In this entry, we enter a new area: the Hall. There, the enemies get a new coat of paint along with the level, and things start out simple again to give you a chance to figure out which enemy does what.
In this episode, we enter the Hall for Stages 16-30. When you enter a new area of the game for the first time, the levels go back to being simple, and you'll get different enemy characters compared to the previous one. They will still act the same way they always have, and you'll need to identify who does what. For the Hall, Sylvester will be the relentless chaser, Foghorn Leghorn will stop every so often, and Rocky (that gangster character in select Looney Tunes cartoons starring Bugs Bunny) is the gun enemy.
Also, the appearances of the rooms inside the doors will be represented with a different card pip. In the Garden, it was a Diamond; in the Hall, it is a Club.
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