Saturday, May 1, 2021

PrinceWatercress plays Monkey Magic - Part 3 of 20


In this entry, we learn the Fire and Ice spells as we trek through the abandoned power plant for the Power Rod.


The pistons act as trampolines, and the electric barriers will instantly kill you if you do not cast the Growth magic on yourself. If you're glowing yellow from the spell, you'll just take damage instead.

After the battle with the two rats, there will be a door that you won't be able to open. You'll head back to Master Subodye's dojo to learn Fire magic.

Pressing L1 with Fire equipped will set yourself on fire, which will be useful if you are about to go through a blue magical barrier but will also eat away at your health unless you go through said barrier. Pressing R1 lets you set other things on fire. Don't forget that you can aim up and down with the Fire magic with Up and Down on the Control Pad.

With the Fire magic, you can now destroy the light blue screens above the gates to open them. As long as something is glowing red and has the red globes around it, it will be hot, so don't touch what you just set on fire. Once you're done with the training, it's back to the power plant.

You'll soon find yourself in a maze once you get past the gates that require the Fire magic. There are five keys, and you'll have to explore through the maze to get them all. Once you find them all, you'll have to climb to the top to use them and continue past the maze. The best thing to do here is to explore a whole background or foreground layer until you've completely exhausted it, so you can find as many power-ups as possible and make finding all five keys easier.

The Growth magic can be used to go through the green acid pools unharmed. It's really useful when you want to get the turnips that are directly above it.

One of the Monkey icons will be hidden behind a foreground wall. Jump to get it.

After the maze, there will be a fast-moving crusher that you won't be able to move past on your own. Subodye will contact you and bring you back to the dojo to learn your fourth and final spell: the Ice magic.

Pressing L1 will freeze yourself into a statue, but if you've set yourself on fire, you can use this to cool yourself down. It is also useful if you go through a red magical barrier, which will set you on fire if you go through it. Pressing R1 will let you freeze things, and you can also aim upwards and downwards with Up and Down on the Control Pad. You can also freeze enemies with the Ice spell and destroy them in one punch.

As established with the Fire spell, Fire and Ice cancel each other out. To complete the training, you'll need to combine the Shrink spell with the Fire and Ice spells to get through a long and very narrow crawlspace and get past some magical barriers. You'll have to not only shrink yourself, but also think fast with the R2 and L2 buttons to switch between Fire and Ice and get to the other side of the crawlspace without squishing yourself. If you need to, shrink yourself a second time if you don't think you're going to make it. You'll extend your shrink spell on yourself just a little bit longer. Just mind your magic meter.

Controls:

Control Pad:

Left/Right: move
Down: 
  • duck (press Up to stand up, use Left/Right to roll)
  • move down bridges between foreground and background plane
Up:
  • grab vine/rope (use Up and Down to climb rope)
  • move down bridges between foreground and background plane

X: Jump (press again in mid-air to double jump)
Square: Attack
Triangle: Action
Circle: Camera (hold button and use Control Pad to look around)

L1: cast spell on self
R1: cast spell on object (use with Down on Control Pad to aim down)
L2/R2: spell select

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