Friday, September 10, 2021

PrinceWatercress plays Super C - Part 2 of 3


The next three areas of the game is where the difficulty heats up. Get ready!


Area 4

Besides the usual enemies, you'll have things in the ceilings blowing out bubbles. I didn't know this until after I completed the game, but they don't shoot out bubbles forever! Also, there are drum-shaped cylinders connected to each other to create a ceiling that you can shoot down. Thankfully, the platforms will stop the segments from landing on you once you shoot them down, so hunker down under one.

On the way up, you'll come across turrets that will shoot at your current location as well as men in bird suits that will drop down on you in an attempt to destroy you from above. Be ready to move and shoot during the vertical climb.

You'll eventually come across an elevator. On the elevators, you'll also have to deal with the occasional guy with the gun, the turrets on tracks that will shoot at you as well as red and blue balls that spin around as they are connected with each other. These balls will home in on you, but you can easily destroy them with your gun.

The boss here is a "chandelier gun" with multiple laser cannons. Work from one side to the other, and switch sides every time all the lasers fire while firing at multiple cannons. As you take out cannons, you will make this battle much easier.

Area 5

Another vertical section, this time with slopes. This area feels similar to the third stage of Contra. Besides the flashing orbs that give you power-ups, there will also be turrets that come out of the ground and walls, flying men, and even rocks that will roll down the slopes. When you start seeing the rocks, jump straight up at the end of a platform before going to another one to scroll the screen upwards so more rocks can spawn, ensuring that one doesn't nail you in the middle of a jump.

You'll then drop from one train car to the other. Not only will you have guys chasing after you from behind, you'll also have turret guns that come out of the roofs of the cars that you will have to shoot down.

The boss here is a UFO. The flashing core in the center is the weak point, but you'll also have to shoot down and avoid skulls that will slowly fall to the ground before coming at you as well as spiked red balls that  Be ready to shoot down projectiles if they get in your way, as they can all be shot down, and make sure you keep hitting that core in the meantime. With practice, you'll be able to anticipate where stuff will be a little better, and you'll be able to beat this boss.

Area 6

Another top-down section! You'll be shooting some bugs, but soon, you'll start seeing mouths pop out of the floor. Keep moving north and keep shooting, and you'll be able to anticipate where the mouths will be so you can avoid them. You can also stay all the way to the right and they'll never bother you at all. (Thanks Replay Burners)

The gray-and-red "brain" enemies will circle you; just shoot them down as they spin around you.

For the area witht he spiked balls, keep moving forward and shoot down everything you can. Interestingly, you can stay all the way to one side and make things easier on yourself. (Thanks Replay Burners)

After shooting down after wall, you'll face the boss. Stay just left or right of center so you don't get hit, and watch out for those spiked balls. You'll then reveal another face with one big eye. Keep shooting at the face from the center of the screen; you can shoot down the fireballs that home in on you with one hit and you can take out the worm that comes out of the holes in the side with your gun given enough shots. All the worm does is circle around you if you stand in one spot.

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