Friday, October 8, 2021

HCBailly plays StarTropics II: Zoda's Revenge - Part 14 of 15


As soon as we head back to C-Island, we find out that Zoda has done his damage to the village where everything started. As for the island tunnel, it starts out familiar before becoming quite different as you progress.

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Chapter 9


You'll end up in the present day on C-Island, and it looks much like it did in the first game, albeit with updated graphics. To the west is Coralcola, but this time, the music is more sinister.



When you head over there, everyone is a pig! Head to the hut in the northeast corner to talk to a kid, who till tell you that he went fishing and came back to a village where everyone was changed to a wild boar and odd sounds come out of the tunnel behind him. Go in there.


The first couple of rooms will play much like in the first game, and a few more from later in the tunnel show up sooner. The rest of the rooms have been changed. Alongside updated graphics, the dungeon music from the first game is also remixed here. The enemies have been replaced with the sequel's equivalents in the familiar rooms, however, and the beginner's trap with the Potions is gone. Just remember that you can move faster in this game than you can in the first one.

You'll find the three-way throwing starts from earlier points in the game shortly after the beginning. Also, the floor spikes do two hearts' worth of damage, so you can tank your way through to the second Potion if you need to.

The snake mini-boss from the first game shows up again as a mini-boss. Equip the throwing stars and position yourself just off-center and throw the stars at the snake after it opens its mouth and spits flames. Watch out for the diagonal flames, too. This one shouldn't be too hard.

After the mini-boss, you'll be in some brand-new corridors. Two of the tiles in the tiles in the shape of an arrow will give you Potions and throwing stars. From here, take the lower path, jump north for a Potion, jump east for another Potion on the next screen, jump east over the down arrow for a third Potion, then go north near the end for a fourth Potion. From here, jump over the spikes and get out of here. (You'll have to be fast to get that fourth Potion and survive.) Once you make your way out, you'll fall into a pitfall.

You'll then be in a black-and-white room. Jump on the tile that shows up, then get ready for a boss rush. You'll face Yum Yum, the giant scorpion, the King Tut head, Zoda-X, the skeleton miner, Zoda-Y and the dragon. Same strategies apply, but since you have the Ultra Psychic Shockwave, it may get a little easier. At the end, hit the two tiles for a pill and the way forward. The pill will refill all your health regardless of how much or how little you have left at the end of the boss rush.

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