Showing posts with label Final Fantasy IV. Show all posts
Showing posts with label Final Fantasy IV. Show all posts

Saturday, June 1, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 70 of 70


Here's the best equipment in the game. Good luck getting these.

This video shows off the ultimate equipment in the game: the Adamant Armor. It stops a lot of status condition and blocks fire, ice and bolt. It is supposed to have a weight of 10, but due to a bug, it gives the user 99% evade.

The Artemis Bow is a 1 in 64 drop from a Moon Goddess, and is the most powerful bow in the game for Rosa.

The Crystal Rings are the best arm equipment, and the chances of getting it off a Red Dragon are 1 in 64.

The Ribbons are the best headgear in the game, having the ability to stop many status ailments and the most magic defense of all the headgear, and are a 1 in 64 drop from Toad Witches and Dark Wizards.

Judging by the battles in this video, having the ultimate equipment really helps a lot if you can get your hands on it.

HCBailly plays Final Fantasy IV (Super Famicom) - Part 69 of 70


Since HCBailly's Part 69 was deleted due to copyright stuff, I have another video from Retroberra playing a reproduction on an American Super Nintendo in its place. Fun starts at 41:10.

The moon will be revealed to have left the solar system.

Cecil and Rosa finally marry and become the new rulers of Baron. Cecil swears that he heard his brother Golbez tell him goodbye before the wedding. Everybody shows up to see Cecil and Rosa exchange vows.

After this, the credits roll.


Friday, May 31, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 68 of 70


With Zeromus defeated, the world is at peace once again...

After the battle with Zeromus, FuSoYa explains that while evil will always exist, it will be overcome as long as people continue to band together. Golbez tells FuSoYa that he will be joining him, since he cannot return to the Blue Planet after all that he has done. Cecil forgives Golbez, and from here, the ending sequence plays.

One born from the mouth of a dragon, rising towards the heavens with Light and Darkness, a sleeping promise shall awaken. Veiled in the light of eternity, Mother Earth shall be blessed with mercy and salvation. The moon has begun to seek its own light. One man, separated from his world by the stream of time, sleeps...

The Magic Ship returns to its original resting place in the sea near Mysidia, and Palom and Porom continue to learn magic. Palom continues to brag about the adventure that has just been taking place.

Edge becomes the new rules of Eblan, and still has feelings for Rydia.

Rydia goes back to the Land of Phantom Beasts.

Yang heads back to Fabul, and he and his wife become the new king and queen.

Edwards heads back to Damcyan to help with the rebuilding efforts.

In the underworld, the dwarfs' tanks are scrapped as there is no more war, and word has spread that Rosa and Cecil are marrying and becoming the new rulers of Baron.

Kain refuses to attend Cecil and Rosa's wedding, saying that he shamed Dragoons everywhere and that has some atonement to do before they can meet again. He goes to Mt. Ordeals to test himself in hopes that his own father's spirit will forgive him if he is to surpass him as a Dragoon.

HCBailly plays Final Fantasy IV (Super Famicom) - Part 67 of 70


Here's the preview...


...and here's the final battle!

Suddenly, a form of pure darkness known as Zeromus comes out of Zemus' body and rocks everyone. Golbez tries to kill Zeromus, who has been strengthened by hatred, but Zeromus absorbs Meteo. Golbez then tries to use the Crystal at FuSoYa's suggestion, but Zeromus declares that if one who has chosen the path of darkness were to use the Crystal, it would fail to shine, and would only return to the darkness. Zeromus immediately defeats Golbez and FuSoYa.

Meanwhile, at the Tower of Mysidia, the people of Mysidia use the prayer to pray for Cecil and his party along with other NPCs that have been encountered by the party. Back on the moon, Cecil gets up and takes the Crystal from Golbez, and everyone at Mysidia - including some people who aren't there, such as Edward and the now-deceased Tellah - send their strength and spirit to bring everyone in Cecil's party back to full HP and MP. The battle with Zeromus now begins.

Use the Crystal to reveal Zeromus' true form. From there, have Edge throw the Dart, have Kain use Jump, have Rydia summon Bahamut and have Cecil use physical attack.  Big Bang does a lot of damage, so make sure Rosa uses Cure 4 on the party when it hits. Zeromus always shakes before casting Big Bang, so have your best healing spells (and Rydia's Sylph summon) ready when that happens. Black Hole will dispel any buffs such as Haste, but it isn't that much of a big deal.

Zeromus has 65,000 HP, but gets a full health refill at around 16,000 HP, and you can tell when it happens when Zeromus changes its attacks up and starts using attacks like Meteo. If you can keep up the healing and the powerful attacks every round, Zeromus will go down, but not before declaring that it will return as long as evil lurks in the hearts of men.

Thursday, May 30, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 66 of 70


The last battle is finally at hand...


The Gysahl's Flute summons the Fat Chocobo anywhere in the game when you use it. At least you don't have to be in the Magic Ship anymore.

To beat Phase, equip Edge with the Thunder Claw and attack him with it. Phase will cast Reflect on itself and bounces spells off itself and onto your party. Have Kain repeatedly Jump, and have Rydia cast Quake. Cast Reflect on someone, then cast Holy on that person to bounce it onto Phase to do 9,999 damage per turn. This shouldn't take long.

Rydia will learn Meteo at Level 60, but Bahamut is a lot more reliable and cost-effective.

The Zemus Breth has a lot of HP. You're better off running away. Also run away from the Zemus Mind, who will try to kill your party off as quickly as possible.

At the end of this area, you'll finally catch up with Golbez, FuSoYa and Zemus. Golbez and FuSoYa will fight Zemus, and both of them cast Meteo at the same time is enough to destroy him...almost. Zemus' soul comes back to try to destroy everyone... 

HCBailly plays Final Fantasy IV (Super Famicom) - Part 65 of 70


The optional boss rush continues with dinosaurs and...the Masamune. Nice.


Equip Rosa with the Sage Staff and Edge with the Flame Claw before going into the room with the two chest. You'll fight two Lunasaurus. Have Kain Jump the one in the back, and have Cecil and Edge wail on the one in the front. Rosa can attack the one in the back with Artemis Arrows if you so choose, but she'll be healing more often. Have Rydia summon Bahamut to hit both Lunasaurus enemies with Mega Flare. The Lunasaurus will be attacking with Flame repeatedly, but if you can keep everyone's HP high, you should be good to go.

Beating the two Lunasaurus will give you access to two Ribbons. Give one to Rosa and another to Edge; Rydia will still need her Gold Band and Rosa and Edge will need the defense.

In this game, stat gains are fixed up until Level 70; past 70, they will be random and can go either up or down. So be careful.

When you approach the Masamune, you'll face Tidarithian, which will hit you with Big Tsunami and Flare. Have Rydia use Sylph and Rosa use Cure 4, and have Kain use Jump on every turn. Have Cecil and Edge attack normally. If you need to, throw a Hell Wind Shuriken. When you beat Tidarithian, the Masamune will be yours. It's the best sword in the game for Edge, so give it to him. It can also cast Fast when used as an item and increases Agility by three.

Wednesday, May 29, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 64 of 70


If you thought that was it with the boss-style enemies, think again.


Near the end of the cave part of this area, there is an invisible bridge to the west that you have to cross in order to get anywhere.

You'll then see a warp tile. Once you do, the path will be very straightforward and will also lead to a chest that contains another Defense Ring that you'll want to give to Rosa.

After the save point, you'll have another boss to contend with when you find another sword. You'll face the Dark Bahamut, who will cast Mega Flare before you can even cast Reflect. Cast Reflect as quickly as possible, and have Rydia summon Ashura and Sylph with the hope of healing everybody. Have Rosa cast Cure 4 on everyone, just in case. Have Kain attack with Jump and have Cecil and Edge attack with swords after using a Bacchus' Wine or a Berserk spell on them. You'll get Ragnarok for winning this battle, and it is Cecil's most powerful weapon. It also increases his Vitality by 15.

The Minerva Jumpsuit prevents the Paralyze ailment and increase Strength, Agility and Vitality by 15, but decreases Wisdom and Will by 15.

To beat Plague. equip Kain with the Gunge Lance, Rosa with the Sage Staff and Edge with the Full Moon. Plague will cast Death Sentence at the start of the battle. Kain and Edge will use regular attacks. Have Rydia summon Bahamut to cast Mega Flare, and have Rosa cast Holy. You'll win the battle and get the Holy Lance. 

HCBailly plays Final Fantasy IV (Super Famicom) - Part 63 of 70


...and now for the cheapest enemy in the entire game.


The Crystal Armor is great for Cecil and is one of the strongest armors in the game, and protects against all status ailments, including Berserk. You may want to keep the Genji Armor around for him.

The Allemagne is susceptible to projectile weapons, and loves to cast Death Sentence, which causes a timer to appear above whoever it is casted upon, which kills the player upon reaching zero.

If you come across multiple Red Dragons, have Rydia summon Leviathan and Edge use Suiton to take them all down.

The White Robe is the best armor in the game for Rosa and increases her Will by 15.

The Rilmarder is weak to Lightning and continuously casts Libra on itself. If you cast Bolt 3 on it and do maximum damage, it will castle Haste on itself and cast Bolt 3 on everybody until the whole party dies. Instead, use other attacks, then use Bolt 3 to finish it off. (In the Western Super Nintendo version, it is known as Tricker for this very reason.)

The Crystal Helmet is great for Cecil and increases Will by three.

The Red Fang isn't too special, but the room that contains it is the only area where you can fight Pink Puffs if you use the Alarm. When you fight them, the Chocobo music plays, and the Pink Puffs will automatically Bersek one of your party members. If you beat them, there is a slight chance that you can win the Pink Tail, and if you give it to the dwarf that collects tails, you can get Adamant to use to get the Adamant Armor at Kukuro's house. It boosts all stats by 15, gives you near perfect evade and magic defense, and protects against all status ailments. 

Tuesday, May 28, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 62 of 70


Are you ready for more items?


The Dragon Helmet is for Kain, as is the Dragon Mail and Dragon Gauntlet. Equip them all on Kain; they're the best stuff you can get for him.

The BlueDragon has no elemental weakness. Cast your most powerful spells on it, and have Rydia cast Flare and Rosa cast Holy.

The Zombiesaur is weak to fire, and will also try to Curse your party members. The Artemis Arrows work very well against them, too.

The Gold Dragons are similar to the Silver Dragons, though they do have a counter-attack. Take them out first in case they're paired with Silver Dragons.

You'll also get the White Fang in one of the treasure boxes in this dungeon.

The Stardust Rod increases Wisdom by 15. Give it to Rydia.

The Red Dragon is weak to ice, so cast Ice 3 on it if you can.

The Crystal Shield is better than the Aegis Shield for Cecil and increases Will by 3.

The Defense Ring increases Vitality by 15 in addition to doing wonders for defense.

HCBailly plays Final Fantasy IV (Super Famicom) - Part 61 of 70


Before taking care of business, we take on an optional boss.


On the moon, head to the Mansion of the Lunarians. Before you do anything else, hand Kain's new Genji equipment to Cecil, and give all of Cecil's Diamond equipment to Kain along with the Defender and the Aegis Shield, since Cecil won't be the one Jumping around. From here, go to the teleporter title in the room with the eight Crystals and step on it. You'll head to the Core.

Lunar Subterranean Valley/Lunar Underground



The Dark Gear increases Agility by three, and is better than the Genji Armor for Edge.

The Sage Staff increases Will by 15, and is a huge boost for Rosa. Keep the Artemis Arrows around for Dragon enemies.

The floating katana is a boss fight. Heal your party and cast Levitate on everyone before interacting with the katana. You'll fight the White Dragon. Beserk Edge and Cecil with a Bacchus's Wine, have Rydia summon Bahamut, have Kain use Jump and have Rosa cast Cure 4 on everyone. WhiteDragon will cast Slow and will eventually attack you with Earthquake, but that's what casting Levitate before the battle is for. By beating the WhiteDragon, you'll get the Murasame for Edge, which is much more powerful than and increases Strength, Vitality and Wisdom by five and decreases Agility and Will by five. Keep the Full Moon boomerang around for flying enemies.

The Fire Bute is one of the most powerful whips, but it decreases Wisdom and Will by 5 while increasing Strength, Agility and Vitality by five.

The Dragon Shield is a useful shield for Kain.

Monday, May 27, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 60 of 70


Uh, Cecil? Edge? We kinda need a good healer and a good spellcaster not named FuSoYa for this. Guys? Guys?!?


From where you fought the Four Feinds, go north. You'll fight off the core of the Giant.

Destroy the DefenseSys (the lower-right orb). Have Rydia summon the Sylphs to destroy it immediately while attacking the other two Orbs. From here, you can attack the ControlSys with your strongest physical attacks and summons. The Attack Sys (the upper-right orb) will cast Reflect on the ControlSys so it can cast Laser on it and hit the whole party. From here, do not destroy the AttackSys before destroying the ControlSys, or else the ControlSys will cast Globe 199 and do some immense damage.

After destroying the core, the giant will be stopped, then Golbez storms in. FuSoYa confronts him and tries to get Golbez to remember who he is. Golbez comes to his senses, and it is revealed that Golbez really is Cecil's brother and that he was controlled by Zemus. Golbez plans to end everything by fighting Zemus on the moon, and FuSoYa goes with him. Before Cecil can go after Golbez, the Giant of Bab-il begins to collapse. Suddenly, Kain shows up, this time back to his senses again, and helps Cecil and company get out as the giant explodes.

Back on the Magical Ship, Kain announces that he is back to his senses again, and Edge nearly attacks Kain for summoning the giant, but Rosa reminds him that Kain was also under Zemus' control while explaining to Kain what is going on. Edge is still reluctant to trust Kain in case he loses control again, but Kain tells him to kill him outright if he becomes evil again.

Rydia and Rosa tell Cecil they want to go, but Cecil tells them to stay here while he, Edge and Kain take on Zemus themselves, as there is no guarantee that they will come back alive, with Edge telling Rydia to be a good little girl and Rydia telling Edge she would hate to be him if he weren't kidding, saying he would end his reproductive years rather quickly. Edge, Kain and Cecil fly to the moon after they leave, then it is revealed that Rosa and Cecil never left. Rosa refuses to move unless Cecil takes him with her. Cecil reluctantly lets her come with them, then Rydia shows up and tells Rosa that she knew this would work and says that this is everyone's fight. You'll then be back on the moon. (I swear this whole part of the story is absolutely crap - I mean, it's pretty obvious from the get-go that everyone has their reasons to fight here - and is an even worse idea than Budget rental jetpacks. Why on earth would you tell the only women in your party - as well as the source of your strongest magical attacks and healing throughout most of the game - to go home and "let the men do it because we might not come back alive?" This accomplishes absolutely jack shit for the story - as you'll see later - and was not even necessary, even in the DS and Steam PC versions. As a matter of fact, it was so unnecessary that even Wikipedia itself refuses to acknowledge it.)

(By the way, if you go back to Blacksmith Kukuro's house in the underworld, you can buy Shurikens, HellWind Shurkines and Yoichi Arrows in case you really need any.)

Sunday, May 26, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 59 of 70


Some of the enemies in the Giant of Bab-il are absolutely ruthless...though you can get huge experience out of here if you know what you're doing.


The Last Arm is weak to Thunder. The Electromagnetic Field casts Stop on whoever it is cast on, and Nuclear Explosion is a self-destruct attack on one party member that Last Arm does upon being destroyed.

The Machine Dragon (MachDragon) is a tough enemy with powerful spells that can damage the whole party tremendously. Have FuSoYa cast Tornado to make the battle easier.

The Giant Soldier (GiantSoldr) can be cut down to size with the Ogre Axe and the Fairy Claw. Amazingly, using both the Fairy and Thunder Claw with Edge does not do more damage, so you're better off using just the Fairy Claw.

Once you reach the save point, use the Alarms from the Searchers to summon MachDragons and GiantSoldrs to get loads of experience. You'll want Rydia to reach Level 55 and learn Flare, which will be useful in the next area. When you're done, Cecil should be in the high 50s, with everyone else at Level 55 or above.

When you reach the end, you'll face the Four Fiends again, even though you've already beaten them all before. They reveal that Lord Zemus has revived them, then Rubicante fully restores your HP and MP before you battle them all one by one again.

For Scarmiglione, have Rydia cast Fire 3 once on him. As you do this, Berserk both Edge and Cecil while Rosa and FuSoYa use strong Cure Spells. For Rubicante, cast two Ice 3 spells on him. For Cognazzo and Barbariccia, cast Bolt 3 on them until they die.

After you beat the Four Fiends, you won't be hearing from them again.

HCBailly plays Final Fantasy IV (Super Famicom) - Part 58 of 70


The Giant of Bab-il is now on the loose. Now we have to find a way inside and stop it...

Be sure to equip the Thunder Claw on Edge and have over 50 Artemis Arrows before you do anything. From here, head back to Earth.


When you head back to Earth on the Magic Ship, you'll find out that the Giant of Bab-il has finally been set loose on the Blue Planet. Suddenly, tanks are seen firing at the Giant. Somehow, King Jiott and his men are now above ground, and Yang and the Sylphs are there with them. Cid, now recovered, is also here with a fleet of airships to fend off the Giant of Bab-il along with the Mysidia village elder and Polom and Porom, who are now no longer stoned. Edward is also captaining one of the ships.

A fierce battle ensues, and the Giant of Bab-il is confused. Cecil and company get close to the Giant in an attempt to destroy it from within, and make their way inside the giant from the top.

Giant of Bab-il



All the enemies here are weak to thunder, and are also immune to just about every single status ailment there is.

The Searcher and MachSoldier are weak to thunder. The Searchers are on the ground, so you can hit them with Quake. You can also steal Alarms repeatedly from Searchers, and if you use one outside of battle, you can summon rare enemies.

The MachCannons are also weak to thunder, but they can be taken care of rather easily.

The IronSolder (Iron Soldier) is also weak to thunder and can also be destroyed with Quake, even though it has more HP than the other enemies and can also pack a punch.

Saturday, May 25, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 57 of 70


In this entry, we fight Bahamut. Don't forget to cast Reflect.


The Ogre Killer is an axe that can be bought in Tomra, but can also be found in the Tower of Bab-il. It deals quadruple damage to Giants, and will work wonders against the Demon Soldiers.

As you go through the Cave of the Phantom Gods, you will eventually enter a fixed mini-boss battle with the Behemoth, and you'll have to do this a few times on your way to the end of the third basement floor. Casting spells on it will cause it to counter-attack with Maelstrom, which will nearly wreck your entire party. Instead, Berserk Cecil and have him hack away at the Behemoth with super-strong attacks. The Behemoth will counter-attack by hitting Cecil every time, but the more damage you do in less time, the fewer counter-attacks the Behemoth will perform before it dies. Since the Behemoth has a low speed, you'll be able to cut it to ribbons in this fashion, anyway. Using Rydia's Mist summon really helps, too.

The Skull Dragons are weak to Fire, so cast Fire 3 on them. As for the Dark Wizard, just Piggy them and take them out as quickly as possible. You can also use Break on the Dark Wizard, but you'll have more luck casting Piggy instead.

At the end of the third basement floor, you'll be met by two purple-haired children. They are surprised by Cecil being half-Lunarian and wondering what business you possibly have with the God of the Phantom Beasts, who is just ahead.

Be ready to equip the Artemis Arrows and Yoichi Bow on Rosa for what you're about to do. When you talk to the God of the Phantom Beasts, he will be surprised by your prowess before challenging you. He then transforms into Bahamut, whom you will then have to fight.

Bahamut has a count-down. Before he counts down to zero, use the Light Curtain and/or cast Reflect on everybody. Once Bahamut hits zero, he will cast Mega Flare. If it hits someone who has Reflect cast upon them by any means, it will hit Bahamut. From here, have Rosa attack with the Yoichi Bow and Artemis, have FuSoYa cast Flare, and have Rydia cast Tsunami. As for Cecil and Edge, have them hit hard with their strongest attacks. As long as you have Reflect up, this battle is doable. Beating Bahamut will allow Rydia to summon Bahamut in battle at any time, and with high Wisdom and Will, Bahamut will be able to pack a punch.

HCBailly plays Final Fantasy IV (Super Famicom) - Part 56 of 70


We learn that the moon has its own set of Crystals as our adventure takes us into the Cave of the Phantom God.



There is a staircase north of where you met FuSoYa. You can find 280 Gil by pressing A on the stairs, and if you go up it, you'll find eight more crystals, revealing that the Moon has its own Light and Dark Crystals. By interacting with them, you'll learn that they keep Zemus sealed in the moon's core. You can get on the teleportation title to enter the core, but you won't get very far as a barrier will stop you.

Before you go back to the Blue Planet, there is an octagon-shaped area on the lunar surface. Land on the north end of it with the Magical Ship, then enter the cave in the center. This is the Cave of the Phantom God.

Cave of the Phantom God



The Genji Gauntlet (aka Genji Glove) can be equipped by Edge, and gives him a lot of much-needed physical defense. Give the Rune Ring to FuSoYa to increase his Wisdom and Will.

The DarkWizard is weak to Piggy, and the Moon Goddess is weak to Mini. You'll want to cast Piggy on the former to stop their spells. The latter are easy to kill, and you can also steal Artemis Arrows from them. Steal at least 80 of those with Edge's Sneak command; you'll need those for Rosa a little later on to deal quadruple damage to the dragon-type enemies near the end of the game.

There is a secret passage just to the east of the start that leads to a Genji Shield, though it won't be better than the Aegis Shield for Cecil.

The Silver Dragon are weak to Mini, and you can also kill them with Quake.

The Genji Armor is one of the best armors in the game for Edge, and it works wonders for his defense.

The Demon Soldiers here don't continuously cast Stone Gaze. They are weak to the Tornado spell, and are impervious to just about any status ailment you can throw at them. They also attack with laser beams and flamethrowers and have a lot of HP.

The Genji Helmet is another useful piece of armor for Edge that will work wonders for his defense.

Friday, May 24, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 55 of 70


Our adventures on the mood leads us to new places, new enemies and even a new ally.


Just southwest of where you landed is an opening into the Lunar Underground Pass.

Lunar Underground Path/Lunar Corridors



The Procaryotes and Eucaryotes are run-of-the-mill enemies that have the potential to Poison you, but if you cast Quake on them with Rydia, you'll be able to beat them and get a Golden Apple.

The Abyss Worm is weak to Fire, and the Dark Grenade (Dk. Grenade) is another Bomb enemy that you can get the Bomb summon from. If you hit a Dark Grenade with a weak Bolt spell, the Dark Grenade will cast Chain Explosion, which allows it to take other surrounding enemies with it.

The Moon Curtain reflects magic for longer than the Light Curtain, and the Stardust is used to cast a weak version of Meteo.

The Luna Virus and the Puddings are vanilla enemies, though the Puddings have physical defense.

You'll be going in and out of the lunar surface world en route to the crystal palace, but the corridors look exactly the same. You'll eventually reach the crystal palace.

Home of the Lunarians/Mansion of the Lunarians



The tile to the far right of the entrance restores your MP, while the tile to the far left restores your HP and cures status ailment.

There is a hidden chest to the south of the HP/status ailment tile that contains two Demon Soldiers that love to cast Stone Gaze a whole lot. HCBailly doesn't even consider them important.

By approaching the altar in the center room, you will be welcomed by an old man named FuSoYa, guardian of the Lunarians. He explains that the Lunarians are people from a long-destroyed planet between the fourth and fifth planet of the solar system, and in their planet's final days, they built a ship and traveled to the main characters' world. They were forced to hibernate to survive, but when it was clear that the creatures of the third planet - also known as the Blue Planet - were still evolving, they created another moon and kept on sleeping. Unfortunately, one of the Lunarians refused to sleep and wanted to purge the third planet of all living beings so the Lunarians could settle there, even going so far as to create the Tower of Bab-il to give mankind the power to destroy itself. Even though FuSoYa forced him into a slumber, the man's mind was still awake, and his psychic powers were ever-increasing and became powerful enough to destroy living things. That man is now sealed below, and uses his powers to control those with a dark soul. That man is Zemus, and the man in his control is Golbez.

FuSoYa then explains that the Crystals are the Lunarians' source of energy, and Zemus used their power to operate the Dimensional Elevator in the Tower of Bab-il. With all eight Crystals gathered, the elevator will bring down mankind's doom: the Giant of Bab-il. Thankfully for us, the rest of the Lunarians did not share Zemus' beliefs, and wanted to wait until the people of the Blue Planet were advanced enough to be able to speak with them, in order to share their culture.

As for the Magical Ship, KluYa, FuSoYa's younger brother, made the ship to go to the Blue Planet. KluYa, having fallen in love with the planet, wanted to aid in its evolution, which in turn lead to the creation of the Devil Road, the handing down of the technology to build airships, and the founding of Mysidia, where the legends taught there would make the Lunarians' dream a reality. However, it was also on the Blue Planet that KluYa fell in love with a woman on the planet and had two children. One of them was Cecil, while the other one was Golbez, meaning that Golbez and Cecil are brothers.

Cecil then learns that the voice that he heard on Mt. Ordeals was that of KluYa's spirit, and FuSoYa notices the resemblance between Cecil and a young KluYa. He also learns that he has the power to stop Zemus, and that he must return to the Tower of Bab-il to stop the giant from being unleashed. FuSoYa then joins the party, having the ability to neutralize the barrier surrounding the tower (which explains why the tower is glowing at this point in the game).

FuSoYa has every White and Black spell in the game, though he only has 190 MP. He can also cast Meteo and Flare. Replace the Energy Staff with the Fairy Rod to boost his Wisdom to power up his Black Magic, and move him to the back row along with Rydia and Rosa.

HCBailly plays Final Fantasy IV (Super Famicom) - Part 54 of 70


Golbez is heading to the moon. We gotta get there, too.



Head back to Kukuro's house in the southeast corner of the underworld. You'll be able to get the Holy Sword Excalibur now that you have the Magical Ship. Equip it on Cecil; he will need the attack power.

Be ready to equip Ruby Rings, as you're going back to the Sylph Cave in the northwest corner of the underworld.

Sylvian Cave/Cave of Sylphs



Head back to the Sylphs' house and use the Frying Pan on Yang to wake him up. Yang will finally come to, and tell you that the Sylphs saved him from death. The Sylphs also offer their aid by becoming a summon for Rydia, and when called upon, they absorb a small amount of enemy health and give it to the party.

Head back to Fabul.

Fabul




Talk to Yang's wife again. Hand her the Frying Pan, and you'll get the Meat Cleaver in return. Believe it or not, it is one of the best weapons in the game. You can only use it as an item in battle, and it deals 9,999 HP worth of damage to anyone you throw it at.

Head back to Baron Castle, since you've met the Phantom World.

Baron Castle




Head back to the hidden throne where you found the ghost of King Baron. Now that you've been to the Phantom World, King Baron will show up again, and reveal that he became the soul of a Phantom Beast upon death. He offers aid as a summon for Rydia, but you must beat him first.

You'll then face Odin. Have Edge cast Raijin, have Rosa use the Blue Fang, and have Rydia cast Bolt 3. The faster you kill Odin, the less likely that your party will be wiped out. When you win, you'll be able to summon Odin in battle with Rydia.

Head back to Mysidia and get on the Magical Ship.

Magical Ship



There are rejuvenating chambers that act as a free inn to the south as well as a Fat Chocobo.

The helm at the north end of the ship lets you fly around like you would with the two airships from earlier in the game, while the red crystal is the Crystal of Flight that will take you to the moon when interacted with.

The Moon



There isn't much to the lunar world. South of the castle is the Cave of Hummingway, which is surrounded by mountain. Park the Magic Ship there and go inside.

Hummingway's Cave/Cave of Hummingway



There are a ton of Hummingways that look like Namingway, and one of them sells things when you talk to them. The Flute allows you to summon the Fat Chocobo anywhere in the world, but at this point, you have one on the magical ship.

One of them is actually a Namingway, strangely enough.

The Hummingways at the north have speial palletes, and the one on the left mentions the Namingway that went to the earth.

From here, get on the mountain area and land north of the castle that you see. You'll be heading there next.

Thursday, May 23, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 53 of 70


It's time for some sidequests!




Talk to King Jiott. With Golbez in possession of all eight Crystals, the only hope is the legend of the Magical Ship. According to King Jiott, it was a huge ship used long, long ago. There is the legend of "one born from the mouth of a dragon," Cecil recognizes this as the Mysidian Legend, and regards the town of Mysidia. Jiott finally learns that Mysidia actually exists above ground, and Cecil mentions the village elder praying for his sacred light. Jiott and Cecil both realize that the elder of Mysidia is trying to bring back the magic ship, and Cecil now has to head back to Mysidia.

With all possible paths back to the surface gone, Cid shows up and announces that he has attached a drill to the nose to the Falcon to get back to the overworld. During a cutscene where the drill is attached to the airship - and Edge tries to hit on Rydia before Cid and Edge argue - Cid collapses. At the medical room, Cid mentions that he cannot fight with the party. Nevertheless, you'll be able to make it back to the surface.

Teleport out of the castle and get on the Falcon, then head to the hole where you entered. You'll be back in the surface world.


From here, head back to the Enterprise, take the Hovercraft and head back to Silvera. To the southeast is the Adamant Cave. Head over there.

Adamant Cave



Talk to the guy in red. He will tell you that his father loves mining down here and that he also loves collecting animal tails. Talk to the guy in blue and give him the Rat Tail. In return, you'll get some Adamant.

From here, go back underground and head back to Blacksmith Kukuro's home in the southeast corner of the underworld.

Blacksmith Kukuro's Home



Talk to Kukuro in the upstairs bedroom and give him the Adamant. He will take the Legendary Sword and forge it. You will have to come back later to get your new sword.

Head back to Mysidia.

Mysidia




When you enter the town, you'll automatically head back to the Tower of Prayer after talking with the Elder. You'll see the Mysidian Legend, then you'll be at the tower where the elder and some wizards pray for the light to summon the magic ship. A whirlpool will form in the sea near Mysidia, and the Magical Ship will rise from the depths.

The Elder will then tell you that a voice came to him, and that is is asking Cecil to come to moon as it has so much to tell Cecil about himself as well as his father. He also mentions that the Magical Ship is a vessel to the moon, and aside from a switch to control normal flight, there is also a Crystal of Flight that lets the ship go to the moon at will.

Before getting on the ship, there are still things we can do. Head to Fabul and talk to Yang's wife.

Fabul




Find Yang's wife and talk to her. When she finds out that Yang is unconscious in the Cave of Sylphs, he hands you the Frying Pan of Love and to hit him with it to wake him up. 

HCBailly plays Final Fantasy IV (Super Famicom) - Part 52 of 70


Secret of Mana isn't the only game with a death wall in it...but that's not even the worst thing that happens in this entry!


At the fourth basement floor, there is a hidden treasure in front of the left-hand rope leading downwards. By fighting off six Dream Evils (turn 'em into Toads!), you'll be able to access a rope that leads nowhere new.

At the fifth basement floor, you'll finally find the Crystal Room. You'll be able to take the Crystal, but as you leave the fifth floor, the wall will try to close in on you.

To beat the Demon Wall, have Edge throw the Hell Wind Shuriken as an item. Have Rydia summon Leviathan, have Kain use Jump and have Rosa Berserk Edge. If you don't beat the Demon Wall in time, all your party members will start dying one by one, but you should be able to beat this one.

Unfortunately, you'll have to leave the fifth basement floor to use Teleport or Warp. You'll only be able to warp back up to the first floor, and when you get back to the entrance, Golbez's presence shows up once again. Kain is brainwashed by Golbez once again and steals the last Crystal, then runs off while Golbez boasts about opening a way to the moon.