Wednesday, May 30, 2018

HCBailly plays Terranigma - Part 30 of 75


Upon coming across the town of Loire, we learn not all is well.


Loire map by Amir Azadur.

Loire



Head to the door to the north at the inn. Talk to the innkeeper, then enter the door to the right. Be sure to save before you do. Then go into the bed in the room and sleep.

Head back to the entry room of the inn. There will be a man at the table, and if you talk to him, he will tell you that he is looking for a mushroom so he can make Sleeping Potion, and can't find the ingredients he needs to make his medicine. Equip it and talk to him, and give him the mushroom when he asks for it. He will make a sleep potion for you, but you'll have to talk to him later to get it.

Leave town and head to the castle. The guards will now be out of the way. Enter the doorway to the north, then head north again. You are now in the throne room. Go all the way to the north end and enter the left-most door on the north wall. This leads to the library, where you can learn about the tragedy that was only hinted at in the town. The whole town of Storkolm (obviously a reference to Stockholm, considering that Norfest is a reference to Norway and is where Scandinavia is) was executed due to the king not being able to retrieve a certain treasure that was located in the town. You'll also learn about White Wind's capture, and that it is thought he was after the golden statue in the king's bedroom.

Another book will tell you about what happened after the Norfest massacre: the town is now infested by wolves, who were once controlled by dog whistles by the people of Storkolm. You'll also learn that the mayor of Storkolm's daughter has survived, and that she suffers from a strange sickness that makes her unable to speak and causes her to suffer from partial memory loss ever since the Storkolm massacre.

The door to the right of the throne is a guest room. Talk around, and you'll learn that a man with long hair stayed here not too long ago, and that the king discusses something with him.

Leave the throne room, then go all the way to the right and then into the door to the north. This leads to the kitchen. You'll find out how much of a jerk the king is, as he is taking advantage of the princess, then everyone stops talking. One of the women in the kitchen tells you that the princess isn't even the king's daughter and that she is just an orphan.

Be sure to enter the door to the right while you're in the kitchen. This leads to the pantry, which leads you to Magirock #43 in the lower-right corner of the room.

Leave the kitchen, then head back to the first floor lobby and head all the way to the left. Go north from here, and you'll be in the staff quarters. The door to the left leads to the jail, and you'll be able to meet White Wind here. He'll be in the second cell, but you won't be able to do anything with him for now.

Leave the quarters, head back to the first floor entry room and enter the left-most or right-most door of the north wall. Both doors loop to the same area: the interview room, which is in the center. Talk to the guard in that room, and he'll tell you to stay in the waiting room on the right. There is a man with blue hair who seems important since he doesn't look like everyone else in the room. He'll tell you that you don't have what it takes to win the princess. His name is Royd, and he isn't interested in the princess, but he does like her wealth. After you talk to him, you'll be asked to enter the chamber to start the interview by a guard who enters the room. Royd tells you to give it your best, even though it will be a wasted effort.

Go left, then go into the room the guard stood in front of. Talking to everyone, and then going north and talking to the princess herself will reveal that her name is Elle, and that she looks just like Elle from Crysta back in your world. This Elle will ignore you, however. Fyda will be standing next to her, and she will ask you to help her if you can.

Talk to the king, and he'll tell you to speak to the butler. The butler stands in front of the stairs leading to the thrones here. He'll tell you that you'll have to get her to speak again in order to marry her, and that you have a limited amount of time to make it happen.

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