Monday, February 8, 2021

PrinceWatercress plays Bravoman - Part 6 of 7


In this entry, we fight a few more bosses and try in vain to stock up on health.

Stage 15

The sumo fighter boss is only vulnerable when he charges at you while performing multiple palm strikes. When he does this, jump over him and hit him in the back before he reaches the other side of the screen. After every four charges, he does a super-fast charge, but if you know what you're doing, you'll be able to take care of this guy fairly quickly.

You'll be able to trade red icons for food after this.

Stage 16

Here, you'll be in a temple. Lottery Man - the guy who has been giving you all the power-ups - has been captured and won't be able to help you. You can rescue him by breaking the walls near him with your attacks, but the game doesn't seem to make this clear.

Get rid of the green and red blocks - especially the ones with the brains, to get them out of your way. Be sure to avoid these blocks if they bounce back towards you, as some of them are totem faces that spit axes at you.

The boss here is your evil clone again. You fight him much like you did the last time. Just keep crouching and hitting him, and you should be able to beat this guy quickly.

Make a running jump to the right at the end for some ramen.

Stage 17

You're underwater yet again. Be ready to grab power-ups when you can, as there is not a lot of health.

The boss is the King of Atlantis with the four followers. Once again, follow one of the followers and constantly pelt them with missiles to make it a little bit easier.

You'll then face this boss again, but this time it is a fast-moving red robot head that constantly shoots projectiles as it stops and goes. Despite the different movement of the central boss, this boss can be easy to beat. Once you take out the followers, the robot head moves between the right side of the screen and your current location. Stay on the move, keep shooting, and alternate between missiles and bombs in case you have to beat this boss from above. You'll get a bowl of ramen after this.

Stage 18

It's a small boss rush! You'll face two of the heavy metal jesters simultaneously followed by the sumo guy. All the while, you'll need to lose as little health as possible to make the rest of the game easier.

The sumo boss will have two slow charges followed by two fast charges this time around.

Stage 19

It's a power-up collection stage. You can exit out of here with the bullet train power-up, but you can crawl underneath that bullet train for a bunch of health and other power-ups.

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