Sunday, May 19, 2019

HCBailly plays Final Fantasy IV (Super Famicom) - Part 46 of 70


It's time to go back underground and start exploring!


South of the castle is Blacksmith Kukuro's Home.

Blacksmith Kukuro's Home



Here, you'll learn that Kukuro is the best blacksmith in the world, but he has lost his will to work and is now sleeping in his bedroom. If you talk to Kukuro, he tells you that he cannot find the legendary ore Adamant.

One of the jars in the house contains a Remedy, while another contains a Hi-Potion.

The bookcase in Kokuro's bedroom contains a Soma Drop, which increases the MP of whoever uses it by 10.

To the right of the stairs leading up is a secret passage to a chest containing 1000 Gil.

In the southwestern corner of the underworld map is the village of Tomera.

Tomera Village




You'll learn here that the cave to the northwest leads to the Phantom World, and that there are timid Sylphs in another cave to the far northwest.

At the Tool Shop, you can buy Remedys in case you need them.

One house in the northwest corner contains a bunch of chests, one of them containing the Monster Picturebook. They cast Scan (also known as Peep or Libra, which allows you to see how much HP an enemy has as well as their weaknesses) when used in battle.

Get another Ashura Blade for Edge, and equip Rosa with the Mute Arrows and the Killer Bow. You can also get a Chain Whip for Rydia, but the Apparition Rod is Better. Also, get the Diamond equipment for Kain and Cecil. Save the Diamond Gauntlets for later; the Ruby Rings will still be later. The Rune and Ruby Rings are better than the Diamond Rings at this point in the game.

From here, there are three places you go. Besides the Sealed Cave, there is the cave to the Phantom World and the Cave of Slyphs all the way to the northwest. There is a thin strip of land in the far west where you can meet up with rare enemies, such as Lomwings, Gorgons and Tarantulas.

Sylph Cave



One of the enemies inside is the Marlboro (Molbol), who has the Bad Breathe attack. If it's a status ailment in the game, it will afflict you with it; as a matter of fact, the attack hits you will multiple status ailments at once. If you are immune to any of the status ailments at any given time, however, the attack will fail. This is where the Ruby Rings come in for Kain and Cecil, as they cannot equip Rune Rings. You can cast Piggy on them to make them stop using the attack, though Rydia's Titan summon can also get rid of them.

The glowing green tiles will take 50 HP off all your party members if you step on them, but if Rosa casts Levitate on them, they won't be able to hurt you at all. You will have to cast Levitate again every time you enter a new floor.

The Dream Evils cast Fire 2 repeatedly, but don't Mute them. Use the Apparition Rod on them and cast Mini on them to make them easier to deal with. They are also susceptible to Toad, which is even better. Do not cast fire spells on them, however; they will absorb the damage and get HP back.

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