Saturday, July 21, 2018

HCBailly plays Soul Blazer - Part 25 of 33


We're just about finished tying up some loose ends in Dr. Leo's lab. After this, Magridd's Castle is the only place left to go...

Dr. Leo's Laboratory



The plant in the bedroom will tell you it is an Actinidia, and allows you to take some of its leaves. You'll receive some Actinidia leaves. These leaves emit a special scent that attract cats.

The cat in the attic says the room belongs to a doll named Marie who told it a lot of things about foreign towns, and that a girl named Lisa took care of Marie.

The chest of drawers in the attic will ask you to store Medical Herbs in the drawer. If you do, the chest will be happy.

Use the Actinidia leaves to attract the cats in the lab out of the room. If you talk to the cats after this, they'll say the smell is pleasant. From there, you can talk to the mouse and enter the hole, this allows you to talk to the mice in the one area you couldn't get to earlier. One of the mice will give you the Magic of Spark Bomb, which works like Magic Flair in the form of four mines you can lay on the ground. The other two mice don't say anything else, but if you leave through the hole on the right side of the mouse hole, you'll be able to talk to a plant that can give you a Medical Herb.

The stairway leading downwards that was released in the second set of town models leads to the Power Plant.

Power Plant



This place looks much like the basement, but you now have a few added obstacles. There are spiked balls that will circle around the pipes in certain parts of the pipe mazes. Wait for them to go under the pipe before moving forward.

The Light Armor can be found at the beginning. Be sure to equip it. You'll still need the Ice Armor for the "lava" areas, though.

You'll be able to release the soul of a doll in the "church" room as well as another gem that will give you teleportation back to the lab as well as some experience points. You'll also be able to reveal another teleportation panel back to the shrine.

The stairway leading downward leads to the boss. The boss here is the Tin Doll, which will shoot rockets, shoot out fireballs, move really fast and run quickly to a nearby teleporter. When you see it, quickly destroy it with your sword. When it heads to the teleporters to the side, this is your cue to anticipate where it is going to go.

Back To The Laboratory


When you beat the Tin Doll, you will release Marie. Marie will give you a Purple Stone when you talk to her. Marie will tell you there will be no revival of the world until Deathtoll is destroyed, and that the Purple Stone will grant you enter to Magridd Castle, where Dr. Leo is being held.

If you talk to the doll in the "church" room, the doll will tell you about the machines that Dr. Leo made.

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