Saturday, May 7, 2016

PrinceWatercress plays Wacky Races - World C


We head to America for the final world!

Go Go America : C-1


Dick Dastardly has been kidnapped by desperadoes and Muttley has to go rescue him. Wonderful.

The first section seemingly takes place in Alaska. There are eskimos, walruses and green polar bears everywhere. There are a few places where you'll have to do some platform jumping over water, so be careful.

The second section takes place on clouds. You bounce on the clouds automatically, so all you can do is move Muttley left and right and use the float power-up if you have it. The cannons here are indestructible; you'll have to wait for them to shoot before you can get past them. The snails, birds and bouncing clouds that spit at you here are easy if you can time your attacks right, it's just a matter of bouncing off the small platforms above the bottomless pits at the second half of the level.

Boss - #4 Crimson Haybaler - Red Max


Red Max will fly up and down, shooting bullets at you, before he comes straight at you on his way to the other side of the screen. He always lines up at the center of the room before flying to the other side, so keep that in mind. The platform in the center of the room helps out at times, too.

For his second form, he'll keep flying around and dive-bombing you. Keep on the move and attack him from afar and you should be fine.

Go Go America : C-2


Must be New York.

You can stand on the street lamps, believe it or not.

Not only are there pigs moving around on two legs that want to mess your face up alongside plants that jump straight up and down, there are also Robo-Muttleys! They look almost like him, but they look more like robots, and all they do is leap around. That's just the first section!

The second section is the city at night. The pink cats here move around like the chess knights in A-1. There are also bunnies on pogo sticks and more of those plants. You'll be making a few leaps of faith here, but if you have the float power-up, it's much easier.

Boss - #7 Bulletproof Bomb - The Anthill Mob


This room has a bit of a Spark Man-like setup.

They'll move to the center and throw a ball, to the left and throw a ball, to the center to throw a ball, to the right and throw a ball, and keep on doing this over and over until you hit them enough times.

For the second form, they'll drive all the way to the other side of the screen before jumping to the center of the room and throwing a ball at you when they hit the ground. They'll then proceed to do the same thing with the other side of the room and repeat until they're dead. Getting them on their way down at the center works best.

Go Go America : C-3


The first section takes place in the canyon and has a lot of raccoons and tapirs running around. There are a few banditos trying to take a shot at you, but that's about it.

The second section takes place in a mine. If the slugs and bats don't get you, the indestructible rocks just might. Also, the mice here move similarly to the pink cats you saw in the last level. Good lord, there's really isn't much in the enemy variety department here.

Boss - #8 Arkansas Chuggabug - Luke and Blubber Bear


The Chuggabug just tries to follow you around for the first fight, so stay on the move and throw bombs at it whenever you can.

For their second form, they move around the room, then leap onto the nearest platform, leap to the center and toss a ball at you. It's not really any harder.


Go Go America : C-4


The first section takes place on a mountain and has a bunch of stone idols leaping to and fro. There are also eagles flying around and metal traps chattering their teeth as they pace the floor. The rocks from the last level also make an appearance.

The second section involves a lot of platform jumping. The stink shots that the skunks throw around are pretty dangerous, and the only thing weirder than that is the fact that it took me a couple of minutes to realize they were skunks. Also, the steel traps can hug walls and the bridges here have pink lizards that run around like crazy. One of the bridges has an extra life under it, but watch out for the fish that leap up between the platforms if you take that route.

Boss - #1 Bouldermobile - The Slag Brothers, Rock and Gravel


They'll move back and forth throwing balls before jumping from one side of the screen to the other a few times for their first form.

For their second form, they'll move around as randomly as ever while throwing both clubs and balls. The clubs bounce off the ground, so you'll definitely be staying on the move here.

Once you beat all ten Wacky Racers opponents, guess what? You get a bunch of credits. No final boss. No boss rush. Just credits and Dick Dastardly crashing into a light post.


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