of Baron and mention that even Baron knows how far you went to get the Healing Herbs and the Fruit, and you'll also clear the "A Man's Best Friend" objective because of this. The woman will then tell you that Baron might have special powers and that Baron's ears so big that they may enable him to fly. This will trigger the "Baron's Strength" objective.
If you talk to the woman again, she will tell you about the seaweed at the beach behind the mansion in the Village of All Beginnings, and mention that the seaweed is supposed to be good for you. She usually goes to get some seaweed so everyone in the village will be healthy, but she will not be able to get it this year and asks you to get some for her. This triggers the "Seaweed For Your Health" objective.
At the Dwarf Elder's house, you can go left past the house and enter a hole. This is the jail, and the lights will go out. As it turns out, the lantern being held by the thief inside the cell has gone out and he cannot see. This triggers the "Where'd the Lights Go?" objective. Go left to leave. If you talk to the guy at the center of the village, he will give you his torch. Go back to the cell and use the Torch, and you'll help him find his escape tunnel and help him get out. You'll clear the objective.
There will now be a woman near the Dwarf Elder's house, and the Elder will be gone. Talk to the woman, and she will tell you that two dwarves from the forest are arguing in front of the village entrance and blocking the way in. This triggers the "Stop The Fight!" objective. From here, you won't be able to leave until you fix this, and if you walk up to them, you'll see them argue over something that has been and broken and somebody finding out about it. Go back to the thief's cell near the Elder's house. There will be a Broken Vase. Get it, then leave the cell and walk back to the fighting dwarves. A man in blue who happens to be nearby - who doesn't show up until you arrive here with the Broken Vase - will recognize that his vase has been broken, and this will clear the objective and cause the dwarves to leave.
The man will then tell you that he is glad to be out of a sink hole in the middle of the village and will ask you to fill it up. Tomba will walk up to the hole, then leave the village. You'll then see three dwarves looking for somebody in the forest known as "The World's Greatest Thief." Seems this is the guy that you just sprung out of the cooler. This triggers the "The Great Escape" objective. The dwarves will then go back to the village to the Underground Prison near the Dwarf Elder's house. Follow them there and you will find the thief again. He will get mad at you for blocking his escape tunnel and blame you for being locked up again. After mentioning the Watch Tower telescope, he will go back to sleep, and you'll clear the "The Great Escape" objective.
By using the Wine near the guy who needed it to make the Fuel Bar, you'll clear the "Food For Fuel?" objective and get the Fuel Bar before the guy will leave on the GoGoCar. You can now use the GoGoCar near where the game began in the Village of All Beginnings.
Back at the Seaside Mansion, you'll find the Seaweed after taking the boat and going left. You can now take it to the woman taking care of Baron in the Dwarf Village to clear the "Seaweed For Your Health" objective.
At the very beginning of the Village of All Beginnings, you can cut down the purple plants with your weapon to find a frog. Jump on the frog to trigger the "Take Me Home" objective, which you can get much earlier in the game. From here, you'll need to take the frog straight back to the Ol' Pond. If you go anywhere else, the frog will run away and you'll have to find it again. Making it to the Ol' Pond with the frog still on your back will clear the objective and give you two 1-Ups.
The first house you saw in the Village of All Beginnings is the home of Mizuno. Just press Up at the door and you'll meet her. Talk to hear to clear the "The Cute Witch" objective. She will then mention magic candy, and tell you that you will need a Biting Plant Flower, some Silver Powder, some Molasses, Kokka Claws, a Butamushi Thorn and Needlegator Teeth. Once you have them all, you can throw them in the cauldron in the house. This will trigger the "Let's Make Candy!" objective.
Mizuno will then mention that she has forgotten three large crystal balls and a mirror to make something with. This will trigger the "What The Witch Lost..." objective. At this point, however, we should have the crystal balls, so use them. All you need now is a mirror.
When you enter the doors at the other side of The Ol' Pond, you'll trigger the "The Underwater Pig Bag" objective. Welcome to Trick Village.
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