Wednesday, February 17, 2021

PrinceWatercress plays Sly 2: Band of Thieves - Part 45 of 49


Brace yourself for the hardest mission in the game, all of it due to the enemies being really annoying if you meet up with them at any point, being unable to jump and really having to know your way around in order to do anything.

Charged TNT Run


You'll need to play as Sly as this one, and...oh, dear lord. This is the hardest job in the game.

The engine room is locked down tight, and the only way to get in is to blow it up from the outside. You'll need to jump into a TNT barrel and walk it to the entrance to destroy it, but along the way, you'll need to pick up three magnetic charges and avoid enemies, all without jumping out of the barrel and detonating the TNT prematurely or getting spotted by enemies, as the initial payload isn't strong enough and you'll need the chargers to power it up. 

As you do this, you'll have to be extremely patient with enemies, especially the ones with the flashlights, for if they get close, they will sometimes stick around and make it nearly impossible for you to get around until they pass by. Also, use L3 constantly to keep track of where the charges are. As long as you grab a charger, you won't have to worry about collecting it again in case of a job fail as long as you don't give up on the mission.

The trampolines that normally bounce you up will rise up like an accordion when you stand on them. Keep this in mind if you need to go up a level in certain locations.

Once you get all the chargers, you'll have to cross the tilting rings to get to where the Sly Cooper icon is and jump out of the TNT barrel there. The hardest mission in the game is done.

Controls

D-Pad/Left Analog Stick: move
Right Analog Stick: move camera
X: jump and double jump
Square: Horizontal Attack
  • horizontal attack (as Sly)
  • slam enemies launched into the air from behind (as Sly)
  • hook punches (as Murray)
  • Thunderflop (as Murray; in mid-air only)
  • crossbow swipe (as Bentley)
Triangle: Vertical Attack
  • vertical attack (as Sly; used to knock enemies into the air)
  • downward dive (as Sly; in mid-air only)
  • uppercut (as Murray)
  • drop bomb (as Bentley)
Circle: Action button (near blue/green/purple sparkles and character icons)
  • pickpocket (as Sly)
  • stomp (as Murray; use Square to throw object/enemy)
R1: hold to run

Select: Gadget Grid
  • Control Pad: highlight gadget
  • X button: confirm gadget
  • L1, L2, R2: assign gadget to button pressed

L1, L2, R2: use gadgets assigned to button pressed

Start: pause menu
  • Control Pad: select menu choice
  • X button: confirm choice
  • Start: un-pause game

L3 (press the left analog stick): locate beacons for mission objectives

R3 (press the right analog stick): Enter and exit Binocucom for first-person view
  • Left analog stick: look around
  • Right analog stick: zoom in and out (with up and down on right stick)
R1: 
    • take pictures with spy camera (as Sly; when applicable)
    • shoot sleep dart (as Bentley)

Hacking mini-game controls:
  • Left analog stick: move
  • Right analog stick: aim and fire gun

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