In this entry, we finally take care of business in Trick Village, meeting with the 10,000-Year-Old Man, learning to dive underwater and finding the ten Math Beads.
Back at the Haunted Mansion, I come out through the stone doors to show off that you go to the Underground Maze from there. At the south side, the room with the pool of water leads to a chest with a Large Lunch Box.
From here, I head back to Trick Village and take care of business there.
To the right of the entrance to Trick Village is a house with a chimney. Jump into the chimney, and you'll meet the 10,000-Year-Old Man. This will complete the "The 10,000 Year Old Man" objective. He will tell you that Trick Village has sunken underwater, and that there are ten Math Beads with numbers on them hidden in the tower. If you can find all of the Beads and bring them back to him, he will tell you everything you want to know. This will trigger the "The 10 Math Beads" objective.
However, you cannot collect the Beads just by swimming through the water; you'll have to be able to dive underwater as well. The 10,000-Year-Old Man will tell you that a mermaid came by to see him, and that she found an important item that she had lost in the waterfall. Unfortunately, she cannot get to it on her own, but if you were to help her get it back, you may be able to learn how to dive. The Mermaid will be resting at the (no-longer-)Haunted Mansion. One of the doors at the Mansion leads to a pool of water that you can only dive into. Nearby will be the mermaid. Talk to her, and she will be wondering how to get the necklace from the waterfall.
Head further to the right, avoiding the trees that are sticking out of the water as you do. The blue chest that you see will contain the Seashell Necklace. Head back to the cave at the Mansion where the mermaid is and use the necklace as an item. This will clear the "The Mermaid's Entrance" objective. The mermaid will then mention that she lost something in the water here and that if you can get it you, you'll have learned how to five. This will open up the "What's Underwater?" objective. From here, you can press Down on the surface of the water to submerge, then hold the direction you need to go and press and hold Square. Tomba will dive automatically and get the Mighty Fish Food. When you put the food in the water, the Mighty Fish will show up, and depending on which place you use it in, you'll max out the experience for either the red bar, the blue bar or the green bar. This will trigger the "Mighty Fish Food" objective.
If you use the Mighty Fish Food in the Ol' Pond, you can summon a fish. Grab the fish to complete the "Mighty Fish Food" objective. There are three other places where you can use it and summon a fish: the Ol' Pond, one of the rooms with water in it at the south side of the Mansion and the Masakari River in the Deep Jungle. If you grab the fish at the Ol' Pond, you'll max out your fire (red) experience. If you grab the fish at the river in the Deep Jungle, you'll max out your water (blue) experience. If you grab the fish at the mansion, you'll max out your green (wind) experience.
If you go further to the right from the necklace, you'll drop from a waterfall into the Deep Jungle.
Back at Wobbly Wharf, I head back to the bridge and dive down into the water to go to the barrel. This will complete the "Where The Barrel Rolls..." objective. I also swim in the Ol' Pond to reveal that the frog and the turtle are underwater. You don't have to do this at all, but it's nice.
From here, I go into the underwater maze in Trick Village.
At the bottom of the water in Trick Village is a maze. You'll need to go through it to get all ten Math Beads. Watch out for the fish, and remember that there are walls that you can move assuming you can swim into them in certain directions. There is not only an entrance to the maze at the bottom, but also an entrance at the very top. Check . When you talk to the 10,000-Year-Old Man with all ten Math Beads, you'll clear the "The Ten Math Beads" objective, and he will give you the 10,000 Year Old Key. He will also tell you to ask the Million Year Old Man for the story of the Evil Pigs, then give you the Thief's Wire to open the Underground Maze, and you'll trigger the "Source of Evil Magic" objective. The 10,000-Year-Old Man will also mention that the Million Year Old Man lives in the Underground Maze underneath the Watch Tower.
At the bottom of the maze is a blue crystal. If you touch it, you'll trigger the "Blue Hidden Powers" objective. This is the Jewel of Water, and you'll need to fill up on Water (Blue) Experience to pick it up. When you get enough Water Experience, you can grab it and complete the objective.
The Blue Chests here mostly contain Charity Wings, but one has a Large Lunch Box. If you want to open a chest, get above it and press X. While you can use Circle to attack enemies when on top of them, it doesn't work against the fish, though you can use the Jewel of Fire to destroy them (which I don't learn until later). Tomba will somersault down With the 10,000 Year Old Key, you can open the red treasure boxes, and one of them near the lower-right corner of the maze next to where Math Bead 6 was is the Yellow Evil Pig Bag. This completes the "The Underwater Pig Bag" objective. You can find also find a 100,000 AP gem and a Vitality Max +1 with the 10,000 Year Old Key as well. The 10,000 Year Old Key opens up all the red chests in the game.
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