We enter the Forbidden Land of Eureka? What exactly will we find that can help us take on Zande?
Eureka is across from the entrance. You'll want to go there first, as what you'll find here will make levelling up for the final battle easier. Use the Eureka Key to break the invisible barrier blocking your path, then go through the mirror.
None of the enemies in this area have elemental weaknesses.
Sleipnirs can cast Blind and Toad on your party.
A Ninja is in the chest containing the Ribbon. It protects against all elements and can be equipped on classes such as the Shaman.
Haokahs have Lightning attacks, but if you can Mute them, it'll be worth it as their attacks won't be able to work.
At the end, you'll find the FullMoon chakram. However, this triggers a boss battle with Amon. If you've powered up a bit, this is easy. Once you beat Amon, you'll be able to take the FullMoon chakram and give it to the Mystic Knight.
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