Saturday, February 20, 2021

PrinceWatercress plays Sly 2: Band of Thieves - Part 48 of 49


In this episode, we have to disable one last power station before the final confrontation with Clockwerk aka Clock-La.

Murray/Sly Tag Team


You'll need to play as Murray to start this one.

The Diablo Fire Slam is a slam attack you can perform on a grabbed enemy.

For this job, Bentley will need to take out some wall-mounted power stations by throwing enemies into them, then pry the door into a nearby engine room by hand. There are five power stations in all, and you can look for them all with the L3 button.

Interestingly, this is the one time that the helicopter eggs will come in super-handy. Just stomp and throw them like you would any other enemy at the power stations to take them out. In other areas, you may have to use things such as explosive drums, chairs and barrels that are in the vicinity and readily available to throw to quickly destroy the power stations.

Once all five power stations are destroyed, use L3 to find the door you need to lift. Get there, then mash the buttons after you grab the door to get it open. From here, you'll be playing as Sly again.

Since I first see them here, I'll mention them here: Clock-La has her own searchlights, and if you get caught under them, enemies will show up.

In the engine room, you'll need to jump around constantly to avoid the lasers while the laser walls slowly move. At the top floor, you'll have to spire jump between saws at regular intervals while still keeping from moving too fast and running into the laser walls. Next to the switch is the final Vault. Open it to get the Shadow Power move. It's the invisibility from the first game, and you can move with it much like the improved version of the move from that game, except slightly faster. It uses special weapon energy, so don't rely on it too much.

After you hit the switch and complete this leg of the game, it's the grand finale. Carmelita has contacted Bentley via short wave radio and has agreed to help the Cooper Gang defeat Clock-La. Unfortunately, she cannot find the blimp, so the strength of four local radio towers. Once Carmelita is in range, she will need a tail gunner to face Clock-La. The blimp is almost above Paris, and Clock-La's plan cannot come to fruition...

Controls

D-Pad/Left Analog Stick: move
Right Analog Stick: move camera
X: jump and double jump
Square: Horizontal Attack
  • horizontal attack (as Sly)
  • slam enemies launched into the air from behind (as Sly)
  • hook punches (as Murray)
  • Thunderflop (as Murray; in mid-air only)
  • crossbow swipe (as Bentley)
Triangle: Vertical Attack
  • vertical attack (as Sly; used to knock enemies into the air)
  • downward dive (as Sly; in mid-air only)
  • uppercut (as Murray)
  • drop bomb (as Bentley)
Circle: Action button (near blue/green/purple sparkles and character icons)
  • pickpocket (as Sly)
  • stomp (as Murray; use Square to throw object/enemy)
R1: hold to run

Select: Gadget Grid
  • Control Pad: highlight gadget
  • X button: confirm gadget
  • L1, L2, R2: assign gadget to button pressed

L1, L2, R2: use gadgets assigned to button pressed

Start: pause menu
  • Control Pad: select menu choice
  • X button: confirm choice
  • Start: un-pause game

L3 (press the left analog stick): locate beacons for mission objectives

R3 (press the right analog stick): Enter and exit Binocucom for first-person view
  • Left analog stick: look around
  • Right analog stick: zoom in and out (with up and down on right stick)
R1: 
    • take pictures with spy camera (as Sly; when applicable)
    • shoot sleep dart (as Bentley)

Hacking mini-game controls:
  • Left analog stick: move
  • Right analog stick: aim and fire gun

No comments:

Post a Comment