Tuesday, December 15, 2020

PrinceWatercress plays Stig of the Dump - Part 1 of 3


It's Stig of the Dump...in text adventure form!

Next | End

As you can tell, this is a text adventure, and it is based on the book Stig of the Dump. Obviously, you play as Barney, befriend Stig and go on the same adventures that he and Stig did in the first three chapters of the book. You can type in simple instructions when it comes to going places, picking things up and doing things. Things you need to type in will be in all capital letters.

You'll start out in bed. GET OUT OF BED. Once you are out of bed, go DOWN. If you go UP, you'll find a hidden compartment at the top of the wardrobe. You'll be able to put treasures here, but you don't have any treasures...yet. Go back DOWN, then DOWN again to go downstairs.

At the dining room, go east. You'll be in the kitchen. There are three items you can take: a pen knife, a tin opener and some matches. Get the pen knife. You can either keep going WEST, or you can go EAST out the back door and then NORTH. Either way, you'll end up on the path in the front garden.

Go NORTH until you get close to the edge of the dump. Go NORTH, and you'll be at the edge itself. If you stay there for two commands (for best results, enter WAIT, even though the game does not understand that command), you'll fall off the edge and get caught in some vegetation. You'll also meet a hairy creature. You can free yourself and try to cut the vegetation yourself, but you will find out it is not possible as you cannot reach it. GIVE PEN KNIFE to the creature. You'll find out the name of the creature is Stig and Stig will cut you free from the vegetation, then you will be at his house. Stig will also give you a flint blade, the name of which is in all capital letters and has asterisks on both sides. TAKE FLINT BLADE and you will get it. (In the book, Stig uses the pen knife - which is no good at cutting the vines - to sharpen a flint blade, which he then uses to free Barney. He then gives the blade to Barney afterwards.)

The game will tell you that it is late and that you feel tired when you are in Stig's house. TAKE FLINT BLADE if you haven't already, then keep going EAST. If Stig is around, tell him to go away with the GO AWAY command. (If he follows you home, Grandma will ground you and the game will end.) Keep going EAST until you are out of the dump and you reach a fence. CLIMB FENCE. You'll end up on the other side of the fence.

Go SOUTH, then go WEST to the tree near the dump. Go WEST again, and you'll be back north of where the house was. Go SOUTH until you reach the path in the garden, then go SOUTH again to go home. Go UP to go back to your room, then go UP in your room to go to the top of the wardrobe. DROP FLINT BLADE. You'll hide the flint blade in the beam in the ceiling. Go DOWN, then go WEST to the bed and SLEEP. This ends the first chapter.

(click the pic to enlarge)

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