Friday, February 19, 2021

PrinceWatercress plays Contra - Part 2 of 3


The action heats up in the middle of the game. Thankfully, there are some tricks that will help you get by!

Stage 4: Base 2

The flashing tiles will hide the cores you'll need to shoot down to explode the wall.

If you have the spread shot from the last level, it will be very useful here, so try not to die.

At the boss, you'll have more panels to shoot down at first...as well as some soldiers to shoot down. When you destroy the three panels in front, the boss - two droids that phase in and out shoot homing shots at you - will show. The earlier you destroy the upper panel that shoots the three-way shot, the better.

You can shoot down the homing shots, but you can also jump over them even though they will loop back around.

Stage 5: Snow Field

New enemies include enemies on machine guns, but the worst are the bombs that are thrown at you from the background. You cannot destroy the bombs; just avoid the explosions and move on.

Be ready to move back a bit to take out the guys in the water. It will help a great deal.

To take down the tanks with the spikes in the front, go all the way to the left, face right and keep shooting. The cannon fire will not hit you, and as long as you keep firing, the tanks will go down.

The boss here teleports in and out. Be sure to take out the saucers that come down after traveling to the sides of the screen, and never stand directly below the boss so its bombs don't hit you.

Stage 6: Energy Zone

The main hazard here is the flame jets that will come out of the holes in the walls and ceilings. Watch how far they go and when they shoot, then make your move.

The boss is a giant robot. Jump over him when he moves towards you. When he jumps straight up, be ready to shoot and either shoot down or avoid the spiked discs that he throws. He should go down in no time.

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