Wednesday, November 17, 2021

HCBailly plays Final Fantasy II AGAIN - Part 64 of 65


The game throws in its own equivalent of the Warmech and pits you against a whole bunch of demons in the final stretch of the game.



Beelzebub (Beelzbub) is best fought by Cursing it and hitting it with Flare and Scourge. Beelzebub does absorb Fire and resist Ice. Be sure to use Shell and Haste on your party, too. Beelzebub can fast Flare, Blink, Dispel, Fire, Stun and Confuse, all at Level 16.

Get Body, Poison- and Death resistance on all your party members as much as possible before opening the chest containing the Ribbon, as it also contains an Astaroth. Get Curse on Astaroth and wail on it with Flare, and get Barrier on everyone for Fire resistance. From there, get Haste on your party and cast Scourge on Astaroth.

The IrnGiant (Iron Giant) is a very powerful foe and one that is hard to find, as it only found near the end of Pandaemonium and the chances of running across it are 1 in 64. Since he's too fast to Curse, buff up your party and use your best spells on it. It can cast Poison Mist, but it shouldn't be an issue if you're protected against a lot of attack types. It is weak to Ice and Thunder, so keep that in mind. Be ready to heal, too, as its physical attacks are very powerful.

The Iron Giant can also drop an Excalibur as well as any parts of the Genji equipment.

The Beast Demon (BstDemon) can cast Fog 6, Dispel 8, Bolt 10 and Stop 8, but they can be wiped out pretty easily at this point. They are also Rank 7, which makes them great for experience gains.

You'll eventually find yourself on a floor that goes forever. Just go south until you reach a wall, then keep going left and you'll find the teleporter. That's all there is to it.

In the next room, just go north and you'll meet the Emperor again. You might fight Roundworms on the way north. Prepare for the final battle!

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