Monday, June 28, 2021

PrinceWatercress plays Fester's Quest AGAIN - Part 3 of 4


...and with this video, all the bosses are dead! Again!




When you go aboveground at the end of this sewer path, you'll find a hole in the dock. This leads to another sewer path.

Be careful with this next path, as the munch spheres will be coming out in full force. They'll even keep spawning if you stand in certain parts of the path.

If you haven't gotten your weapons fully powered up yet, now would be a good time to do so.


You'll come across another building when you get out. Here's another map from ReyVGM to light the way!

The boss here is some dinosaur-like creature with both a shield and a gun. You could use your missiles here, but you're going to be taking a lot of damage, so use your Invisibility potions and smack him around with the whip if you've got it fully powered-up. If you're forced to use the gun because the whip isn't powered up, be sure you're firing into his gun hand so you can do some damage, as he never lowers the shield and the gun will have no effect against it. If you run out of Invisibility potions, use your Missiles.

You'll get another Clue, but you'll find out there's still one more Clue to find...and another boss to kill off. Go ahead and enter the sewer entrance near the exit you just came out of and get over there already!

You'll get a huge yet straightforward path at the other side of the sewer path. The house you'll see here finally has Mama (Ah, so that's her name!), who will give you Nooses. These items are screen-clearing bombs, and they can come in handy if you're in a bit of a spot. Even funnier, you get a really nice picture of Lurch (he finally shows up) before everything gets destroyed. That picture actually looks really nice for any NES game. Just remember that you can't use the Nooses to destroy bosses.

You'll see the Addams Family Mansion on this path. You'll have to stand above the house (or behind it, depending on how you're viewing the top-down perspective) and walk into the bushes near the upper-left corner of the house. When you can't go west any further, go south. You're there.

Enter the house, and you'll get a monochrome brown-colored picture of the Addams Family (minus Thing and including Gomez, strangely, along with a moose whose antlers wave back and forth). Leave the screen, and you'll have your second and last health upgrade. Now you can take the path as normal and enter the sewers.

The sewer path here is more of a maze than the others, but it's not that hard. At least it's easier to identify on the sewer map I placed in these entries compared to the rest of the path, due to the dirt brown floor that you'll be seeing in it.


The next sewer path isn't any harder, and it'll send you to one more building. Here's the last map from ReyVGM on that matter.

The boss here is yet another dinosaur. Aside from another gun that does a three way shot, it also spits fireballs out of its mouth that go straight forward. He's really hard to dodge, so use your fully-powered up whip and keep using your Invisibility potions. He'll go down in no time.

When you check your Clues, you'll find out that Gomez is on a UFO! 

Items

All items except for Light Bulb, Keys and Money will replenish after you beat a boss.

Money: Equip and use them at Hot Dog Stands to refill a unit of health, at five Money units for each one.

Gun Upgrades: Blue ones power-up your gun, while pink ones downgrade.

Whip Upgrades: These work the same way as the Gun Upgrades, they just say "Whip" instead of "Gun."

Light Bulbs: These light your way through the sewers. Equip one and you'll have light until you go back aboveground.

Keys: Used to open doors aboveground. Enter the locked houses to get more power-ups.

TNT: Equip them, then lay one on the ground and wait for it to explode. Anything near it will be taken out.

Vice Grips: Some enemies will slow down Fester considerably with their attacks. When that happens, equip and use a Vice Grip. You'll be at regular speed in no time!

Potions: These will fully replenish your health when you use one.

Invisible Potions: Use these to temporarily turn Fester invincible. Not "invisible." Invincible.

Missiles: With the Missiles, you can lock onto any enemy you want and hit them from anywhere. This will send out a couple of missiles that will fly around and eventually hit the enemy. You can even lock on through walls and grab stuff you want with the Whip.

Nooses: Enemies hounding you? Use a noose and blow away all the enemies currently on the screen. These do not work on bosses.

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