Saturday, August 10, 2019

PrinceWatercress plays Kirby's Dream Land 2 - Part 2 of 7


The adventure continues as we enter a forest and find an owl.

Nope, nothing unusual here.

Level 2: Big Forest


Level 2-1


The first section is simple enough. Just watch out for the enemies that run at you from behind. The second section is even easier. Just shoot an air pellet at the Scarfy. Simple enough. This gives you access to Coo the Owl. You'll be needing him for this stage, as you can fly solely using the Control Pad. He can also fly against wind currents without being brutally pushed back.

At the end of the stage, you'll find Sir Kibble. Swallowing him will give you the Cutter ability, which lets you throw Boomerangs just like Sir Kibble.

Level 2-2


At the beginning of the level, go down and you'll find a door. This leads to the second Rainbow Drop of the game. You'll need the Needle power-up in order to break the blocks above the Rainbow Drop.

To get that, head to the next section. After the two Gordos that guard the Pep Brew, you'll find a porcupine that bares its spines when you get too close. Inhale and swallow him. Congrats! You have the Needle ability! Now keep it for the whole stage.

Thankfully, there's only two sections in this entire stage. Now that you have the Needle ability, go ahead and re-enter Stage 2. Go back to the door below the beginning of the stage, and you'll be able to break the blocks. Two down, five to go.

From there, you can pause the game and exit the stage, since you've already completed it.

Level 2-3


As we saw earlier, watch out for the Kabuus in the first section. They'll pop up when you least expect them.

The second section is all vertical. If you have Coo and the Parasol ability, this part is easy.

The third section is another mini-boss. This time around, it's a sentient parasol guy with one sandaled foot and the ability to spin around really fast. He'll kick the shoe at you, which you can inhale and send back at him.

If you already have Coo, you won't get him here. Instead, you'll get a black blob. He will pop up if you already have the animal friend that a mini-boss room would normally give you. Touching him will replenish two units of health. There's a slim chance that you might be able to get a gray blob with a little bow on its head. (It's supposed to be some pink girl blob.) If she pops up instead, grab her. She gives you an extra life.

The third section has you going downwards. Take care not to take unnecessary damage from the porcupines.

The fourth section has a guy with a propeller on his head near the upper-left corner where the three stars are. If you don't have an animal friend, he won't bother you. If you do, however, he comes after you. If he touches you at that point, you lose your animal friend. He flies away if you avoid him for a while, though.

Anyway, from the beginning of the fourth section, it's just a short trip to the goal.

Level 2 Boss: Nelly and Nruff


Use the Nruffs (the small hedgehogs) as ammunition against Nelly (the big hedgehog). Nelly will jump around sometimes, and he'll even throw bombs every once in a while. You can use these as ammunition also if you're fortunate enough.

Level 2 Bonus


Avoid the Nruffs and collect all the stars. They'll be moving around like products on a factory conveyor belt, so pay attention!

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