Tuesday, May 25, 2021

PrinceWatercress plays MediEvil - Part 15 of 24


There may not be as much water, but there are still a lot of bottomless pits.


1:03 - After staying on the boat until it comes to a complete stop, you'll be warned of the Watchers.

1:28 - Use the throwing axe against the fish to tear them apart and get them out of your way. Use the wooden lever at the bridge to spin the bridge around and get to other places.

3:07 - These eyes are the Watchers, and if they see you, they will summon enemies, such as these goblins who will defend themselves against attacks. Let them be summoned, and use the Throwing Axe from afar to kill them if you can. These enemies are the only ones that count towards the Chalice, and you have to kill them completely, as sending them into the water does not work and only serves to make them re-appear somewhere else nearby.

4:44 - The dark Watchers spit acid at you. You can hit them with your weapons to get rid of them, and when they cry acid droplets, they have been defeated.

4:56 - Duck in here for an Energy Vial.

5:48 - Get the Chaos Rune here...

6:42 - ...and the Earth Rune here...

12:55 - ...and after traveling around the level to take care of enemies ahead of time, we come to this raging whirlpool.

14:05 - You'll need the two runes you found earlier as well as the Time Rune to power these machines. Each one also has enemies near them, so fight them off as soon as possible.

16:56 - The Time Rune is right here. Grab it, and you'll have all the runes to activate these machines. As you do this, watch for more enemies.

18:59 - By putting the runes in the machine, the whirlpool is frozen solid. Jump in!

19:14 - Inside is an underwater tunnel where you can see some mythical beasts and also pick up some useful things such as gold and Energy Vials. The tunnel is at the end. You'll come out of a house on the other side of a gate that was closed off earlier. Defeat the enemies in this area, then go back for the Chalice to get it. Afterwards, explore the other island here for the Star Rune, which you'll need to get out. 

22:46 - This switches raises the gate that blocked entry to here earlier.

24:52 - This exit leaves to the Crystal Caverns, and now that we've got the Star Rune, we can go there.

25:38 - Our visit to the Hall of Heroes nets us a new person to talk to in Dirk Steadfast and a Magic Sword, which is even more powerful than the Broad Sword.

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