Wednesday, December 29, 2021

PrinceWatercress plays Toonstruck - Part 1 of 19


Poor Drew Blanc. He's been forced to work on The Fluffy Fluffy Bun Bun Show for the last ten years and is now being forced to push the show towards an even longer run by making even more bunnies. But after he falls asleep while suffering from artist's block, he gets sucked into the cartoon world, where he meets one of his own creations, Flux Wildly. From here, he not only has to return home, but he has to help King Hugh of Cutopia save the toon world from Count Nefarious and his Malevolator, and the adventure starts with Drew and Flux exploring King Hugh's castle.


I'll let the back of the box explain things.

As Drew Blanc, animator of The Fluffy Fluffy Bun Bun Show, your life hasn't turned out exactly as planned. Your boss has it in for you. Your creativity's left town on you. And just when you think it can't get much worse, it does. A freak accident involving electronics (don't ask) spins you headfirst into the WHACKED OUT and not-so-warm-and-fuzzy world of your own cartoon creations.

To get home, you'll need to unravel the secrets of these loony lands before they unravel you. Out-smart DEMENTED clowns, out-shock CROSS-DRESSING livestock and outwit a diabolical Count named Nefarious. It's a mind-reeling toonatopia that'll have you acting so DEPRAVED you might even shock yourself. Send someone an exploding turkey. Watch Spike the Clown torture balloon animals. And, if you've got any energy left, try preventing an ALL-OUT WAR between the cartoon forces of good and evil. Word to the wise: BETTER PACK AN ANVIL.

And now, for Wikipedia to provide the story so far.

Animator Drew Blanc is the original creator of The Fluffy Fluffy Bun Bun Show, which has been a ten-year success for his company. In reality, the many cute talking rabbits that star in the show sicken him. His self-revered creation Flux Wildly, a wise-talking small purple character, has been denied the chance of starring in his own show. Drew's boss Sam Schmaltz sets him the task of designing more bunnies to co-star in the show by the next morning. However, the depressed animator soon nods off, suffering from acute artist's block. He wakes in the night to inexplicably find his television switched on, announcing the Fluffy Fluffy Bun Bun Show. Suddenly, Drew is mysteriously drawn into the TV screen and transported to a cartoon world populated by his own creations, among many other cartoon characters. He soon befriends Flux Wildly and discovers that this fictional paradise is being ravaged by a ruthless new character named Count Nefarious with a weapon of evil called the Malevolator, a flying saucer which mutates the idyllic landscape and its inhabitants into dark and twisted counterparts.

Upon meeting with King Hugh, the king of Cutopia, Drew is given the task of hunting down and stopping Nefarious, thereby restoring peace and harmony to the land, in return for safe passage back to three-dimensional reality.

And from here, we start the game at the castle. Left-clicking something will allow you to move Drew and Flux to places and interact with objects and people, and right-clicking allows you to examine someone or something. Right-click a location also allows you to fast-travel, so you don't have to watch Drew and Flux walk to a place to go there. If the cursor turns into a magnifying glass, both buttons do examining no matter what. 

If you left-click on Flux Wildy, your cursor will become Flux's face, and you can use him to interact with objects. There will be a few times in the game where you will need to do this. To get control of Drew back, just right-click.

The first place to go is to the doorway in the lower-right, which takes you to the royal engineer, whom King Hugh has asked us to meet with regarding the building of the Cutifier. Here, we meet the chief engineer, who says that he has lost his glasses and needs help finding them.

From here, enter the room in the upper-right where the butler who is shaped like a foot is dusting things. Turns out the butler is really a footman, as a butler would be a human butt, and that he is dusting various trophies in a trophy room. Left-click on the footman, and from here, you'll learn how to talk to people.

There will be dialogue options at the bottom of the screen. The first one will always be an ice cube that allows for small talk, or "breaking the ice" with a particular character. As you click it and learn things, the ice cube will melt, and once it becomes a puddle of water, that option will be done. You'll also have a hand icon, which stops conversation. 

By breaking the ice with the footman, you'll learn that the footman is not one for small talk, and that he insists that King Hugh be respected. You'll also get other options: the chief engineer and King Hugh. By mentioning the chief engineer, Drew will ask about the engineer's glasses. The footman will tell you that this is Bricabrac, the royal engineer, and that his glasses will be in his pocket as they usually are. By mentioning King Hugh, the footman says it is terrible to see his royal highness so unhappy and mentions winding the music box for him to get him to sleep.

Once you're done talking to the footman, go back to the engineering room and talk to the flustered bird (who is now named Bricabrac) to tell him his glasses are in his pocket. He will put them on, then Drew and Flux will introduce themselves and mention King Hugh's mission. Bricabrac will show Drew and Flux the blueprints to the Malevator, and explain that in order to create the Cutifier, twelve objects that are opposites of what are used in the Malevolator - spice, a dagger, a heart, whistles, polish, needles, bolts, a ball, a bw, a salt shaker and a rock - must be used to produce a malevolation beam of a reverse effect and must be placed in the Cutifier. We will have to explore the game world to find them. Thankfully, Bricabrac has one of these things already: a jar of sugar, which is the opposite of spice. Bricabrac then gives Drew the blueprints, and also gives him a bottomless bag to carry the things that we will find on our quest to get back home. We can also go into the room on the right in order to place things in the Cutifier according to the Malevolator blueprints, if we wish.

By going in that room, we can place things in the Cutifier, then see what is compatible and if we have it in the right place with the red button near the monitor. The monitor will show you how many things you've gotten right as well as how many of them are in the right place, but that is about it.

The Bottomless Bag will be in the lower-right corner, and we can click on it to look in our inventory. Left-click to take something out of the bag, and right-click to get a very brief description of an object. To leave the bag, click on the outside of the inventory area, and you can use the item you have - which has now replaced your cursor - for whatever you need it for. To put an item back in the bag outside of the inventory screen, just right-click. 

Pressing F5 lets you save a game, while pressing F6 lets you load. Pressing F1 will allow you to access the game menu, where you can change the font, adjust sound levels, change the text speed and choose between low-quality and high-quality video. You can also quit the game from here.

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