Sunday, August 18, 2019

PrinceWatercress plays Adventures In The Magic Kingdom - Part 2 of 2


Well, it's a good thing I saved the best and hardest for last, right?

Big Thunder Mountain Train



When you enter, you'll be told which station to go. Dead ends or going to the wrong station will cost you a life. It is possible to get Station 1, 3 or 4 for your destination.

You will move automatically in this stage. Holding A lets you accelerate faster, while holding B lets you use the brakes to slow down in case of toll gates and rolling rocks. Your time left as well as distance left is in the upper-right hand corner.

Trial and error will definitely be your only means of figuring this one out, but once you know where to go, you'll be able to get the silver key.

Haunted Mansion



Left and Right let you move, A jumps, B lets you attack with the candles you have, Down lets you crouch, and Up lets you enter doors.

Keep picking up candles; they are in short supply and you will need them to beat enemies.

Wait for the chandeliers to drop down before using them to get across pits. Avoid the hands that pop out of the coffins.

On the second floor, do not leap into chandeliers or chairs from below; you won't be able to go through and it might cost you a life.

On the third floor, use your temporary invincibility to get past the books and through the chair platform section so you don't have to worry about dying.

The final section with the singing statues has a ghost boss. Get away from him and keep throwing candles. If you need to jump over him, wait until he is about to start moving downwards so you don't get hit. Beating this ghost will give you another silver key.

Pirates of the Caribbean



For this stage, you'll have to rescue six hostages and light a signal fire to get a silver key.

At the beginning of this stage, hold Right when you're on the boat and jump when you reach dry land. You won't have a weapon at the start, so you'll have to avoid any and all enemies you see at the start. If any enemies throw cannonballs, duck.

The first hostage is in the middle floor of the brown building.

On the second boat, watch the skies for random cannonballs.

At the fire pits, wait for the fireballs to go down before jumping. At the ledge before the second hostage, wait at the edge. Two fireballs will fire up, then a third one will go up as the first two go down. Wait for that third one before jumping to the second hostage. After that, duck in front of the ladder to go down.

At the treasure troves, jump over the scorpion and watch out for the pirate skeleton that tosses money into the air, as the money can damage. Grab the third hostage, then climb up.

When you make your way back up, watch out for the guys in light blue, as they will run at you and chase you throughout the level. Jumping over them can be a pain, too. If you have the stars, use the Freeze power-up to stop them for a couple of seconds. The fourth hostage will be near the cannon of the first building you see here (watch out for that cannon and its cannonballs!), and the fifth hostage will be just down and to the right of the fourth.

Between the first two buildings (and the fourth and fifth hostages), there is a ladder. Go down it, and pick up the torch. This is not a weapon. From there, make your way back up. There is no way to fight the pirate skeletons, so don't bother.

From here, you'll have to make your way to the right and avoid the blue guys. Climbing up the third building will allow you to find the last hostage. When you find them, walk off the edge to the right and drop straight down. Touch the logs on the floor to light the signal fire, then get on the boat and go right. You're done.

When you get all six silver keys, head back to the enchanted castle in the center of the overworld map. You'll open the door and the parade will start. You've won!


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