Welcome to the ice world! This stage has its fun parts, believe it or not.
Stage 4
There are ice physics here, so you'll need to be careful.
While the penguins and jumping snowmen are easy enough, you'll have to drop balloons into the paths of the ice skating witches to get rid of them.
Once you start dropping down, do not hold a balloon. It will make it easier to avoid the Quick Man-style beams that shoot out of the walls. Believe it or not, Kid's head is not part of his hitbox, and as long as the beams don't touch his body, you're fine.
Afterwards, watch your head so you don't hit the retracting spikes, and watch out for rocks falling out of the holes in the background walls. The yetis will throw snowballs at you, but if you can hit them from a distance, you'll be solid. As for the platforms, hold a balloon with B so you can land on them more easily.
To defeat the big snowman, throw balloons at him from distance, and watch the sky so that the snowflakes he creates don't hit you. This can be a little easier said than done, but it is doable. Afterwards, you can find a hidden doorway by throwing balloons at right side of the platform that the big snowman was on and entering the hole you make. This takes you to a couple of hidden power-ups before entering the next section.
In the next section, Get the invincibility power-up, then hold Right on the D-Pad and be ready to run. This will save you from the collapsing ground and allow you to run across the gaps in the ice platforms.
The section after this takes place in the clouds. If you land on the ground without a balloon in your hand, you'll get trapped in the clouds for a few seconds and you'll need to button mash to get out. The frogs in the clouds will be annoying and will make high jumps back and forth, and the dangerous snowflake platforms from earlier will return just before you make it to the exit door.
The boss here is a sea creature. You'll need to face the front of it and throw balloons at it. The sea creature will try to balance a balloon on its nose for a few seconds before sending it back at you. As this goes on, you'll want to pelt the sea creature with balloons. Five hits will do it in. To avoid the boss, make sure you hold a balloon as you jump around so you aren't the victim of the ice physics or falling into the water at the sides.
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