Monday, May 22, 2017

PrinceWatercress plays Wario Land: Super Mario Land 3 - Part 3 of 16


We get our first treasure and explore more of Rice Beach before exploring Mt. Teapot!

Mt. Teapot


Course No. 07


Finally! Our first (real) swimming level!

The little balls with the craters on them are bombs. Throw them into an enemy, and when they flash, they're about to explode. The explosion can hurt you, but it can also hurt other enemies if they touch it.

Unless you're Dragon Wario, you won't be able to directly attack enemies underwater.

Also, the seahorses are really annoying on the first playthrough. Whenever you get close enough to them, they stop and roll around back and forth, damaging you if you run into them.

Finding the door underwater will lead you to another area above the water when you can get the Jet Wario hat. Take it with you into the water, and you'll be able to find another door located inside another set of broken blocks. Inside is a big heart that will give you three extra lives.

Course No. 08


You may have noticed it at the end of Course No. 07, but the water at the beginning of Course No. 08 pushes you back.

The pelicans spit bombs at you, while the sea urchins with the spike on their heads move up and down, trying to stab you.

The second to last section has that same moving water at the beginning, but the water moves different directions in different places. Pay attention so that you're not thrown right into a moving sea urchin, and use Jet Wario to make getting around a little easier.

There are two exits in the last section. The normal exit is dead ahead, while the secret exit is above it. You can either use Jet Wario, jump high and rocket into the wall to the right, or you can do a high jump off an enemy to reach it. The secret exit will take you to Sherbet Land, which we won't explore until later. 

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