Tuesday, November 2, 2021

HCBailly plays Final Fantasy II AGAIN - Part 36 of 65


In this entry, we have to fight a whole bunch of monsters to get Hilda back. Not surprisingly, the Empire have their own underhanded tactics.



Now that Gordon is back, you can equip the Mage Staff and use it as an item in battle to cast Thunder 5 on all enemies when necessary.

Anyway, head to the Chocobo Grove south of Kashuon again. Catch a Chocobo so you can go south to Kashuon without being caught off guard by a bunch of monsters. From there, head east to find the Arena.

You can also go through the desert on foot and fight new enemies. The Antlion can Paralyze you with its physical attacks, as can the Land Ray. They are also weak to Ice as well as Poison.

Coliseum


When you approach the Emperor, your path will be blocked and you'll have to fight a monster in order to get Hilda back.

You definitely want to Curse the Behemoth as quickly as possible if you can. If you have Bsrk powered up enough, you'll be able to do some major damage to it. Otherwise, hit the Behemoth with the best that you have.

When you beat the Behemoth, the Emperor will have you come forward to claim your prize. When you do, you'll be surrounded by the Dark Knight and three Captains. They'll lock you in a jail cell.

Press A on the steel bars only to find out you won't be able to break the bars. Paul the Ninja will show up. He'll distract the guard and kill him as soon as he turns his back, then he'll let you free.

The Stalagmites (Stlgmite) are Rank 4 and have no elemental weakness, only have physical attacks and have strong physical defense, but Mind-elemental spells have no effect on them.

There is an invisible wall just west of the chest with the Antidote, which lets you reach the treasure room with ease.

The Death Flower (DthFlower) can Confuse you with physical attacks and are immune to Mind elemental attacks, although they are weak to Fire and Ice spells.

Agility gains are partly based on the current character's evasion percentage divided by 4 and rounded down. The higher the number the higher the chance.

When your reach the other jail cells, you'll find the real Princess Hilda. Firion will tell Gordon to take Hilda and run. Leave the Arena and head back to Altair.

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