Tuesday, August 29, 2017

Dilandau3000 plays King's Quest VI: Heir Today, Gone Tomorrow - Part 35 of 43


We're here...but any step we take could be our last if we're not careful. Read on!

All maps by Dan_.


You may have seen two ghosts walking around in circles. If you speak to them, you'll find out they are Queen Alloria and King Caliphim. They were stabbed to death in their beds by the Vizier, and they know Cassima won't be safe for long. Caliphim, whose spirit is broken and has not spoken since, finally speaks, saying he has failed Cassima.

The only person who would be able to help you is the Lord of the Dead...but he shows no mercy. You'll have to do some convincing to get him to change his mind. Alloria gives you a ticket into the Land of the Dead.

Going to the east leads to a narrow path that leads to a strangely familiar cave. You'll find a spirit of a woman crying out for her little boy, Ali. If you speak to her, you'll find out Ali's spirit has been lost in the land of the living, but she cannot leave to show him the way. She hands you a handkerchief, and that if you find him, tell him his mother is waiting and that the handkerchief will help him head to the Realm of the Dead.

We might as well head to that skull. When you get there, you'll find out it's the place you go when you die during the game.

This is a place. We're actually here and we're not dead.

The guy to the left (who usually hands you a ticket when you die) is wearing ceremonial armor and has a horse-like head with a horn. A large bone key ring hangs from his waist. The guy to the right (who takes the ticket) is a uniformed skeleton who waves them on into the underworld. The two naked skeletons are pretty much there for show.

The guy to the left won't give you a ticket, and the guy to the right won't let you get in. If you try to walk past him, he'll pull out a sword, causing Alexander to step back. Thankfully we have a ticket from Queen Alloria. 

At the lower-right is a xylophone made of bones. If you use the hand icon on the "sticks," Alexander will play the xylophone and the skeletons will dance, leading to a slightly over-the-top (by King's Quest standards) musical number. The guy with the key ring will lose his key and it will land near Alexander. You'll finally be able to get the skeleton key.

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