Tuesday, May 19, 2020

PrinceWatercress plays The Legend of Zelda: A Link to the Past - Part 2 of 21


Now that we've gotten Zelda out of the castle - as well as ourselves - the real adventure begins!

Adventure!


As soon as you leave the Sanctuary, you have free reign of the land of Hyrule. Your first task is to head west to Kakariko Village.

On the way to the village, you can meet a fortune teller and pay some Rupees to see what you need to do next.

Lost Woods



Just north of the entrance to the woods, you'll see a bunch of bushes behind a tree stump with an opening in it. Get rid of the bushes with either the A button or with your sword (the sword is much easier), and you'll find a hole in the center of the bushes. Drop down the hole and you'll find your first Heart Piece of the game. Collect four to get a full Heart Container and add a heart to your maximum life.

There is a tree tunnel on the north end that leads to a separate area. This is the Master Sword, but you won't be able to take it or read the inscription below it until later. There are also a couple of fake swords to fake out adventurers, and you can pick them up and throw them at enemies like weapons.

You'll see some guy when you leave. If you talk to him, you'll find out this is a secret meeting place for a gang of thieves, and that a former member stays at the desert entrance.

The humans that run around can't be defeated and knock stuff from your inventory when they bump into you, which they will then try to pick up off the floor before you can. 

Near the tree stump hideout is a mushroom. Pick it up, you'll need it for later.

The fortune teller near the village will tell you where to go if you get stuck.

Kakariko Village

Head out of the woods and head south. Welcome to Kakariko Village.


The first house you see is the house of an old woman. The elder has went into hiding as soon as Agahnim started claiming victims. She'll tell you about the Master Sword and that it's currently sleeping in the Lost Woods. She'll then tell you that there should be someone in the village who knows where the elder is.

All the signs will label you as the man who kidnapped Zelda. Apparently the whole castle and its soldiers are under Agahnim's spell after all.

Drop down into the well and you'll be able to open the chests in the village cave. One of them will contain Bombs. Use a Bomb to break the cracked wall to the north to get a Heart Piece.

In this game, you can place a Bomb on the ground, then use the A button to pick it up and throw it. Don't be near it when it blows up, or else you're going to take damage.

The house with the grass roof used to be a hideout for thieves. The leader of the gang of thieves was Blind and he hated bright light a lot. This will come into play much later into the game. Go downstairs to find four red rupees as well as a crack in the wall. If you bomb the crack in the wall, you'll find another Heart Piece as well as more money under the pots!

The guy with the turban who is sitting on the floor will give you a Magic Bottle for 100 Rupees. Take it, because you'll definitely be needing it later on.

If you talk to some of the townspeople, they'll alert the soldiers to your presence and hide behind the locked doors of their homes. Thankfully, the soldiers they summon are pretty easy to kill, even if they carry spears and take more hits to destroy than the other soldiers you've fought so far. One of them is near a house where you can get 20 Rupees if you go in and pull on what looks like a picture of Mario on the north end.

One of the houses gives you Rupees if you pull on the painting. Really? I honestly didn't know that until now.

One house will be behind a bunch of bushes. If you talk to him, you'll find out about an area where the Zorahs live, and that their treasure can supposedly turn people into fish. Another hint for the game!

The house to the left of this one will have a sick man. Walk up to him and you'll get the Bug Catching Net after he speaks to you. With this, you can catch a bee and keep it as long as you have one Magic Bottle, and you can let it loose on enemies and have it attack them for you. If you want to keep it, just catch it again when it flies around again, or else it will eventually fly away.

The house of the south of this one has a back entrance. Walk up to the back of the house and you'll be behind the counter. Open the chest here to get another Magic Bottle. There are four of these in the game, but you won't get the other ones until much later.

Don't worry about the running man, you'll be able to catch him later in the game.

Believe it or not, you can bomb the wall of the shed in the lower-left corner of the town to find a secret room with some items. I never knew about this until much later, to tell you the truth. You can refill on bombs and arrows here, especially early on in the game.

The house near the old woman with the broom has a crack in one of the walls. You'll be able to find 10 arrows in the chest behind this crack. (The chest will contain a red rupee in the Game Boy Advance version, as the GBA version won't let you collect arrows until after you've gotten the bow.)

Talk to the kid that watches you as you move and he'll tell you where the elder is before marking the location on your map. This is the next place you'll need to go.

Repeatedly smacking a chicken like will cause a whole chicken ambush. (This was also made possible in Link's Awakening.)

The small building near the kid is a store. You'll need one of the Magic Bottles to get the red potion, which refills your life completely whenever you drink it.

The other side of the cafe will tell you about other things in the game. You'll learn about the kid who used to play the ocarina in the forest until a terrible fate met with him when he hunted for the Golden Land. (Cross-referential pun intended.) You'll also learn about a lady in the Well of Wishing in the hills where the river begins. (This will definitely help you out later.)

To the south of the village is a library. There's a book on top of one of the shelves, but you won't be able to reach it, much less get it. Don't worry, you'll eventually find a way!

There are two houses to the south. The one to the right is a chest mini-game where you pay some rupees, pick a chest, and get what's inside. The one to the left is better. It's got two quarreling brothers who have sealed the doorway between each other's rooms...until you place a Bomb at the crack in the wall. When you leave through the entrance on the other side, talk to the guy and you'll find out that you can get a surprise for reaching the end of the maze behind him in fifteen seconds or less.

Make your way up to the sign and slash the bushes as you go. When you reach the sign, go down and you'll jump over the fence. Walk straight up to the guy and you'll beat the maze in eight or nine seconds (eight if you're quick). Your reward? Another Piece of Heart! With this fourth one, you'll now have five hearts for your maximum life!

To the east of the village is a blacksmith. His partner has gone missing, and unless he comes back, he can't do anything for you.

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