We take on another speedway course, then we do the long, long trek that is Lost Fleet. This level will take a while.
Honey Speedway
Go through the honeycombs first, flame the beehives, defeat the bees and save the boats for last.
You're opponents in the race are the bumblebees. I'm serious. Sparx uses the wrong form of "your/you're" in this sentence. Also, this one is significantly easier, especially when you know where all the boosters are. The rockets don't seem like they do much, but they do slow the other bees down.
It should also be noted that the bumblebees are all different colors here, so you can tell where you're placed on the fly. (Okay, that unintentional pun just kinda slipped in.)
You'll find Hunter on the ground as you go through the beehives. (You don't actually have to flame them. Just go right through them.) He'll be right under the last one. This time around, you'll have to ride a boat on the figure eight made out of honey, and if you hit too many obstacles, the giant sheep UFO will abduct Hunter. When the UFO crashes into the honey, you've done it. This one is harder than the other two Hunter challenges.
Lost Fleet
The fodder are hermit crabs.
For this one, you'll have to take down all the ghosts so you can take Crazy Ed through the level.
The ghosts, believe it or not, are baby Rhynocs hiding under a sheet that will throw rocks at you when you expose them. Hit them again to get rid of them.
The crabs can dash for you, which is pretty interesting considering that their character model is the same as the last game.
Use the cannons to get rid of the vultures flying around.
You'll have to be invincible to swim in the water here, and you'll have to reach the end to get the Super Shield power-up.