Monday, August 21, 2017

Dilandau3000 plays King's Quest VI: Heir Today, Gone Tomorrow - Part 20 of 43


Finally, my favorite part!

All maps by Dan_.


Well, here we are.

This catacomb can be confusing. You'll hear sounds seemingly of a wild animal, but thankfully nothing will pop out and kill you at random (which I always thought would happen as a kid).

There are some rooms with pit where you will instantly drop into and die in when you enter said rooms. Be sure to map something out.

There is a room with skeletons in it near the start. You'll need a skull for one of the spells, so take the skull on the ground here.

You'll come across a room with tiles. Some tile have roses carved on them, other scythes and crowns. Step on the wrong tile and the pressure-sensitive tiles will cause spikes to shoot from the wall and kill you.

The hint for this is in the Guidebook:

"Three roses laid upon the bower,
A scythe for he who cuts the flower,
A crown, a dove, most noble race!
Thy bones make sacred this dread place."

You'll have to step on three rose tiles, a scythe tile, a crown tile, a dove tile and a skull and crossbones tile to get through. Go up one tile, then down-left for the next two. (These are the roses.) Go up to the scythe tile, then up again to the crown tile. Up and left from here is the dove tile. Down and left is the skull and crossbones. Go down one tile and you're home free with this room.

Something worth noting: when you get off the skull and crossbones tile, don't click on the side of the doorway. Click on the floor tile near the other end of the room itself. Otherwise, you'll trigger the spike trap and die.

In another room, you'll meet a girl who looks like Lady Celeste. She shows up, but if you watch her closely when she comes in, you'll notice her eyes sparkle. It's Shamir, all right. Keep leaving and entering to give Shamir a hard time. Obviously, if you fall this fake Lady Celeste, you'll fall into a pit and die.

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