Showing posts with label part 69. Show all posts
Showing posts with label part 69. Show all posts

Wednesday, March 25, 2026

PrinceWatercress plays Super Mario Odyssey - Part 69 of 92


In this entry, we head to the Lake Kingdom and get almost everything that we can in one shot.


The Moon Rock for the Lake Kingdom is located in the Odyssey area where Luigi is. If you activate it, the number of Power Moons in the Lake Kingdom will increase from 33 to 42.

28. Taxi Flying Through Lake Lamode - Use the Binoculars near the Odyssey and look in the sky for a flying taxi. Zoom in and focus on it for a few seconds to get this Power Moon.

29. That Trendy "Pirate" Look - At the top of the Water Plaza, you'll now be able to talk to the three Style Sisters. The one in the middle is looking to be inspired by the pirate look. Talk to her with the Pirate Hat and Pirate Outfit for a Power Moon.

30. Space Is "In" Right Now - At the top of the Water Plaza, you'll now be able to talk to the three Style Sisters. The one on the left is looking to be inspired with Space Clothes. Talk to her while wearing either the Space Helmet and Spacesuit or the Satellaview Helmet and Satellaview Suit, and you'll get a Power Moon.

31. That "Old West" Style - At the top of the Water Plaza, you'll now be able to talk to the three Style Sisters. The one on the right is looking to be inspired by cowboy clothes. Talk to her with the Cowboy Hat and Cowboy Outfit for a Power Moon.

32. Lake Kingdom Regular Cup - The Koopa Freeracing race in the Lake Kingdom is a race from the Odyssey to where you fought the Broodals at the Water Plaza Terrace. When going down into the water, keep ground pounding to move faster, and when you're able to capture a Cheep Cheep, do it. This will give you a little bit of an edge near the final stretch.

33. Peach in the Lake Kingdom - Peach and Tiara will be at the Water Plaza Terrace. Talk to them for a Power Moon.

38. Bird Traveling Over the Lake - After the Moon Rock is activated, there will be a flashing bird at the broken columns west of the Odyssey. Get it to fly around, and use the Spring Flower and the ZL or ZR button to leap in and then descend on the bird to catch it for a Power Moon.

39. Love by the Lake - After activating the Moon Rock, a Goombette will be located behind the Odyssey. You'll need to capture a Goomba and avoid the water on the way to the Odyssey. The area that the Lochlady is standing makes for a good hint on where to go. Take the Goomba behind the Odyssey to meet the Goombette, and you'll get a Power Moon.

41. Waves of Poison: Hoppin' Over - There is a Moon Rock Pipe near the Odyssey when you activate the Moon Rock. Take control of the frog and avoid the waves of poison as you jump from platform to platform. Watch your shadow, take your time so you don't slide around, and also watch where the waves are going. You'll find the Power Moon at the Moon Rock Pipe at the other end.

42. Waves of Poison: Hop to It! - From where you get Power Moon #42, there are a set of platforms off to the side leading to a key. Avoid the waves of poison as you jump from platform to platform to get the key. Thankfully, you won't have to worry about avoid the waves on your way back, which makes it easier to get this Power Moon.

Wednesday, November 6, 2024

PrinceWatercress plays Chrono Trigger (Super NES) - Part 69 of 70


I think this is the first time I've ever gotten this version of the "Reunion" ending, because I've never gotten this variation of it at all!


In this version, stuff is the same except for a few things: The Epoch is used to penetrate Lavos' shell to skip to the final boss battle instead of all the other avenues, and Magus is still alive.

In this version of the ending, I had to find all the other party members, who are in the second screen of Leene Square will no explanation given beforehand, and press A when in front of them to get them to the Telepod before the ending can start. I did not expect this while playing, and it took me aback,  After Lucca brings out Gaspar and mentions that she tinkered with the Telepod, Gaspar will mention the Chrono Trigger and how it works regardless of whether you got it from him before you got this version of the ending. 

Afterwards. Lucca leaves with everyone else to head to Death Peak, while Marle stays behind for the revealing of Leene's Bell. When she grabs the balloons used to bring the bell up, she somehow flies all the way to Death Peak in 2300 A.D. and gets Crono back before anyone else shows up.

Saturday, June 1, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 69 of 70


Since HCBailly's Part 69 was deleted due to copyright stuff, I have another video from Retroberra playing a reproduction on an American Super Nintendo in its place. Fun starts at 41:10.

The moon will be revealed to have left the solar system.

Cecil and Rosa finally marry and become the new rulers of Baron. Cecil swears that he heard his brother Golbez tell him goodbye before the wedding. Everybody shows up to see Cecil and Rosa exchange vows.

After this, the credits roll.


Wednesday, June 20, 2018

HCBailly plays Terranigma - Part 69 of 75


In this entry, we get all the letters delivered and witness Nirlake's transformation from quiet river town to the produce capital of the world!

World map by Tropicon. Nirlake map by Amir Azadur.


The next letter to send is in Freedom. Go to Bell's place and use the letters on Bell. He'll tell you he's still worried about Amanda, and agrees to contribute. Also, head to Eddy's place and use the letters on him. Eddy will then join in.

Head to Litz and use the letters on the sardines guy. He'll be touched by what's going on in Nirlake, and uses the money from his business to help rebuild.

Head to Britain and go to Rich's house. Use the letters on Rich and he'll send a courier with money for rebuilding.

Head to Loire. Use the letters on Matis, Pierre, the guy from the winery who gave you the wine, and Marily. Just head to their respective buildings and use the letters on them, and they'll help out as well.

Head back to Nirlake. You'll find out it's not only back, but expanded into a city with a shack to the west.

Nirlake



There are a few new places here, such as the cattle building in the lower-left corner of town that makes produces and ships it around the world. Now that the fire has made the town famous, people now come here for produce. To the left of that building is a pair of apartments. The left room contains nothing, and the right is where Amanda and her new boyfriend live. Unfortunately, they don't even remember you and tell you to get out.

In the lower-right corner is the Illinois Hotel. The shop is to the right of the entrance, and you can buy the Pro Armor here if you need it. This is the final special armor, and it protects against all status ailments. To the left is a pub.

By talking to the people, you'll learn that the shacks and barns that were here are relocated, that people can see Gossie, and that Mick has made his own diner. You can see that diner in the north end of town at the Mic Burger building. Talk to Mic, and you'll find out he's created his own restaurant and that he plans to expand across the globe.

Magirock #88 is in the back corner near the building in the upper-right corner. That happens to be the place where the family with the grandma lives.

In the upper-left corner of town is the Tourism Center. Be sure to have current photos of all the towns and share them here. These will allow you to expand one more town...

Monday, March 19, 2018

skorch82 plays Brave Fencer Musashi - Part 69 of 70


This is it...the final battle draws near!

In the next section, you'll see Capricciola on an elevator with Princess Fillet. Go up the spiral stairway. Thankfully there are not enemies in this area. When you reach the end, you'll come across a huge purple tower and you'll immediately start floating as if you were using the Sky Scroll. Turns out the Sky Scroll activated itself, and you'll keep floating during this entire battle.

Crest Guardian

Tower of Death


Hold X to ascend, and release it to descend. You'll need to fly around and stay away from the walls as you look for the flashing green eye. When you find it, approach it, face the eye and hit it with Lumina before it closes. Each eye on the tower will only flash once, and once you hit it, it will never flash again. You will have to hit every eye in order to beat the Tower of Death.

After you hit a few eyes, the walls will start producing electric force fields that alternate between the top and bottom of the tower. You'll want to steer clear of those.

When the Tower of Death is down to half health, the walls will retract and some of the eyes will open up to fire lasers at you. You'll want to stay away from the lasers and keep a good elevation while looking for the glowing green eye. After this, the rows on the tower of death will spin in the opposite directions.

You'll then deal with one last attack where all the eyes open and pay attention to your location. Keep flying around, and when the eyes close, you'll want to look for a safe spot where some of the eyes don't re-open. The ones that do will fire some sort of red laser that you can't avoid unless you're in the safe zone.

When you beat the Tower of Death, you'll liberate the Sky Scroll and find the Sky Crest in the base of the Tower.

Thursday, December 19, 2013

brickroadbrickroad and SovanJedi play Secret of Evermore - Part 69 of 88


Wait...what?

All maps by Grizzly.

Ebon Keep


Map

You'll enter the throne room and meet...Queen Bluegarden. She's wearing a darker shade of blue this time. When you explain what's going on, she'll tell you that you met her evil twin and that she's the real Queen Camellia Bluegarden. She'll tell you what happened that caused the people of Gothica to move to Ivor Tower, then ask you to see Tinker (the man who escorted you to the throne room) and deal with the impostor Queen. She'll give you some more Call Bead spells that you can use.

On the right-hand wall of the throne room is a small hallway that leads to Tinker's lab. The monsters on the stained-glass windows, however, will come to life. They're really easy by now, though, as they're monsters you've fought in the previous worlds. Your reward is The Boy raising his weapon followed by a really cheap attempt at humor. Thanks, game.

Tinker's Lab


You'll finally meet Tinker Tinderbox. He'll let you look through the telescope, where you'll find out that the Queen in Ivor Tower was tricking you all along. (How you can hear from a telescope, I have no idea.)