Sunday, May 15, 2016

plasticallan plays Jerry Boy - Part 1 of 7


Wait...Epic and Sony Records released a video game? Well, Toshiba EMI was involved in Dance Dance Revolution to an extent in terms of the series soundtrack, but...this isn't a rhythm game.

Anyway, here's the intro.


Now for the game. This time around, you're in for more of a treat as this is more or less going to be the definitive version. We find almost all the letters, show off the towns and see the game as it was originally made...and probably intended to be released in America if it weren't for that relationship between Nintendo and Sony being strained in the mid-1990s (or so the story goes).

Basically, Jerry and Emi run the country and Jerry's jealous brother Tom (who is probably second in line to the throne) gets tempted by an evil wizard and Jerry turns into this blue blob.

But you probably already knew that.

Stage 1-A


You can stick to walls by holding the Y button.

The little signs with the letters spell out the word "Jerry," and they serve as checkpoints in case you die. If you hit all five checkpoints in a level, you'll get two extra lives.

Collect the balls to get ammo to shoot at the bad guys from a short distance. Of course, you can also attack enemies by either pressing yourself on the ground or moving your body upwards (you'll have to watch this to see what I'm getting at with the latter).

Stand on the flowers to get them to bloom. The power-ups in them will allow you to either refill your health, get extra lives, or get balls to arm yourself against enemies.

It should be noted that when you let go of the Y button and stop running, you'll be a darker color. If you're sticking to a wall when you do this, you'll slowly drift down. Keep this in mind, since it can help you inch downwards when you need to.

You can stand on enemies, which will come in handy a few times throughout the game.

There's a 1-up above the start. Thankfully, you can use the treetops to reach the cloud platforms.

J: In plain sight.

E: In plain sight.

R: Not in plain sight. Take the first tree platform and ride it to the top, then jump onto the cloud platform to the right to get the first R.

R: In plain sight, assuming you're still taking the ground level road here.

Y: Near the end, at the bottom-right corner of the level.

Stage 1 Town


Unlike the crapped-on American version where the towns were taken out and therefore the meat of the story, there's a town after Stage 1-A. You'll find out that Jerry has "gone missing," even though he's the blue jelly bean we're playing as for the entire game.

The yellow ball with the word "1-Up" on it is an extra life. You'll see these every so often. Speaking of which, the only house in the town that has an open door has a 1-Up if you want one. Just go in and grab it.

You'll find out that a giant monster is attacking the town.

Stage 1-B


This is where the enemies start to get slightly interesting. You have phoenixes that drop flames at you from above. You'll also see the rock enemies that start moving when you get close quite a bit in the game, too.

The bird boss is pretty easy. Hit him as he's coming toward you, and take advantage of the brief time when they blink after you hit them - you won't be able to hit them again until it stops, but they can't hit you by touching you, either.

Apparently the bird drops a 1-Up after you beat him. This never happened in the American version...

J, E, R, R, Y: All five letters are in plain sight and in order on this stage. There's really not much to this stage at all.

Stage 2-A


The music really starts getting good here.

You can go through the pipes in the sewers rather easily.

The cockroaches in the sewers won't be beatable until they get off the wall and get bigger.

You'll also start seeing spikes here. If you hit them, it's instant death.

Here's a new one: the pipes on the wall act as platforms that you can jump off of, but you have to be quick in jumping again or else you'll fall off of them.

There's also a lot of stuff that wasn't noticeable here in the last go-around here on the PrinceWatercress Blog. For starters, there are blue mice with their rear end on fire, which they can put out by jumping in water. Of course, they'll be jumping around while they're in it, going for the nearest platform. The tiny flame enemies will also be extinguished in the water if they fall in.

J: Go down the pipe you see at the beginning of the level. You'll find the J here.

E: When you get out of the sewers after taking the J, take the right-most pipe. You'll see the E when you re-enter the sewers.

R: There are two rooms after that door in the sewers that look exactly the same...with one minor difference in the second room. Climb up the wall above the exit out of the second room to get the first R. (There's nothing up there in the first room.)

R: In the next room, go into the water, go all the way to the left and go up the pipe to find a door. The second R will be in this next room.

Y: To the right of the platforms with the spikes at the bottom is a door. Go in, enter the next door and you'll see the Y in plain sight.

Stage 2 Town


You'll find out that Princess Emi has come through here. If you keep going right, you'll see that she's here and in a car, but her driver takes off before you can do anything.

Stage 2-B


The iron ball works much like the regular ball, except it slows you down tremendously and you can't jump very high. The fact that it doesn't go very far means you can use it against the boss.

The boss is a group of 12 birds. They fly around and create a rectangular formation, and teh spaces between this look like fish. Speaking of fish, that's exactly what come out of those spaces...fish with legs. Take down the birds with the iron ball, and take out any fish that manage to pop up. The birds will seperate and join together every so often, but that's pretty much all they can do.

Don't worry about taking out the top row, just work on the middle and bottom rows.

J: Go down the second lava pit to find the J.

E: You'll have to take a ride on the bird to make it across the spike pit, and then cross the logs going down the waterfall in the background to get the E.

R: In the third section, get the Seed, then go back to the left and set it down at the bottom of the spike-laden walls that you can't climp up. The seed will grow a vine, which will give you easy access to the first R...and an 1-Up!

R: After that first R, the second one will be in plain sight very shortly afterwards.

Y: This one is also in plain sight and comes right before the boss.

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