Wednesday, July 18, 2018

HCBailly plays Soul Blazer - Part 19 of 33


It's time to head to Lake Lune and free the last of the mountain souls!


Lune



The statues don't come from monsters, but they can make spikes appear around you.

The first soul you'll free will be a boy who is in the jail. You'll also release a snail named Nome, who is also in jail.

The Rotator Magic consumes 1 gem for every fraction of a second you hold the button. It allows the Soul of Magician to create a trail of destructive fire as it moves, destroying anything fairly near you. It works very well in narrow areas where you don't have a lot of room to move around, as well as against those pesky bats.

You'll eventually head to a lower level. Here, you will release another mushroom (this time in the jail area). You'll also release two Grandmas near the Grandpa standing near the logs, as well as another teleporter title that takes you back to the shrine.

Soul of Mountain House



The two Grandmas that you freed will ask you to save the King.

The mushroom in the jail area is sleeping, so use the Dream Rod on it. You'll be back at Lake Lune in the Dream World, where the mushroom tells you that its real home is in Lake Lune and that the wind carried its spores to the Soul of Mountain House. There will be a Monster Lair to stand on. Head back on the regular path and you will eventually head back to the real world.

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