Friday, November 26, 2021

ZonicTHedgehog plays Tomba! - Part 3 of 17


In this entry, all of the missing Dwarves are found, and more of the area surrounding the forest gets explored.


At the beginning of this video, ZonicTHedgehog finally puts the telescope in the watch tower and gets the "Look and See?!" objective done. The "A Lost Child" objective also gets cleared here.

If you jump all the way to the left from the giant rock, you'll find another Crystal Ball. Go ahead and pick it up, you'll need it for later.

If you touch the fire in the Dwarf Forest, you'll unlock the "Something's Cookin'?" objective. Thankfully, this is one objective that you can do right away, assuming you know what to do.

One of the dwarves near the Dwarf Elder's hut is telling you that he is keeping an eye on the thief he just caught, but refuses to divulge where the thief is.

Once you save everyone including the child, all of the dwarves you rescued will thank you. Talk to the guy near the ladder, then you can go up to the ladder and talk to the Dwarf Elder. Talking to him clears the "Dwarf Elder" objective. The Elder will thank you for saving everybody, then gives you the Blue Evil Pig Bag, which clears the "The Evil Pig Bag' objective. You'll then find out that the Blue Evil Pig is somewhere in the 100 Flower Forest. The Elder will then tell you that this is the Evil Pig Bag for the Pig that cast a spell on the village and turned it into what it is now, and that the Bag will reveal the Evil Pig Gate for the Pig that the Bag is assigned to. By entering the portal, you'll enter the Pig's hideout. Keep in mind that the Pigs do not hide where they have cast their spells, and that each Pig has only one Bag that can seal them away. There are seven Evil Pig Bags, one for each pig, and the Evil Pig Bags are near places that have been cast under a spell. By finding the Bags, you will find the Pigs.

You'll also get passage to the Deep Forest, and the Elder suggest that you pass through Phoenix Mountain. He will tell you that it used to be a really peaceful mountain, but that there are now storms in the area. This triggers the "To Phoenix Mountain..." objective.

By going past where the dwarf was blocking the path in Wobbly Wharf, you'll get some Charity Wings, and you will get the "The Broken Fountain" objective. You'll now be in Charity Square. There is a fountain here, but it is not working...yet. One of the dwarves will tell you that if you revive the Charity Fountain, something good will happen. Further to the left, there is a door to the Leaf Slider, which a dwarf is blocking. The dwarf will tell you that crying will not get you anywhere, and this leads to the "Leaf Slider" objective being unlocked.

One of the dwarves up on top of the columns will tell you about a mushroom in the Mushroom Forest that can make you laugh or cry. Remember this for later, it is tied to the "The Mysterious Mushroom" objective that you get. Another nearby dwarf will tell you that the 100-Year-Old Man told him about shaking powder on the red flower, turning it blue, and something about red and blue mixing. This gives you the "Red + Blue = ?" objective.

There is a blue chest with red jewels on it, but you cannot open it yet.

One of the dwarves on the ground will tell you about Charles the Monkey in the Village of All Beginnings, who was so hungry he could not move. Thankfully, we have the bananas.

East of Charity Square takes you back to the Watch Tower area.

Climbing the vine takes you to a cage with a dwarf and a Leaf Butterfly inside. If you talk to the dwarf, he will tell you that Leaf Butterflies supposedly have magical powers, and if you gather a lot of them, something wonderful should happen. He will then tell you to gather Leaf Butterflies in the cage.

Back at the Village of All Beginnings, there is a hidden branch that you can swing on. If you hold Up on the D-Pad and jump, you'll reach Charles the Monkey. If you talk to Charles, he will tell that he is hungry. This triggers the "A Hungry Monkey" objective. Use the Bananas, and he will eat them before introducing himself before teaching you the Animal Dash. Hold Square while moving to perform it. This will allow you to run as well as making running jumps. "A Hungry Monkey" will now be cleared.

There is a rope ladder beyond where one of the dwarf guards was in the Watch Tower area. You'll find a 100-year-old chest as you go down it; opening it awards you with two 1-Ups. At the bottom is the entrance to the Mushroom Forest.

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