Tuesday, May 1, 2018

HCBailly plays Secret of Evermore - Part 6 of 31


In this episode, we get our first fight with the Vipers before going even deeper into the world on the plateau.

All maps by Grizzly.

Mammoth Graveyard



Even though the Widowmakers don't give you as much experience as the other monsters you've fought so far, they're still far from a pushover. They can inflict Poison on you, which either wears off on its own or can be cured with Essence or the Cure Spell. If you still need to farm for Talons to buy armor from the cave to the west of that volcano entrance, go right ahead...but don't trigger the battle on the north end of the area yet.

Be sure to search the skeleton walls of this mini-maze to find some more alchemy ingredients. That Sniff function isn't there for fireworks, you know.

When you make your way to the north end of the graveyard, you'll meet up with this gray lizard who's about as large as The Boy. This is the Viper Commander, and he's ticked off that you're in the Mammoth Graveyard. He then sends four of his purple flunkies after you.

Boss - Vipers and Viper Commander


Keep the Vipers away from you and use offensive spells on them whenever possible. Their lick attacks can cause a good amount of damage, but they only strike diagonally and only at very close range. The Viper Commander will jump off the mammoth skull here and crash right into the nearby crystal that juts out, causing an earthquake attack that attacks both characters. Amazingly, you can hit the Viper Commander at this point. Keeping The Boy alive is essential in this battle. 

When you finish off all four Vipers, you'll fight the Viper Commander. Besides being slightly stronger and having more hit points than the regular Vipers, he's not that different from the regular Vipers at all. At least you only face one of him.

When you win this battle, you'll get the Horn Spear. Whenever you get a Spear weapon, level it up to Level 3 as soon as possible, as you can throw it at Levels 2 and 3 (the latter is even stronger and works well against bosses).

When you beat the Vipers, you'll meet another Alchemist. He'll open the door to the Volcano Path and offer to heal your wounds. If you say no, he'll give you 10 Water and 10 Roots for you to practice the spell he's about to give you - Heal. Now you can use Alchemy to heal yourself.

Heal
1 Root, 1 Water

Volcano Path



Look around and take down Raptors and Carniflowers. The Raptors are just like the ones you fought at the beginning of the game, they're just green, that's all. There's an inn just north of the exit back to the Mammoth Graveyard, and there's also another cave to the right that acts a store. There's the swamp entrance further west, but you won't be able to go through that area just yet.

Volcano Path



As you get closer to the volcano, you'll find another cave. If you go in, you'll be trapped by a large boulder just like the one that blocks the volcano, and you'll have to fight some Raptors in order to get out. You'll get a free Dino Skin for beating them, too.

There's also a gourd on a platform next to the volcano, but you won't be able to reach it until much later in the game.

There is a panel hidden by the underbrush that you can chop down with the axe or the spear. It's not too hard to find. Land on it, go into the cave to the left of where you land, then step on the plate. Boom. You're at the top of the volcano.

When you talk to the old man at the top of the volcano, he'll give you the Leviate spell. Go ahead and equip it for later, you'll need it.

Levitate
1 Water, 1 Mud Pepper

Unfortunately, this formula involves an ingredient you've never seen before: a Mud Pepper.

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