In this entry, we forcefully seize a lemonade bar and beat up everyone inside, then dig up some uranium-enriched oil.
The Paraglide is for Sly and it works just like it did in the last game: hold R1 while in mid-air to glide. You can control where you go with the left analog stick or D-Pad.
The Rocket Boots are also for Sly, and they allow him to make a quick getaway from battles as well as let him move around the current area faster. This one uses special energy to work.
Finally, the Jump Attack Level 1 allows Sly to charge his cane with Triangle and then knock an enemy into the air with X. From there, you can smack the enemy in mid-air and kill them with a shock attack. At least, that's how it's supposed to work. The game expects you how to make it work on your own, and I never make much use of this, so I just stick to the spin and shove attacks instead.
Lemon Rage
You'll need to play as Sly to start this job, where the gang enters the lemonade bar and picks a fight with the entire mining operation.
The first part of this is a lemonade drinking challenge. To drink the goons under the table, roll your circle across the Circle, X, Square and Triangle as quickly as possible to win the challenge. Once you win the challenge, this starts a brawl after Bentley is accused of cheating.
You'll then have to fight a whole host of minor enemies with all three characters. Regardless of who you're playing as, send enemies into the electric fence, the fire or the drills in the corner to get rid of them more quickly. With Murray, you can uppercut enemies into the air with Triangle and destroy them with Square.
When you beat all of the minor enemies, a bigger version of one of the minor enemies shows up wearing the Mask of Dark Earth, and you'll have to beat him a different way.
To beat this guy, hold R1 and move around the room in a circle. When Bentley drops a bomb in the center of the room, lead the guy to it so it blows up on him when it is glowing red. From here, you can attack him while he is stunned before he gets knocked back. From here, you'll need to lead the large enemy over to Murray so that Murray can throw a barrel at him to stun him. From here, you can hit him with the cane some more before he is knocked back again. At this point, you'll alternate between the Bentley and the Murray strategies.
Once you beat the last guy, the Mask of Dark Earth flies away, and Bentley realizes that the mask is far more trouble than it is worth and needs to be dealt with.
The Claw
You'll need to play as Sly to start this one. You'll be heading out to the oil fields here.
Here, you'll need to use the claw to grab the enemies and fling them away before they destroy the machinery. Use the left analog stick or D-Pad to move the claw and press X to grab and release items. Pay attention to where the claw's shadow is to ensure that you can grab something that is directly below it. To fling enemies into the electric fence, press Circle after you've grabbed an enemy.
After Murray gets the oil gushing out of three oil wells, you'll have to grab him with the claw with X, take him to the right to the next section, then drop him with X so he can get to work on the other oil wells. More enemies will be running towards you than last time, but it shouldn't be much more difficult.
After the six oil wells are gushing, you'll have to grab Murray and take him to the next area. Here, you'll have to deal with the enemies while also dropping rocks on the catapult so that Murray can set them on fire. The enemies will come in one by one this time, but if you need to take care of an enemy first, do it.
Once you have all six oil wells lit up, you'll get the radioactive oil reserves gushing out of the ground, and Bentley will be able to get a sample of the uranium-enriched oil.
Controls:
D-Pad/left analog stick: Move
X: jump/double jump
Square: attack
Circle: use to interact with sparkles, steal from enemies (from behind; with Sly), grab objects and stunned enemies (with Murray; press Circle afterwards to grab enemy out of air and press again to shake them, or press Square to throw them)
Triangle:
- charge up cane, knock enemies into the air (from behind; with Sly, use Square afterwards to slam enemy down)
- drop bombs (Bentley)
- uppercut (Murray; press Circle afterwards to grab enemy out of air and press again while holding enemy to shake them, or press Square afterwards to knock enemy out while in mid-air)
Select: access Gadget Grid
- D-Pad/Left analog stick: select gadget/ability
- L1, L2, and R2 buttons: assign gadget to button pressed; gadget can then be used with that button
Start: Pause/unpause
- D-Pad/left analog stick: choose options
- X: confirm choice
- Triangle: back out of choice
L3: bring up waypoint
R3: use Binocucom
- Left analog stick/D-Pad: look around
- Right analog stick: move in and out
- R1: take picture
R1: run (hold down)
- use Paraglide (as Sly; hold down to use, must purchase first)
Right analog stick: move camera
As Carmelita:
Left analog stick/D-Pad: move
Right analog stick/D-Pad: move camera/aim
Triangle: toggle between strafe mode and free movement
Square: kick
Circle: mega jump
X: jump and double jump
R1: shoot
As The Guru:
- L1 (hold): transform
- Circle (in mid-air, behind an enemy): mind control
- Left analog stick/D-Pad: steer enemy
- X: jump off enemy and launch enemy forward
- Square: attack
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