Wednesday, May 22, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 51 of 70


Our adventure now takes us to the Sealed Cave...


There's not much else you can do, so head northeast of Tomera to the Sealed Cave.

Sealed Cave



When you approach the door at the beginning, use the LukaKey on it to enter.

The Miss Vampire (Miss Vamp.) and Evil Heads can be easily destroyed with Fire 3.

The ropes act as paths to different platforms. Thankfully, the ropes are not one-way.

Some of the doors are monsters known as Assault Doors. Their Dimension 9 attack will outright kill one of your allies, but you can have one character revive that person while Cecil attacks with the Avenger to cut it to ribbons. If you deal too much damage to it in one round (over 4000+), another enemy will come out of the door. Usually it is a Chimera-type enemy, but it can also be a Yellow Dragon.

The Kotatsu seems useful, but it's less powerful than the Full Moon boomerang.

Save the Light Curtain for later. It acts a free Reflect for whoever uses it in battle.

The Light Sword is for Cecil, but you're better off with whatever you have equipped on him at this point.

The Hell Wind Shuriken is a very good weapon; save it for later.

The Dark Hood gives Edge a little more defense, but it also boosts his strength, vitality and agility all by three.

The Marid and the NagaRusher are basically vanilla enemies.

The Silence Bell casts Silence on an enemy when used.

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