In this video, we catch up with Fat Cat...or does Fat Cat catch up with us?
Ship
When you hide in the crates, you can also throw them while ducked down inside to hit low-lying enemies, such as the porcupines. You'll have to hit the porcupines in the back, as they'll knock the crates back if they catch sight of them. If you're hiding in a crate when the porcupine runs into it, the porcupine will be defeated no matter what.
The blue moths will fly down and then forward, sprinkling some sort of powder every so often that damages you to the touch. Thankfully, both the moth and its attack are easy to avoid.
The baseball can be used as a throwing weapon. While it doesn't work at all like the crates (you simply throw it straight up and slightly forward, much like the steel box), it's useful against the moths and the monkeys in the buckets that move up and down and throw their hats at you. You can also use it to get to a button that opens up a room where Monterrey Jack will heal you.
The boss here is a pirate weasel. He'll drink out of some black bottle and spit fireballs at you. As you fight him, the screen slowly buy constantly scrolls upwards. Whenever you see a crate, throw it at the guy. Believe it or not, the boss constantly jumps to a higher platform and never drops down, so use that to your advantage and hit him from below if you have to...just don't accidentally get auto-scrolled out of the battle.
After you beat the boss and get through the bonus game, you'll find out that the Urn of the Pharaoh is missing, and the trail is cold. Zipper notices somebody creeping into a dockside warehouse (and if you notice the background while Zipper is talking, you'll notice it too).
If you can collect three Rescue Rangers icons, you can increase your health to four hearts. The highest amount you can get is five hearts, which is signified by one big heart.
When Chip and Dale show up at the warehouse, Zipper notices someone go inside. Chip and Dale go in, but the door slams behind them and the lights turn on. Turns out this is a giant refrigerator, and Chip and Dale have been trapped inside. Fat Cat finally shows up, and gloats at them before leaving.
Refrigerator
The enemies here simply skate around and jump every so often. They're quick, but they're really not that much of a hassle to deal with.
You have exactly three minutes to make it to the end of this short level before you're frozen solid. Thankfully, that's more time than you need here, especially since the game was made for kids.
The fans blow you upwards, and the height you'll get off of them is higher than your jump.
You'll also want to watch out for the icicles, too. They form every so often on the bottoms of the pipe platforms, and they'll fall down after a few seconds. If they hit you, they will freeze you.
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