In this entry, we head to Snowy Mountains to open up the Yellow Eco vents for a few things and also to collect some more stuff. There aren't a whole lot of place left to go in this game.
1:01 - By jumping on top of these Precursor totems, we can deactivate them. By deactivating all of them, we can get a Power Cell. Also, Lurkers spawn endlessly out of the snow, but they are a good source of Eco. The crystal enemies will charge at you, but if you keep moving, they're easy to beat.
1:37 - The first Scout Flyer.
2:04 - The snowballs will damage you if they roll into you.
2:21 - We'll be coming back here eventually, but for now, I'll go over here. The leaping enemies are best handled when they come to you before you attack.
2:49 - The second Scout Flyer, and a stuck box we need to come back to later, as well as a few other boxes.
4:17 - Be careful on the ice, as you will slide around on it quite a bit. If you face the direction you want to go and press Square or R1 to punch or roll in that direction, you can change your direction more easily. Take care when jumping onto the totems.
5:37 - You'll need the Red Eco to beat up the guys who are going for the barrels encased in ice and break their wooden shields.
6:34 - Let your momentum take you across the bridges, and just jump where you need to.
6:41 - Get on the Flut-Flut, land on the floor switches and fly onto the platforms before time runs out. By reaching the Power Cell at the end, we can enter the fort in this level.
12:57 - Another totem.
13:21 - The third Scout Flyer.
13:56 - You'll need to slide down to get these Orbs.
14:21 - There is an obstacle course behind these trees. If you can get past all the things that push you into the bottomless pits, you can get a Power Cell and open up the Yellow Eco vents throughout the world.
17:38 - Yet another pair of totems.
19:59 - After several attempts, we finally get these three totems.
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