Showing posts with label SmartBall. Show all posts
Showing posts with label SmartBall. Show all posts

Thursday, January 7, 2016

SmartBall - The OST

Here it is: the soundtrack to SmartBall.

NintendoCapriSun plays SmartBall aka Jerry Boy - Part 3 of 3


The end of the game already?


Stage 7-A

In this stage, you'll be climbing up a mountain and going against the current with waterfalls and streams. That's it, really.

Watch out with the log bridge at the beginning, as the segments fall when you stand on them.

The kids floating up on the balloons act as platforms. If you knock the kids off with your regular attack, the balloon will travel faster.

Stage 7-B

Now you're going down the mountain.

The red dragons shoot three fireballs out when they open their mouths, so use a ball to kill them if you need to.

When you reach the maze with all those big down arrows, go right at the beginning. You'll find a Health Up on the other side of that pipe.

The boss here is a fish. Hit him four times, then avoid the bones that he sends at you until he self-destructs.

Stage 8-A

Oh, wow. The music is really good here.

Anyway, you'll be climbing ceilings to avoid guillotines and moving over spears that jut in and out of floors and ceilings.

The soldiers will jab at you with spears, since they know you're here and I'm guessing they don't know it's you. Or they just don't care. I'm going with the former.

Also, there's a guy spinning around with a heavy ball in his hands and a chef that tries to kill you with butcher knives and spatulas. The heavy ball guy is indestructible, so you'll have to wait for him to move around to get to where you want to go. For the chef, watch out for the spatulas, as they move in a zig-zag pattern compared to the straight line his knives fly in.

To get past the narrow ceiling at the beginning of the section, you'll have to quickly alternate between down and forward on the control pad while standing next to the wall. If you do it right, you'll slip through to the other side.

Leap into the stained glass windows to end the level. You'll fight a boss here, which happens to be Tom as a blob. He's pink and much bigger than you, and he'll try to swallow you and spit you into the spikes in the walls. Stay away from him and hit him six times. If Slime Tom does swallow, keep using your regular attack to pile on the damage!

Stage 8-B

This one is more of a maze than anything else.

When you make it to the final room, you'll face the wizard. He'll fly back and forth and create clones of himself down below where you're at. Hit the clones to get a ball, and hit the wizard with the ball. Four hits will finish his first form off.

For his second form, he'll summon a ghost that spits fire. Dodge the fire. After he does this twice, he'll come down to your level, and you'll be able to hit him from there. If you're good enough, though, you'll be able to hit him while's he above you and doing the whole attacking them. Two more hits will finally do him in.

When you beat the wizard, you'll get your human form back as well as the princess! Well done!

Wednesday, January 6, 2016

NintendoCapriSun plays SmartBall aka Jerry Boy - Part 2 of 3


Yeah, let's get this blog entry started and *shits pants*

Jesus Christ, why have I never played this game?

Stage 4-A

This one's just really easy. You just keep going right, get a 1-Up, and then go down a pipe.

Love the Mode 7 effects here, by the way.

Stage 4-B

Get the iron ball here, you'll need it. You'll also get a health extension and a 1-Up here. They respawn if and when you die, so if you get a Game Over in this stage, you have only yourself to blame.

The boss here is really easy. He shoots five fireballs at a time, and after you hit him four times, he'll start moving around as he does it. Hit him four times with the iron ball in total and you're done.

Easiest stage ever.

Stage 5-A

This one is pretty simple-looking. It's basically in the ocean, so you'll be dealing with all of the stereotypical ocean enemies - fish, sea urchins, crabs and the like.

You'll eventually be going through a castle, entering doors and going through pipes. There's an iron ball near the end of the pipe maze. Use it to get rid of some of the enemies in the next room.

Despite a whale being on the sign at the end, you never see a whale in the next level. Weird.

Stage 5-B

There are several ways to get through this level. For the first section, you can go throught the water or over the clouds. The clouds are far easier, since the fish that leap up and down off the surface of the water make it easier to stay above the ocean.

The eels move up and down, but thankfully you can hit them with your regular attack.

The moving lines you'll see are the currents. See which direction they're moving so you can see which direction they'll take you.

Anyway, the boss here is a fat penguin. He just walks around and spits fish at you every few seconds. Once again, easy. All you have to do is just hit him, walk into him when he's flashing, and just keep pressing Y until he's dead.

Stage 6-A

You'll be seeing penguins everywhere. Some just run around, while others slide down slopes.

The pirate in the second room is naked. THE PIRATE IN THE SECOND ROOM IS NAKED.

HOW IN GOD'S NAME WAS THIS ALLOWED TO GO UNCENSORED?!? MY MIND IS BLOWN!


The ice blocks melt when you stand on them.

The seed allows you plant a seed on the ground and make a vine platform to reach areas that were once unreachable.

Stage 6-B

Well, this one is substantially less quirky.

The sky-blue blocks with the white trim melt when you stand on them.

Watch out when you get near the bomb enemies, as they will light up and run faster when you get too close in front of them. Also, you can see the fuse get shorter when it lights up.

There are enemies in parts of the level that have blue striped walls. You can tell they're there because of the light bouncing off of them. Fortunately, they just move around slowly and are easy to hit.

The boss here is a polar bear that floats around (I don't even comprehend how) and throws ice blocks. He'll stop floating every so often to run back and forth on one of the platforms, but he dies after six hits. Just don't fall into the pit below.

NintendoCapriSun plays SmartBall aka Jerry Boy - Part 1 of 3


The first two minutes or so contain the in-game intro from the Super Famicom version, which is known as Jerry Boy. Basically, Jerry and Emi run the country and Jerry's jealous brother Tom (who is probably second in line to the throne) gets tempted by an evil wizard and Jerry turns into this blue blob.


Stage 1-A

You can stick to walls by holding the Y button.

The little signs with the letters spell out the word "Jerry," and they serve as checkpoints in case you die. If you hit all five checkpoints in a level, you'll get two extra lives.

Collect the balls to get ammo to shoot at the bad guys from a short distance. Of course, you can also attack enemies by either pressing yourself on the ground or moving your body upwards (you'll have to watch this to see what I'm getting at with the latter).

Stand on the flowers to get them to bloom. The power-ups in them will allow you to either refill your health, get extra lives, or get balls to arm yourself against enemies.

There's a 1-up above the start. Thankfully, you can use the treetops to reach the cloud platforms. They start going up when you stand on them, so stay on them if you're looking for some hidden stuff. You'll find some previously unreachable stuff at least once.

Stage 1-B

This is where the enemies start to get slightly interesting. You have phoenixes that drop flames at you from above. You'll also see the rock enemies that start moving when you get close quite a bit in the game, too.

It should be noted that when you let go of the Y button and stop running, you'll be a darker color. If you're sticking to a wall when you do this, you'll slowly drift down. Keep this in mind, since it can help you inch downwards when you need to.

The bird boss is pretty easy. Hit him as he's coming toward you, and take advantage of the brief time when they blink after you hit them - you won't be able to hit them again until it stops, but they can't hit you by touching you, either.

Stage 2-A

The music really starts getting good here.

You can go through the pipes in the sewers rather easily.

The cockroaches in the sewers won't be beatable until they get off the wall and get bigger.

You'll also start seeing spikes here. If you hit them, it's instant death.

The yellow ball with the word "1-Up" on it is an extra life. You'll see these every so often.

Stage 2-B

You'll have to take a ride on the bird to make it to the E.

The iron ball works much like the regular ball, except it slows you down tremendously and you can't jump very high. The fact that it doesn't go very far means you can use it against the boss.

The boss is a group of 12 birds. They fly around and create a rectangular formation, and teh spaces between this look like fish. Speaking of fish, that's exactly what come out of those spaces...fish with legs. Take down the birds with the iron ball, and take out any fish that manage to pop up. The birds will seperate and join together every so often, but that's pretty much all they can do.

Don't worry about taking out the top row, just work on the middle and bottom rows.

Stage 3-A

The jump power-up allows you to jump higher. You have to get rid of it in order to pick up items, though.

There are tons of new enemies here: a sand worm that chases after you, cacti with eyes at the top that move up and down in the sand, scarabs that jump in and out of the ground, and quicksand.

You'll also find hidden passages in the sand, and they're similar to the pipes in Stage 2-A.

It's spelled oasis, not oasys.

Stage 3-B

It starts getting dark in the beginning of the stage, and the moon comes out. Yeah, there's your explanation for the screen getting slightly dark in the beginning of the stage. It's the game.

Get the Jump power-up at the beginning of the stage. It'll be really helpful in the room with the lava, since you'll need it to stick to the ceiling.

The H.Up is "health up." It's a clear heart, and if you pick it up, your maximum health increases by one.

The boss is extremely easy. Hit the boss in the chest area with four balls and you're done. You can do it as soon as he hits the ground, and you won't have to deal with any of his attacks. There you go. You'll get on a rocket and go to the moon.