Wednesday, May 24, 2017

PrinceWatercress plays Wario Land: Super Mario Land 3 - Part 8 of 16


Finally! We're done with Sherbet Land! Now for Stone Canyon...

[title][center]Sherbet Land[/center][/title]
[quote][center]Course No. 19[/center][/quote]

The first two sections are pretty simple, but the third section has more evil logs! And it's not the suspension bridge kind, either. Instead, you'll have to deal with logs sharpened on one side that move back and forth and block your path.

Forgot how to take care of the snowmen: avoid the snowballs they spit out and take them out like you would a regular enemy. That's it, really.

You could exit this level normally through the door, but to beat the penguin, all you have to do is jump on its head. It will drop down into the water and come back with a spiked helmet on its head. Tackle it from behind to knock the helmet off, then jump on its head like normal. Everytime you jump on its head, it will move around faster than last time. When you jump on its head three times, you'll get some giant hearts that give you three 1-Ups each, giving you a lot of extra lives. You'll get this instead of coins, though the hidden room with all the coins give you more than enough reason to come back here and farm for the necessities when necessary.

Unlike the other bosses, you can fight the penguin over and over again! You can farm lives pretty quickly with this stage!

We're finally done with Sherbet Land! Now for Stove Canyon...

Stove Canyon

Course No. 20


For the first section, break through the bricks quickly as you try to outrun the flow of lava that comes towards you from the left. Be fast, so you can get the key for the treasure door for this course.

When you get the key, take the top route. Don't take the bottom route, unless you have a death wish.

Once you go through the door, go up the ladder instead of down, and you'll find the keyhole. Treasure G is a crystal ball, and it's now yours. Now you can go down and finish the level.

Course No. 21


Be careful with some of the platforms in the first section. The smaller ones move up and down, and when they move down they go into the lava.

Fireballs leap in and out of the lava, much like the Podaboos of Mario fame. Also, damage-based invincibility does not keep the lava from killing you, much like the spikes in Mega Man 1...didn't know that. Then again, I never really test the waters with lava in a game, anyway.

Oh, and the music here is nice, too.

Course No. 22


Holy crap, the nice-looking bridges here are rather hardy. I mean, there's lava under them. How do they survive being pounded by that lava? We'll never know.

Anyway, it should be noted that the enemies can be killed whenever they land in the lava. Nice touch, game.

There are tiny rock platforms in the background, and you can use them to get to higher ground whenever you need to.

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