Backtracking time!
Grass Valley Highlands
The gem that we managed to reveal the path to in the last entry will give you the Recover Sword, which drains health from your enemy.
There is also a Strange Bottle along the path to the gem. Be sure to pick it up.
Also, the vine that didn't seem to lead to much led to something after all. At the left-most end of the cliff behind the brick wall is Master's Emblem A.
The backtracking isn't done yet. Time to head back to GreenWood and head to the Fire Shrine!
Fire Shrine
Remember the metal scorpions at the entrance? Kill them to release a gem that gives you experience.
But, wait! There's more! Remember the maze with the metal scorpions? Go through that and kill them all. The lair is at the northeast corner. It releases a chest containing a Strange Bottle.
Going downstairs where all those platforms that heated up were has some metal scorpions. Kill them all, and don't forget to equip the Ice Armor. Their lair will release a bird in Greenwood in the northeast corner of Greenwood behind the flowers.
And with that, you're done with all the lairs. Use the gem you just released to return to GreenWood (and get one experience point over and over again just by talking of it). The bird you released will tell you about the Phoenix and the three symbols you have to collect. Talk about pointless.
Head back to St. Elle.
St. Elle's Seabed
The next enemy you'll now be able to destroy are the gray monkeys. Don't forget to equip the Bubble Armor so you can breathe underwater. The only remaining spot for destroying these enemies should be Durean.
Durean
Destroying the gray monkeys here will release the soul of another mermaid. If you talk to this mermaid, you'll get the Red-Hot Stick, one of the three magical items necessary to summon the Phoenix.
That's it for the backtracking. Time to head back to Dr. Leo's Laboratory.
Dr. Leo's Laboratory
Go ahead and head back to the basement.
Laboratory Basement
You'll be able to release more souls as you go up and down the pipes and open up more areas, such as the soul of two plants as well as one of a cat.
The miniature bulldozers will charge at you when you get close enough, but they only have a limited range and slowly move back into place afterward.
The helicopters can land on the ground and move around. Reaching their lairs, however, can be quite troublesome, and hitting them can be a pain because they move quickly in the air - faster than they do on the ground.
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