Friday, July 5, 2019

PrinceWatercress plays Lagoon - Part 4 of 12


We've made our way into Philips Castle, but before we can go elsewhere, we have to beat another boss.

Philips Castle




On the lower level, the jellyfish are slow and sometimes top in the middle of nowhere. The white hooded figures can shoot a three-way fireball shot. Hit them both with magic. You may be able to pin one of the jellyfish to a wall; if that happens, whack it repeatedly with the sword.

When you find a portcullis on the lower level, equip the Prison Key and walk into the door to find the prisoners. Equip the Movable Mantle, then talk to each person. You'll free them from the spell and get the Key of Philips, which lets you unlock a door and go further into Philips Castle.

With the Key of Philips in hand, you'll have to head all the way to the north of the castle and equip the Key of Philips to open the door. You'll enter the second floor, which has plenty of pits and some new enemies. The gray ghosts are fairly quick and will run at you if they see you. The clouds hurt you if you touch them, and if they are crackling with electricity, you can't hurt them. You can hit the clouds with the sword, but magic is better.

The Large Shield is better than the Small Shield you got back in Atland, so go equip it. Just like with the armor, the shield also comes with its own cosmetic changes.

When you reach the door in the center of the second floor, you'll face Natela. You'll need to be at least Level 12 before fighting them. Go in there with the Elixir equipped and keep striking at Natela until you win. You'll be nearly dead, but you'll get your health refilled. 

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