Monday, May 16, 2016

plasticallan plays Jerry Boy - Part 3 of 7


Welcome back to the section of the game where I instantly picture Booker T saying "OH MAH GOODNESS."


Stage 4-A


This one's just really easy. You just keep going right, get a 1-Up, and then go down a pipe.

DAT MODE 7


Okay, now that I've looked at this again, I'm now wondering why there are rabbits on the moon. I know Sony Music and Epic Records were involved in this game at the outset, but what the crap? Why are there rabbits on the moon?

Anyway, the blue-tinted rabbits just jump, but the pink-tinted rabbits jump higher. The first one you see will take you to the seemingly unreachable platform with the flower on it. As expected, it's a 1-Up.

Don't worry about getting the letters here, because there aren't any.

Stage 4-B


Get the iron ball here, you'll need it. You'll also get a health extension and a 1-Up here. They respawn if and when you die, so if you get a Game Over in this stage, you have only yourself to blame.

The boss here is really easy. He shoots five fireballs at a time, and after you hit him four times, he'll start moving around as he does it. He'll also start shooting parts of his body at you...didn't see that last time.

Hit him four times with the iron ball in total and you're done.

Easiest stage ever.

Also, no letters again, because what you see here is what you get. Apparently all the bosses give you 1-Ups when you beat them.

Stage 4 Town


Well, there's a town here after all. Well, at least we have an explanation of how we got from the Moon back down to Earth in the Japanese version: we literally came down from Heaven. Speaking of coming down, you'll have to go in that direction to see the rest of the Angel Village.

Also, the building that looks like a temple is a temple. The girl you see at the beginning tells you that this is a shrine of God. (Another religous reference? Wow, we really missed out on the good stuff when the game hit the States as Smart Ball.) Unfortunately, you won't be able to talk to him because he's away. (I'm pretty sure somebody in America would be offended by that somehow.)

You'll meet the Old Man on the way down again. Apparently, he's in every stage, and every time you see him, talk to him. He hands you a 1-Up. Who is this old man? Does he know who we really are? Does he actually know what's happening?

You'll also learn about a wizard who escaped from jail in the Angel Village and is now travelling underground. The wizard who put the spell on us, perhaps...?

Stage 5-A


This one is pretty simple-looking. It's basically in the ocean, so you'll be dealing with all of the stereotypical ocean enemies - fish, sea urchins, crabs and the like.

You'll eventually be going through a castle, entering doors and going through pipes. There's an iron ball near the end of the pipe maze. Use it to get rid of some of the enemies in the next room.

J: You'll see it right after the beginning.

E: You'll see it right before the door after the beginning.

R: The first R is in the upmost door of the left side of the first castle.

R: The second R is in the upmost door of the right side of the first castle. You'll have to go down the second castle and enter the bottom door to go underneath the bridge and access it.

Y: Once you make it out of the castle area, throw a ball at the urchin on the floor. You'll take it out and reveal the letter Y.

Stage 5 Town

Well, now we know why there wasn't a whale the first time: it was taken out along with the towns because it's part of the storyline. Go inside the mouth and you'll find an old man who tells you he's been in this whale for 10 years.

There's water in the entirety of the whale's mouth. How could you possibly be in that whale for ten years, old man. Turns out, the whale got both him and his wife, and you can reach the wife by going through what looks like the intestines of the whale. The old woman is okay, but they're now separated. Too bad there's nothing you can do about it.

That is just depressing.

Once you leave through the blowhole, you're out of the whale. I'm guessing the whale takes you somewhere while you're inside, kinda like Whamon during the Dark Masters saga of Digimon Adventure.

Stage 5-B


There are several ways to get through this level. For the first section, you can go throught the water or over the clouds. The clouds are far easier, since the fish that leap up and down off the surface of the water make it easier to stay above the ocean.

Oh, man, so much stuff that was missed last time. For instance, the sharks that move back and forth are revealed to be made of cardboard and run on a motor when they move to the right. That's hilarious!

The eels move up and down, but thankfully you can hit them with your regular attack.

The moving lines you'll see are the currents. See which direction they're moving so you can see which direction they'll take you.

Anyway, the boss here is a fat penguin. He just walks around and spits fish at you every few seconds. Once again, easy. All you have to do is just hit him, walk into him when he's flashing, and just keep pressing Y until he's dead.

J: Go in the water at the beginning and let the current take you down. You'll find the J here. (Thanks to Snow Dragon's FAQ for finding this one.)

E: The E is at the door at the end of the first section.

R: The first R is at the end of the room.

R: After the first R, dip down and to the left. You'll eventually find the second R. (Thanks to Snow Dragon's FAQ for finding this one.)

Y: The Y appears right before the boss.

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